Yu-Gi-Oh! Magician's Force Card List and Spoiler

#

Name

Type

Other

Attribute

L

A

D

Rarity

ID #

Text

MFC-000

Dark Magician Girl

Spellcaster

Effect

DARK

6

2000

1700

Sec

36033121

Increase the ATK of this monster by 300 points for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.

MFC-001

People Running About

Pyro

FIRE

2

600

600

C

12143771

Although they always suffer in silence, they swear an oath to inevitable revolt.

MFC-002

Oppressed People

Aqua

WATER

1

400

2000

C

58538870

They are oppressed, but believe they will have their freedom someday.

MFC-003

United Resistance

Thunder

WIND

3

1000

400

C

85936485

The people that gather to swear to fight their oppressors. A revolution is coming.

MFC-004

X-Head Cannon

Machine

LIGHT

4

1800

1500

S

62651957

A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combing and separating with other monsters.

MFC-005

Y-Dragon Head

Machine

Union

LIGHT

4

1500

1600

S

65622692

(Edited) Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF the the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-006

Z-Metal Tank

Machine

Union

LIGHT

4

1500

1300

S

64500000

(Edited) Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-007

Dark Blade

Warrior

DARK

4

1800

1500

R

11321183

They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.

MFC-008

Pitch-Dark Dragon

Dragon

Union

DARK

3

900

600

C

47415292

(Edited) Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-009

Kiryu

Dragon

Union

DARK

5

2000

1500

C

84814897

(Edited) Once per turn during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-010

Decayed Commander

Zombie

Effect

EARTH

4

1000

1500

C

10209545

When this monster is Normal Summoned successfully, you can Special Summon 1 "Zombie Tiger" from your hand. When this card attacks your opponent's Life Points directly, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard.

MFC-011

Zombie Tiger

Zombie

Union

EARTH

3

1400

1600

C

47693640

(Edited) Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Decayed Commander" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-012

Giant Orc

Fiend

Effect

DARK

4

2200

0

C

73698349

When this card attacks, it is changed to Defense Position at the end of the Battle Phase. This position cannot be changed until the end of your next turn.

MFC-013

Second Goblin

Fiend

Union

DARK

1

100

100

C

19086954

(Edited) Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-014

Vampire Orchis

Plant

Effect

EARTH

4

1700

1000

C

46571052

When this monster is Normal Summoned Successfully, you can Special Summon 1 "Des Dendle" from your hand.

MFC-015

Des Dendle

Plant

Union

EARTH

4

300

2000

C

12965761

(Edited) Once per turn during your Main Phase, if you control this monster on the field, you can equip it to your "Vampire Orchis" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/1 Star/ATK 800/DEF 800).  (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-016

Burning Beast

Pyro

Union

FIRE

4

1500

1000

C

59364406

(Edited) Once per turn during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Card, OR unequip the Union equipment and Special Summoned this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-017

Freezing Beast

Aqua

Union

WATER

4

1500

1000

C

85359414

(Edited) Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field.. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-018

Union Rider

Machine

Effect

WIND

2

1000

1000

C

11743119

You can take a Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. This monster can only be equipped with 1 Union Monster at a time. The Union Monster that is equipped to this card cannot be changed back to a monster by its own effect.

MFC-019

D. D. Crazy Beast

Beast

Effect

EARTH

3

1400

1400

R

48148828

A monster destroyed by this card in battle is removed from play.

MFC-020

Spell Canceller

Machine

Effect

WIND

5

1800

1600

U

84636823

As long as this card remains face-up on the field, all Spell Cards cannot be activated. The effects of all face-up Spell Cards are also negated.

MFC-021

Neko Mane King

Beast

Effect

EARTH

1

0

0

C

11021521

During you opponent's turn, when this card is sent to the Graveyard by the effect of your opponent's Spell, Trap, or Monster Card, your opponent's turn ends.

MFC-022

Helping Robo for Combat

Machine

Effect

LIGHT

4

1600

0

R

47025270

Each time this monster destroys 1 of your opponent's monsters in battle, you draw 1 card and then select and return 1 card from your hand to the bottom of your Deck.

MFC-023

Dimension Jar

Machine

Effect

DARK

2

200

200

C

43414375

(Edited) FLIP: Both players can remove from play up to 3 cards from their opponent's Graveyard.

MFC-024

Great Phantom Thief

Spellcaster

Effect

EARTH

3

1000

1000

R

10809984

Each time this card inflicts Battle Damage to your opponent's Life Points, declare the name of 1 card. Then see your opponent's hand and discard all copies of the declared card in his/her hand to the Graveyard.

