|
#
|
Name
|
Type
|
Other
|
Attribute
|
L
|
A
|
D
|
Rarity
|
ID #
|
Text
|
|
LOD-000
|
Yata-Garasu
|
Fiend
|
Spirit
|
WIND
|
2
|
200
|
100
|
Sec
|
03078576
|
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Draw Phase.
|
|
LOD-001
|
Dark
Ruler Ha Des
|
Fiend
|
Effect
|
DARK
|
6
|
2450
|
1600
|
U
|
53982768
|
As long as this card
remains face-up on the field, negate the effects of Effect Monsters destroyed
by Fiend-Type monsters on your side of the field in battle. This
card cannot be Special Summoned from the Graveyard.
|
|
LOD-002
|
Dark
Balter the Terrible
|
Fiend
|
Fusion/Effect
|
DARK
|
5
|
2000
|
1200
|
S
|
80071763
|
"Possessed Dark Soul" +" Frontier Wiseman" This monster can only be Fusion Summoned by the above Fusion Material Monsters. When a Normal Magic Card is activated, negate the effect by paying 1000 Life Points. Also, negate the effect of an Effect Monster that is destroyed by this monster in battle.
|
|
LOD-003
|
Lesser Fiend
|
Fiend
|
Effect
|
DARK
|
5
|
2100
|
1000
|
R
|
16475472
|
As long as this monster
remains face-up on the field, monsters destroyed by this monster in battle
are removed from play instead of being sent to the Graveyard.
|
|
LOD-004
|
Possessed Dark Soul
|
Fiend
|
Effect
|
DARK
|
3
|
1200
|
800
|
C
|
52860176
|
Offer this face-up card as a
Tribute to take control of all face-up Level 3 or lower monsters on your
opponent's side of the field until they are destroyed or removed from the
field.
|
|
LOD-005
|
Winged Minion
|
Fiend
|
Effect
|
DARK
|
2
|
700
|
700
|
C
|
89258225
|
(Edited) Tribute this face-up card. Select 1
face-up Fiend-Type monster on the field. Increase the ATK and DEF of the
monster by 700 points as long as it remains face-up on the field.
|
|
LOD-006
|
Skull Knight #2
|
Fiend
|
Effect
|
DARK
|
3
|
1000
|
1200
|
C
|
15653824
|
If you Tribute Summon a
Fiend-Type monster by offering this monster as a Tribute, Special Summon 1
"Skull Knight #2" from your Deck in face-up Attack or Defense
Position. Your Deck is then shuffled.
|
|
LOD-007
|
Ryu-Kishin Clown
|
Fiend
|
Effect
|
DARK
|
2
|
800
|
500
|
C
|
42647539
|
When this card is Summoned
(including Flip Summon and Special Summon), select 1 face-up monster on
the field and change its battle position.
|
|
LOD-008
|
Twin-Headed Wolf
|
Fiend
|
Effect
|
DARK
|
4
|
1500
|
1000
|
C
|
88132637
|
When there is another
face-up Fiend-Type monster on your side of the field, negate the effect of
Flip Effect monsters destroyed by this card.
|
|
LOD-009
|
Opticlops
|
Fiend
|
|
DARK
|
4
|
1800
|
1700
|
R
|
14531242
|
A one-eyed giant that
serves the "Dark Ruler Ha Des", it skewers its enemies with its
sharp horn, shattering them to pieces.
|
|
LOD-010
|
Bark of Dark Ruler
|
Normal
|
|
TRAP
|
|
|
|
C
|
41925941
|
You can activate this card during the Damage Step of the Battle Phase that a Fiend-Type monster on your side of the field attacks or is attacked. Pay your Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End
Phase of that turn.
|
|
LOD-011
|
Fatal Abacus
|
Continuous
|
|
TRAP
|
|
|
|
R
|
77910045
|
As long as this card
remains face-up on the field, each time 1 Monster Card is sent from the
field to the Graveyard, inflict 500 points of Direct Damage per card to
the respective card owner's Life Points.
|
|
LOD-012
|
Life Absorbing Machine
|
Continuous
|
|
TRAP
|
|
|
|
C
|
14318794
|
(Edited) As long as this card
remains face-up on the field, during your Standby Phase increase your Life Points by an amount equal
to half of the total Life Points you have paid in your last turn.
|
|
LOD-013
|
The Puppet Magic of Dark
Ruler
|
Normal
|
|
SPELL
|
|
|
|
C
|
40703393
|
Select 1 Fiend-Type monster
from your Graveyard. Remove monsters on your side of the field from play
whose total Level Stars exactly equal the Level of the selected Fiend-Type
monster. Then Special Summon the selected monster from your Graveyard.
|
|
LOD-014
|
Soul Demolition
|
Continuous
|
|
TRAP
|
|
|
|
C
|
76297408
|
You can activate this
card's effect when you have a Fiend-Type monster on your side of the field.
