| TYPE |
EFFECT MOD BY ATTACK |
INDIVIDUAL PIECE HP2 |
| PIERCE |
SLASH |
BLUNT |
HEAD |
BODY |
L ARM |
R ARM |
L LEG |
R LEG |
|
LEATHER1
|
-1 |
-1 |
0 |
N |
10 |
5 |
5 |
N |
N |
|
PADDED LEATHER1
|
-1 |
-1 |
-0 |
5 |
10 |
8 |
8 |
10 |
10 |
|
STUD LEATHER1
|
-1 |
-2 |
-1 |
N |
15 |
N |
N |
N |
N |
|
LACQUERED HIDE3
|
-2 |
-2 |
-1 |
N |
17 |
10 |
10 |
12 |
12 |
|
BRONZE PLATE
|
-2 |
-3 |
-2 |
10 |
20 |
13 |
13 |
15 |
15 |
|
CHAINMAIL
|
-2 |
-3 |
-3 |
8 |
25 |
15 |
15 |
N |
N |
|
SCALE MAIL
|
-3 |
-3 |
-3 |
N |
30 |
20 |
20 |
N |
N |
|
FIELD PLATE
|
-3 |
-4 |
-4 |
20 |
50 |
25 |
25 |
30 |
30 |
|
FULLPLATE
|
-4 |
-4 |
-4 |
25 |
70 |
30 |
30 |
35 |
35 |
| SMALL SHIELD |
-1 |
-1 |
-1 |
PROTECTS ALL BODY PARTS (15HP) |
| LARGE SHIELD |
-1 |
-1 |
-1 |
PROTECTS ALL BODY PARTS (25HP)
|
|
NOTES:
1: CAN BE WORN UNDER PLATE FOR A CUMULATIVE
MODIFIER
2: HP=NUMBER OF WOUNDING HITS ARMOUR CAN WITHSTAND BEFORE BECOMING
INEFFECTIVE
3: LACQUERED HIDE ARMOUR CANNOT BE REPAIRED AND MUST BE REPLACED
N: TYPE NOT AVAILABLE IN THAT LOCATION
|
ARMOUR HIT POINTS
ACH piece of armour is allocated a number of hit points
depending on material type and construction. Each time a location
takes a wounding hit (ie: any hit which has an effect of F (Flesh
Wound), I (Injury), C(Critical), K/O (Knockout) or K (Kill)) the HP
rating of the armour in the location hit is reduced by 1. When the
HP of a piece of armour is reduced to 0 it no longer affords any protection
to that location.
ARMOUR COST / REPAIR
RMOUR
can be bought in either individual pieces or as a complete suit. Acquiring
armour in pieces is usually cheaper, however a complete suit of armour
is a status symbol and as such affords it's wearer a +3 SOUL bonus
when making any checks to influence strangers. When armour is damaged
it can be repaired at a cost by any blacksmith or weaponsmith. Note
that all costs are quoted in DMU's (pr: Dee-Mu's) Dual Monetary Unit
and must be converted into the local currency or bartered for using
the relevant exchange rates (see Tackle).
| TYPE |
HEAD |
BODY |
L ARM |
R ARM |
L LEG |
R LEG |
SUIT
|
|
LEATHER1
|
N |
5 / 0 |
5 / 0 |
5 / 0 |
N |
N |
N
|
|
PADDED LEATHER1
|
5 / 0 |
10 / 0 |
5 / 0 |
5 / 0 |
6 / 0 |
6 / 0 |
N
|
|
STUD LEATHER2
|
N |
20 / 1 |
N |
N |
N |
N |
N
|
|
LACQUERED HIDE3
|
N |
17 |
10 |
10 |
12 |
12 |
N
|
|
BRONZE PLATE
|
35 / 4 |
85 / 4 |
50 / 4 |
50 / 4 |
55 / 4 |
55 / 4 |
400
|
|
CHAINMAIL
|
10 / 1 |
30 / 1 |
20 / 1 |
20 / 1 |
N |
N |
N
|
|
SCALE MAIL
|
N |
45 / 1.5 |
30 / 1.5 |
30 / 1.5 |
N |
N |
N
|
|
FIELD PLATE
|
225 / 12 |
600 / 12 |
300 / 12 |
300 / 12 |
350 / 12 |
350 / 12 |
1,500
|
|
FULLPLATE
|
525 / 17 |
1250 / 17 |
600 / 17 |
600 / 17 |
700 / 17 |
700 / 17 |
5,000
|
| SMALL SHIELD |
PROTECTS ALL BODY PARTS (15HP) |
5 / 1
|
| LARGE SHIELD |
PROTECTS ALL BODY PARTS (25HP)
|
10 / 2
|
|
NOTES:
1: LEATHER & PADDED LEATHER CAN BE REPAIRED
BY IT'S OWNER
2: STUDDED LEATHER MUST HAVE THE STUDS BOUGHT FROM A BLACKSMITH
BUT CAN BE SELF REPAIRED
3: LAQUERED HIDE ARMOUR CANNOT BE REPAIRED
N: CANNOT BE BOUGHT AS A COMPLETE SUIT
|