MFC-025

Roulette Barrel

Machine

Effect

LIGHT

4

1000

2000

C

46303688

Once per turn, during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose Level Stars equal to the result.

MFC-026

Paladin of White Dragon

Dragon

Ritual

LIGHT

4

1900

1200

U

73398797

This monster can only be Ritual Summoned with the Ritual Spell Card "White Dragon Ritual". You must also offer monsters whose total Level Stars equal 4 or more as a Tribute from the field or your hand. When this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping it face-up or damage calculation. You can Special Summon 1 "Blue-Eyes White Dragon" from your hand or your Deck by offering this face-up card as a Tribute during your Main Phase. (Blue-Eyes White Dragon cannot attack during that turn.)

MFC-027

White Dragon Ritual

Ritual

SPELL

C

09786492

This card is used to Ritual Summon "Paladin of the White Dragon". You must also offer monsters whose total Level Stars equal 4 or more as a Tribute from the field or your hand.

MFC-028

Frontline Base

Continuous

SPELL

C

46181000

Once per turn, during your Main Phase, you can Special Summon 1 Union Monster of Level 4 or lower from your hand.

MFC-029

Demotion

Equip

SPELL

C

27575145

Downgrade the monster equipped with this card by 2 Levels.

MFC-030

Combination Attack

Quick

SPELL

R

08964854

During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn.

MFC-031

Kaiser Coliseum

Continuous

SPELL

C

35059553

When there is 1 or more monsters on the field of the controller of this card, his/her opponent cannot place a monster on the field if the opponent would then have more monsters on the field than the controller of this card.

MFC-032

Autonomous Action Unit

Equip

SPELL

C

71453557

Pay 1500 Life Points. Select 1 Monster Card from your opponent's Graveyard. Special Summon it on your side of the field in face-up Attack Position, and equip it with this card. When this card is destroyed or removed from the field, the equipped monster is destroyed.

MFC-033

Poison of the Old Man

Quick

SPELL

C

08842266

Select and activate 1 of the following effects: -Increase your Life Points by 1200 points; - Inflict 800 points of Direct Damage to your opponents Life Points.

MFC-034

Ante

Normal

SPELL

R

34236961

Each Player selects 1 card from his/her hand, then sees the Level Stars of the selected cards. The card with more Level Stars then the other returns to the hand of the player who selected it. The player who selected the card with fewer Level Stars takes 1000 Life Points damage and sends the card he/she selected to the Graveyard. Selected cards that are not Monster Cards are treated as Level 0. If both players chose cards with equal Level Stars, return both cards to the hands of the player who selected them.

MFC-035

Dark Core

Normal

SPELL

R

70231910

Discard 1 card from your hand to the Graveyard to remove 1 face-up Monster Card on the field from play.

MFC-036

Rgold Armor

Equip

SPELL

C

07625614

As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster.

MFC-037

Metalsilver Armor

Equip

SPELL

C

33114323

As long as you control the monster equipped with this card, your opponent cannot use the effects of a Spell, Trap, or Monster Card in the Graveyard, other than the equipped monster as a target.

MFC-038

Kishido Spirit

Continuous

SPELL

C

60519422

Monsters on your side of the field cannot be destroyed in a battle if the monster's ATK are equal.

MFC-039

Tribute Doll

Normal

SPELL

R

02903036

(Edited) Tribute 1 monster on your side of the field to activate this card. Special Summon 1 Level 7 monster that can be Normal Summoned from your hand. That monster cannot attack this turn.

MFC-040

Wave Motion Cannon

Continuous

SPELL

C

38992735

Send this card on the field to the Graveyard during your Main Phase. Inflict Direct Damage to your opponent's Life Points equal to the number of your Standby Phases that have passed after this card was played X 1000 points.

MFC-041

Huge Revolution

Normal

TRAP

C

65396880

This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.

MFC-042

Thunder of Ruler

Normal

TRAP

C

91781589

You can only activate this card during your opponent's Standby Phase. During the turn this card is activated, your opponent cannot perform his/her Battle Phase.

MFC-043

Spell Shield Type-8

Counter

TRAP

S

38275183

(Edited) Select and activate 1 of the following effects: - Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card; - Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it.

MFC-044

Meteorain

Normal

TRAP

C

64274292

During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

MFC-045

Pineapple Blast

Normal

TRAP

C

90669991

You can only activate this card when you Normal Summon a monster successfully. If there are more monsters on your opponent's side of the field than your side, destroy your opponent's monsters so that your opponent controls the same number of monsters as you. Your opponent selects which monsters are destroyed.

MFC-046

Secret Barrel

Normal

TRAP

C

27053506

Inflict Direct Damage to your opponent's Life Points equal to the total number of cards on your opponent's side of the field and in your opponent's hand X 200 points.

