About Exile

The computer game Exile was created and developed by Peter J.M. Irvin and Jeremy C. Smith. It was first released for the 8-bit BBC Micro in 1988.

Sophisticated for its day, and well regarded by players and the media, it remains probably the most complex game available for the BBC Micro.

Exile's content qualifies it to be the first game to have a complete physics engine.

 

After first release, it was adapted and enhanced for each subsequent platform: the Acorn Electron, the Commodore 64, then the 16 bit Commodore Amiga, and Atari ST computers.

An enhanced version was developed for the later more advanced Amiga hardware (AGA chipset) including the CD32 games console.

After a long rest it was completely rewritten into c and adapted for a mobile chipset platform as a demo for Alphamosaic Ltd - now part of Broadcom.

This version was further improved with many graphical and functional enhancements for the Windows Mobile and Symbian OS (Nokia Series 60) type devices.

Expect further adaptations to new platforms, and perhaps new episodes in the future.