GameStatus

Sets the current game status.

Byte
Type

If type==0 then the game is being reset (weapons/buildings removed, entities reset).  This message may be issued multiple times for each reset.
If type==1 then the game is being reset after a map load.
If type==2 then the game has just ended a round.
If type==3 then this is a GameTime update and is followed by:

Short
The number of seconds the current round has been playing for.
Short
Unknown (always 3600?)