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Basics - Construction of new types
Types of Sphericon
When cut from apex to apex (AA)
When cut from mid-side to mid-side (SS)
When cut from apex to mid-side when n is odd (AS)
Hybrids - when half is AA, half SS (AASS)
How this all applies to sphericons discussed
earlier
Take half of a regular polygon (n sides) (either with
a vertice (a) or the
centre of a side (b) at
the top) , and sweep it around into a 3d shape (in plan
it is a circle, front elevation the polygon) (c).
Then slice it down a verticle
plane (through centre) (d)
and then you can rotate one half for [360 / n] or
[360 / (n - 1 ) ] or [ 360 / ( n - 2 ) ] etc until [
n - (n - 1) ] (e)
Here are two examples of a hexagon (n = 6):

(a) Half polygon (Cut from
side to side (SS)), (b)
Half polygon (Cut from apex to apex (AA))
Lets take the AA half polygon (b):

(c) Sweep into 3D shape
(d) Slice in half

(e) Rotate (in this case)
60 degrees (f) Finished shape
This particular shape has one continuous side. Two roll
around each other (as long as you turn one of them 60 degrees left, one
60 degrees right) You can watch them here.
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When n / 2 is integer (ie. n is even):
Degree of rotation
Type
90
square based
45
octagon based
22.5
16agon based
When n / 3 is integer:
Degree of rotation
Type
120
triangle based
60
hexagon based
30
12agon based
When the polygon is AA; and when n is even; the amount
of sides which are posible to make
from rotating the two halves are the factors of
[ n / 2 ].
For example: when you take a 12 agon polygon (AA), you can create a shape with 1, 2, 3, or 6 sides.
All even sided polygons can have one continuous side covering
all of shape, and
so roll around each other.
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With these, n is always even. There are (n / 2) - 1 possible sphericons for each AA (this is counting sphericons with left and right hand twists as separate). If n / 4 is an integer then it has a neutral position (neither left nor right hand).
For AA sphericons, the mobius chart and sphericon chart relate as follows: n on sphericon chart is the same as n / 2 on mobius chart.
For example, for 16 AA, on SPHERICON CHART, this is 1
2 1 4, and the 8 on the mobius chart is
also 1 2 1 4. This means that, for the sphericon
chart, we have 7 different solids.
4 have one continuous side only
1 has two continuous sides
1 has four continuous sides. This one is neutral, as
it has the most sides.
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These are the 'dual' of their AA counterparts. As the AAs are essentially the same as SS sphericons (the only difference being that the edges are sides and visa versa) you can calculate the amount of edges on an SS sphericon by the amount of sides on it's AA counterpart and again visa versa.
For example, 16 AA rotated 90 degrees is dual to 16 SS
rotated 90 degrees. i.e. the AA is 4 4 5 3, whereas the SS is 5 3 4 4.
(See sphericon chart)
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These need to be cut from apex to the opposite mid-side. We will refer to these as AS.
An AS sphericon always has one non-continuous side and can have continuous sides at the same time.
If n is a prime number then there is always one non-continuous side only. The AS n sphericons on sphericon chart relate to n-mobius rings on mobius chart, but it has to be 'decoded'.
For example, for 15n AS on mobius
chart, we have 1 1 3 1 5 3 1. Each number has to be divided by 2 and
then rounded up to a whole number. This gives 1 1 2 1 3 2
1 on the sphericon chart. Each of these
7 numbers gives a different solid -
4 have one non-continuous side only
2 have one continuous side and one non-continuous side
1 has one non-continuous side and two continuous sides
All these can be either left or right handed, depending
on which way you turn the halves. This gives another 7 solids also. We
can tell all this without making them.
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These (we will call them AASS) have one half AA and one
half SS of the same n, and then the halves rotated. As yet these have not
been explored.
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We can therefore make an infinate amount of new sphericons, each with possibly unique properties and latices.
Sphericon: 4 sided polygon AA, rotated 90 degrees
Squircle: 4 sided polygon SS, rotated 90 degrees
Octasphericon: 8 sided polygon SS, rotated 90 degrees
(Obviously, it is also possible to rotate the 8 sided polygon with flat at top 45 degrees, or 8 sided polygon with vertice at top either 45 or 90 degrees to create 3 more different octasphericons.)
It is also possible to put either a concave or convex
curve into/onto the side of any sphericon. A concave curve on the original
Sphericon makes a Femisphere, a convex curve on the Spherion makes the
sphere.
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For more information, contact: paul.roberts99@ntlworld.com