ServerOps
ServerOps is a metamod plugin to force the little green serverop icon
to appear next to serverop's names on the scoreboard. Examples of
player icons can be found here.
1.0
- First version of Serverops.
- mp_serverops should be a list of authid's seperated by
semi-colons (the new STEAM id's are supported as well as
wonid's). For example: "12345678;10293847;09876543"
- The mp_serverops cvar is scanned for changes after every
mapchange, and can be reloaded manually using the server command
prs_rescan_serverops. The serverop icon next to your name on the
scoreboard is only updated when a score event happens, i.e. you die,
kill an enemy or change teams.
- Players can find out their authid by typing /status into the
console or by using the client command prs_getauthid. The cvar
prs_serverops_version can be used to filter servers in game browsers.
2.0
- Second version of Serverops.
- mp_serverops works exactly the same as version 1.0.
- Fixed a bug with client command prs_getauthid where output went
to the logfile instead of the client.
- The plugin can also place an icon next to certain users names on
the scoreboard. To disable this, set the cvar prs_reserved_type
to 0. This list of players is updated every map change, and can
be reloaded manually by using the server command
prs_rescan_reserved. The icon next to the names
on the scoreboard are only updated when a score event happens.
- To place an icon next to users who have an adminmod reserved
slot, set the cvar prs_reserved_type to 1 and set the cvar
prs_reserved_slots to the location of your users.ini file (usually
"addons/adminmod/config/users.ini"). Only usernames and WONIDs
will be recognised in the first field; STEAM IDs will be ignored.
I'll take another look at them when STEAM gets up and running.
The plugin also ignores the password field.
- To place an icon next to users who are listed in a text file, set
the cvar prs_reserved_type to 2 and set the cvar prs_reserved_slots to
the location of the text file (e.g. "addons/reserved.txt"). The
file should contain a list of WONIDs, STEAM IDs or usernames; one per
line. Lines whose first
character is a foward-slash (/) will be ignored.
- To place an icon next to users who are listed in a cvar, set the
cvar prs_reserved_type to 3 and place the users WONIDs, STEAM IDs or
usernames in the cvar prs_reserved_slots. They should be
seperated by semi-colons (e.g. "123456;098765;NSPlayer")
- Update (13/9/03): Setting prs_reserved_type to zero doesn't
disable the reserved slot icon like it should. If this is a major
problem, let me know.
2.1
- Third version of Serverops.
- Fixed problem with prs_reserved_type 0
- Fixed problem with crash on levelchange
- Fixed potential bug when running bots
3.0
- Fourth version of Serverops.
- prs_reserved_type == 1 (adminmod users.ini) now handles SteamIDs
correctly.
- Added the ability to control which players get which icons:
- Added prs_reserved_type == 5. The same as
prs_reserved_type == 2, but the file format is:
icon_number:authid
- Added prs_reserved_type == 6. The same as
prs_reserved_type == 3, but the cvar format is:
"icon_number:authid;"
4.0
- Fifth version of Serverops.
- Recompiled with metamod 1.17b (fixes meta-interface version
mismatch errors)
- Added support for custom server icons; use icon value 256
Note: This is broken in NS 3.0 beta 2; it's not my fault, so don't
complain.
- Everything else is the same.
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