MFC-047

Physical Double

Normal

TRAP

C

63442604

You can only activate this card during your opponent's turn. Select 1 monster on your opponent's side of the field and Special Summon 1 "Mirage Token" in face-up Attack or Defense Position on your side of the field. The "Mirage Token" has the same Level, Type, Attribute, ATK, and DEF as the selected monster. Destroy the "Mirage Token" at the end of the turn.

MFC-048

Rivalry of Warlords

Continuous

TRAP

C

90846359

(Edited) Each player sends monsters from his/her side of the field to the Graveyard so that he/she only controls 1 Type of monster. As long as this card remains on the field, each player can only have 1 Type of monster on the field.

MFC-049

Formation Union

Normal

TRAP

C

26931058

Select and activate 1 of the following effects: - Equip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as a Equip Spell Card; - Change 1 equipped Union Monster on your side of the field back into a monster in face-up Attack Position.

MFC-050

Adhesion Trap Hole

Normal

TRAP

C

62325062

You can only activate this card when your opponent successfully Normal Summons, Flip Summons, or Special Summons a monster. As long as that monster remains face-up on the field, the original ATK of that monster is halved.

MFC-051

XY-Dragon Cannon

Machine

Fusion/Effect

LIGHT

6

2200

1900

U

02111707

(Edited) "X-Head Cannon" + "Y-Dragon Head" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side field. (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-up Spell Card or Trap Card on your opponent's side of the field.

MFC-052

XYZ-Dragon Cannon

Machine

Fusion/Effect

LIGHT

8

2800

2600

U

91998119

(Edited) "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side field. (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. By discarding 1 card from your hand, destroy 1 card on your opponent's side of the field.

MFC-053

XZ-Tank Cannon

Machine

Fusion/Effect

LIGHT

6

2400

2100

S

99724761

(Edited) "X-Head Cannon" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side field. (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Spell Card or Trap Card on your opponent's side of the field.

MFC-054

YZ-Tank Dragon

Machine

Fusion/Effect

LIGHT

6

2100

2200

S

25119460

(Edited) "Y-Dragon Head" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side field. (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field.

MFC-055

Great Angus

Beast

FIRE

4

1800

600

C

11813953

A very violent beast, it is always berserk. People say that they have never seen it silent.

MFC-056

Aitsu

Fairy

FIRE

5

100

100

C

48202661

He seems to be very unreliable, but he might have incredible potential.

MFC-057

Sonic Duck

Winged Beast

WIND

3

1700

700

C

84696266

A duck which can walk at a sonic speed. Sometime, he cannot deal with his incredible speed and loses control.

MFC-058

Luster Dragon

Dragon

WIND

4

1900

1600

U

11091375

A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.

MFC-059

Amazoness Paladin

Warrior

Effect

EARTH

4

1700

300

C

47480070

Increase the ATK of the monster by 100 points for each monster on your side of the field that includes "Amazoness" in its card name or is named "Amazon Archer".

MFC-060

Amazoness Fighter

Warrior

Effect

EARTH

4

(Edited) 1500

1300

C

55821892

All Battle Damage to this card's controller that he/she takes from a battle involving this monster become 0.

MFC-061

Amazoness Swords Woman

Warrior

Effect

EARTH

4

1500

1600

U

94004268

The opponent takes all Battle Damage to this card's controller that he/she takes from a battle involving this monster.

MFC-062

Amazoness Blowpiper

Warrior

Effect

EARTH

3

1800

1500

C

73574678

Select 1 face-up monster on your opponent's side of the field during each of your Standby Phases. Decrease the ATK of the selected monster by 500 points until the end of this turn.

MFC-063

Amazoness Tiger

Beast

Effect

EARTH

4

1100

1500

R

10979723

Only 1 "Amazoness Tiger" can exist on your side of the field at a time. Increase the ATK of this monster by 400 points for each monster on your side of the field that includes "Amazoness" in its name, or is named "Amazon Archer". As long as this card remains face-up on the field, your opponent cannot select another monster on your side of the field that includes "Amazoness" in its name, or is named "Amazon Archer", as an attack target.

MFC-064

Skilled White Magician

Spellcaster

Effect

LIGHT

4

1700

1900

S

46363422

Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (Max. 3). You can Special Summon 1 "Buster Blader" From your hand, Deck, or Graveyard in face-up Attack or Defense Position by offering this monster with 3 Spell Counters as a Tribute during your Main Phase.

