Close this window to return to the site.Before publishing your game.
As I try games published in the GM
forum, I often wonder if the author has actually tried
their own creation, perhaps in the excitement of the
moment they have forgotten to check that everything works.
Now I'm not saying that every game should be brilliant,
lets face it, few people produce stunning games, most of
us produce mediocre games, that if the idea is good can
still be fun, and some people produce really appalling
games where half the keys do not work and you cannot work
out what is going on.
The point I am trying to make is that even if a game is
quite simple, with an often repeated theme, if it works
well with good instructions it will still be fun to play.
But a game even
with the most original idea ever, will be useless if the
controls do not work properly.
So what can you do to prevent your game being deleted
five minutes after it has been downloaded?
Firstly you need to test your game thoroughly, if you
have an options menu, check that all the options work
correctly and then play your game from beginning to end,
give your self unlimited lives if necessary to complete
the game, check all the powerups etc work, check you can
actually kill the enemy, or attain your objective, test,
test, test.
You will probably find that you are bored with your game
by the time you have finished it, this is normal, few
authors play their own games, because they know them
inside out. I only use two of my own creations Mouse
Cleaner, because its handy and Squarepuzzle because I
created it for my own use anyway.
Once you have checked your game thoroughly, look at its
structure, has it got a title page and a game over page,
does the game restart when the player loses or finishes
the game, few things are more annoying than a game that
exits to Windows when the player dies.
Has the game got a help file, which tells the player the
objective of the game and the controls, it should also
give the authors web site address if possible.
When placing the game on your web site have you
considered making the editable available as well as the
exe, this can be very helpful to people with 56K dialup
connections (myself included).
If you do make the editable available I would advise
checking the box in the Game Options titled --treat
uninitialized variables as value 0 --, as sometimes
editables will not run properly on other machines without
this box ticked.
So finally in my opinion its the little touches that make
a game playable, all the flashy graphics and sound
effects are of little consequence if the game does not
have a solid foundation.
Rob Goldfish Web Site
Copyright 2004 Rob.Goldfish.
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