NAME: 
PLAYER: 
CHRONICLE:
NATURE: 
DEMEANOR: 
CONCEPT:
Fanatic
Caretaker
False Priest
SIRE: 
GENERATION: 
HAVEN:
 
12th
 
 
 
PHYSICAL
Strength 
Dexterity 
Stamina
 
SOCIAL
Charisma 
Manipulation 
Appearance
 
MENTAL
Perception 
Intelligence 
Wits
 
 
TALENTS
Acting 
Alertness 
Athletics 
Brawl 
Dodge 
Empathy 
Intimidation 
Larceny 
Leadership 
Subterfuge
 
SKILLS
Animal Ken 
Archery 
Crafts 
Etiquette 
Herbalism 
Melee 
Music 
Ride 
Stealth 
Survival
 
KNOWLEDGES
Academics 
Hearth Wisdom 
Investigation 
Law 
Linguistics 
Medicine 
Occult 
Politics 
Science 
Seneschal
 
 
DISCIPLINES
Animalism 
Ogham 
Presence 
_________ 
_________ 
 
 
 
 
 
 
BACKGROUNDS
Influence
Retainers
Allies
_________ 
_________ 
 
 
 
 
 
 
VIRTUES
Conscience

Instinct 

Courage

 
 
 
 
 
 
 
 
OTHER TRAITS
_________ 
_________ 
_________ 
_________ 
COMBAT
Weapon Diff. Dam.
 
 
 
   
 
ROAD
HUMANITY
 WILLPOWER
BLOOD POOL

HEALTH
Bruised 
Hurt 
Injured 
Wounded 
Mauled 
Crippled 
Incapacitated
 
-1
-1
-2
-2
-5
 
 
 
 
 
 
 
 
WEAKNESS
 Detection by magic 2 easier.
Resist Faith magic +2 diff..