MFC-065

Skilled Dark Magician

Spellcaster

Effect

DARK

4

1900

1700

S

73752131

Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). You can Special Summon 1 "Dark Magician" From your hand, Deck, or Graveyard in face-up Attack or Defense Position by offering this monster with 3 Spell Counters as a Tribute during your Main Phase.

MFC-066

Apprentice Magician

Spellcaster

Effect

DARK

2

400

800

R

09156135

When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Spellcaster-Type monster Level 2 or lower from your Deck and Special Summon it on the field in face-down Defense Position.

MFC-067

Old Vindictive Magician

Spellcaster

Effect

DARK

2

450

600

C

45141844

(Edited) FLIP: Destroy 1 monster on your opponent's side of the field.

MFC-068

Chaos Command Magician

Spellcaster

Effect

LIGHT

6

2400

1900

U

72630549

Negate the effects of a monster that specifically designates this 1 card as a target.

MFC-069

Magical Marionette

Spellcaster

Effect

DARK

5

2000

1000

C

08034697

Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Increase the ATK of this monster by 200 points for each Spell Counter on this card. Also, you can remove 2 Spell Counters from this card to destroy 1 monster on the field.

MFC-070

Pixie Knight

Spellcaster

Effect

LIGHT

2

1300

200

C

35429292

When this card is sent to the Graveyard as a result of battle, your opponent selects 1 Spell Card from your Graveyard, and that card is put on top of your Deck.

MFC-071

Breaker the Magical Warrior

Spellcaster

Effect

DARK

4

1600

1000

U

71413901

When this card is successfully Normal Summoned, put 1 Spell Counter on it (max. 1). Increase the ATK of this monster by 300 points for each Spell Counter on this card. Also, you can remove 1 Spell Counter from this card to destroy 1 Spell or Trap Card on the field.

MFC-072

Magical Plant Mandragola

Spellcaster

Effect

DARK

2

500

200

C

07802006

FLIP: Put 1 Spell Counter on each face-up card on the field that you can put a Spell Counter on.

MFC-073

Magical Scientist

Spellcaster

Effect

DARK

1

300

300

C

34206604

Pay 1000 Life Points to Special Summon 1 Level 6 or lower Fusion Monster from your Fusion Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Fusion Deck at the end of the turn.

MFC-074

Royal Magical Library

Spellcaster

Effect

LIGHT

4

0

2000

C

70791313

Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). You can remove 3 Spell Counters from this card to draw 1 card from your Deck.

MFC-075

Armor Exe

Rock

Effect

LIGHT

4

2400

1400

R

07180418

This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of you and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not do so, this card is destroyed.

MFC-076

Tribe-Infecting Virus

Aqua

Effect

WATER

4

1600

1000

S

33184167

Discard 1 card from your hand and declare 1 Type of monster to destroy all face-up monsters of the declared Type on both sides of the field.

MFC-077

Des Koala

Beast

Effect

DARK

3

1100

1800

R

69579761

FLIP: Inflict 400 points of Direct Damage to your opponent's Life Points for each card in your opponent's hand.

MFC-078

Cliff the Trap Remover

Warrior

Effect

DARK

3

1200

1000

C

06967870

When this card inflicts Battle Damage to your opponent's Life Points, you can select and activated 1 of the following effects: -Destroy 1 Spell or Trap Card on the field; - Send 2 cards from the top of your opponent's Deck to his/her Graveyard.

MFC-079

Magical Merchant

Insect

Effect

LIGHT

1

200

700

C

32362575

FLIP: Pick up (not Draw) cards from the top of your Deck until a Spell or Trap Card is picked up. Add that card your hand. Any other cards picked up are sent to the Graveyard.

MFC-080

Koitsu

Fairy

Union

WATER

10

200

100

C

69456283

(Edited) Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of your a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

MFC-081

Cat's Ear Tribe

Beast-Warrior

Effect

EARTH

1

200

100

R

95841282

During the Damage Step of your opponent's turn, the original ATK of his/her monster(s) that attack this monster becomes 200 points.

MFC-082

Ultimate Obedient Fiend

Fiend

Effect

FIRE

10

3500

3000

C

32240937

This card can only attack when there are no other cards on your side of the field, and you also have no hand. Negate the effects of Effect Monsters destroyed by this card.

MFC-083

Dark Cat with White Tail

Beast

Effect

EARTH

2

800

500

C

08634636

FLIP: Select 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field and return them to their owners' hands.

MFC-084

Amazoness Spellcaster

Normal

SPELL

C

81325903

Until the end of this turn, switch the original ATK of 1 face-up monster on your side of the field that includes "Amazoness" in its card name, or is called "Amazon Archer", with the original ATK of 1 face-up monster on your opponent's side of the field.

MFC-085

Continuous Destruction Punch

Continuous

SPELL

R

68057622

When the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster on your side of the field, destroy the attacking monster. Damage calculation is applied normally.

MFC-086

Big Bang Shot

Equip

SPELL

R

61127349

(Edited) Increase the ATK of a monster equipped with this card by 400 points. When the equipped monster attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card is removed from the field, remove the equipped monster from play.

MFC-087

Gather Your Mind

Normal

SPELL

C

07512044

Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 "Gather Your Mind" per turn.

MFC-088

Mass Driver

Continuous

SPELL

C

34906152

Offer 1 monster on your side of the field as a Tribute to inflict 400 points of Direct Damage to your opponent's Life Points.

MFC-089

Senri Eye

Continuous

SPELL

C

60391791

During each of your Standby Phases, you can see 1 card on the top of your opponent's Deck and return it to its original position by paying 100 Life Points. Your opponent cannot see the card.

MFC-090

Emblem of Dragon Destroyer

Normal

SPELL

C

06390406

Add 1 "Buster Blader" from your Deck or your Graveyard to your hand.

MFC-091

Jar Robber

Quick

SPELL

C

33784505

You can activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed". You draw 1 card from your Deck.

MFC-092

My Body as a Shield

Quick

SPELL

C

69279219

When your opponent activates a card that has the effect that destroys 1 or more monsters on the field, pay 1500 Life Points to negate the activation of the card and destroy it.

MFC-093

Pidgeonholding Books of Spell

Quick

SPELL

C

96677818

(Edited) Pick up the top 3 cards of your Deck and return those cards to the top of the Deck. Your opponent cannot look at the cards.

MFC-094

Mega Ton Magical Cannon

Normal

SPELL

R

32062913

Remove 10 Spell Counter on your side of the field. Destroy all cards on your opponent's side of the field.

MFC-095

Pitch-Black Power Stone

Continuous

TRAP

C

34029630

After activation, put 3 Spell Counters on this card. During each of your turns, you can move 1 of this card's Spell Counters to another face-up card on the field that you can put a Spell Counter on. When there are no Spell Counters on this card, this card is destroyed.

MFC-096

Amazoness Archers

Normal

TRAP

S

67987611

This card can only be activated when your opponent attacks and you control a monster on your side of the field that includes "Amazoness" in its card name, or is names "Amazon Archer". All monster on your opponent's side of the field become face-up Attack Position (Flip Effects are not activated) and as long as they remain face-up on the field, decrease their ATK by 500 points. Your opponent must attack with all of these monsters this turn.

MFC-097

Dramatic Rescue

Normal

TRAP

R

80193355

You can only activate this card when a monster on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer", is specifically designated as a target by a card. Return the target Monster Card to its owner's hand and Special Summon another monster from your hand in face-up Attack or Defense Position.

MFC-098

Exhausting Spell

Normal

TRAP

C

95451366

Remove all Spell Counters on both sides of the field.

MFC-099

Hidden Book of Spell

Normal

TRAP

C

21840375

You can only activate this card during your turn. Select 2 Spell Cards from your Graveyard and add them to your Deck. Your Deck is then shuffled.

MFC-100

Miracle Restoring

Normal

TRAP

C

68334074

Remove 2 Spell Counters on your side of the field. Special Summon 1 "Dark Magician" or "Buster Blader" from your Graveyard in face-up Attack or Defense Position.

MFC-101

Remove Brainwashing

Continuous

TRAP

C

94739788

As long as this card remains face-up on the field, the control of all monsters returns to the original owners.

MFC-102

Disarmament

Normal

TRAP

C

20727787

(Edited) Destroy all Equip Cards on the field.

MFC-103

Anti-Spell

Counter

TRAP

C

53112492

Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it.

MFC-104

The Spell Absorbing Life

Normal

TRAP

C

99517131

Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field.

MFC-105

Dark Paladin

Spellcaster

Fusion/Effect

DARK

8

2900

2400

U

98502113

"Dark Magician" + "Buster Blader" This monster can only be Special Summoned by a Fusion Summon. As long as this card remains face-up on the field, you can negate the activation of 1 Spell Card and destroy the Spell Card by discarding 1 card from your hand. The ATK of this card increase by 500 points for every Dragon-Type monster on the field and in either player's Graveyard.

MFC-106

Double Spell

Normal

SPELL

U

24096228

Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's Graveyard and activate it from the Graveyard as your Spell Card.

MFC-107

Diffusion Wave-Motion

Normal

SPELL

Sec

87880531

Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's die of the field. The effects of Effect Monsters destroyed by the selected monster in battle cannot be activated.

 

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