You must pay 500 Life Points to use this effect. Both player's select 1
Monster Card from their opponent's Graveyard and remove them from play.
|
|
LOD-015
|
Double Snare
|
Normal
|
|
SPELL
|
|
|
|
C
|
03682106
|
Select 1 face-up card on
the field that has the effect that negates Trap Cards' effects and destroy
it.
|
|
LOD-016
|
Freed
the Matchless General
|
Warrior
|
Effect
|
EARTH
|
5
|
2300
|
1700
|
U
|
49681811
|
Negate the effect of a Magic Card that specifically designates this card as a target and destroy it. As long as this card remains face-up on the field, you can add 1 Level 4 or lower Warrior-Type monster from
your Deck to your hand per turn instead of drawing 1 card during you Draw Phase. Your Deck is then shuffled.
|
|
LOD-017
|
Throwstone Unit
|
Warrior
|
Effect
|
EARTH
|
4
|
900
|
2000
|
C
|
76075810
|
(Edited) Tribute 1 Warrior-Type
monster on your side of the field to destroy 1 face-up
monster on the field whose DEF is equal to or less than the ATK of "Throwstone
Unit".
|
|
LOD-018
|
Marauding
Captain
|
Warrior
|
Effect
|
EARTH
|
3
|
1200
|
400
|
U
|
02460565
|
As long as this monster
remains face-up on the field, your opponent cannot select another face-up
Warrior-Type monster on your side of the field as an attack target. When
this monster is Normal Summoned, you can Special Summon 1 Level 4 or lower
monster from your hand.
|
|
LOD-019
|
Ryu
Senshi
|
Warrior
|
Fusion/Effect
|
EARTH
|
6
|
2000
|
1200
|
S
|
49868263
|
(Edited) "Warrior Dai Grepher" + "Spirit Ryu"
A Fusion Summon of this monster can only be conducted with the above
Fusion Material Monsters. As long as this card remains face-up on the
field, negate the
effect of a Normal Trap Card by paying 1000 Life Points. Negate the effects of a
Spell Card that targets this card and destroy it.
|
|
LOD-020
|
Warrior Dai Grepher
|
Warrior
|
|
EARTH
|
4
|
1700
|
1600
|
C
|
75953262
|
The warrior who can
manipulate dragons. Nobody knows his mysterious past.
|
|
LOD-021
|
Mysterious Guard
|
Spellcaster
|
Effect
|
EARTH
|
3
|
800
|
1200
|
C
|
01347977
|
FLIP: Return 1 face-up
monster on the field to the top of its owner's Deck. At the same time, if
there is a face-up Warrior-Type monster on the field, you can return
another face-up monster to its owner's hand.
|
|
LOD-022
|
Frontier Wiseman
|
Spellcaster
|
Effect
|
EARTH
|
3
|
1600
|
800
|
C
|
38742075
|
As long as this card
remains face-up on your side of the field, it negates the effects of Magic
Cards that designate Warrior-Type monsters on your side of the field as
targets and destroys the Magic Card.
|
|
LOD-023
|
Exiled
Force
|
Warrior
|
Effect
|
EARTH
|
4
|
1000
|
1000
|
S
|
74131780
|
(Edited) By tributing this face-up
card, destroy 1 monster on the field.
|
|
LOD-024
|
The Hunter With 7 Weapons
|
Warrior
|
Effect
|
EARTH
|
3
|
1000
|
600
|
C
|
01525329
|
When this card is Normal
Summoned, declare 1 Type of monster. When battling that Type of monster,
increase the ATK of this card by 1000 points during Damage Calculations.
|
|
LOD-025
|
Shadow Tamer
|
Warrior
|
Effect
|
EARTH
|
3
|
800
|
700
|
R
|
37620434
|
FLIP: Take control of 1
face-up Fiend-Type monster on your opponent's side of the field until the
end of the turn.
|
|
LOD-026
|
Dragon Manipulator
|
Warrior
|
Effect
|
EARTH
|
3
|
700
|
800
|
C
|
63018132
|
FLIP: Take control of 1
face-up Dragon-Type monster on your opponent's side of the field until
the end of the turn.
|
|
LOD-027
|
The A. Forces
|
Continuous
|
|
SPELL
|
|
|
|
R
|
00403847
|
For every face-up
Warrior-Type and Spellcaster-Type monster on your side of the field,
increase the ATK of all Warrior-Type monsters on your side of the field by
200 points.
|
|
LOD-028
|
Reinforcement
of the Army
|
Normal
|
|
SPELL
|
|
|
|
S
|
32807846
|
Move 1 Level 4 or lower
Warrior-Type monster from your Deck to your hand. Your Deck is then
shuffled.
|
|
LOD-029
|
Array of Revealing Light
|
Equip
|
|
SPELL
|
|
|
|
R
|
69296555
|
Declare 1 Type of monster.
Any monster of the selected Type cannot attack during the turn it is
Summoned (including Flip Summon and Special Summon).
|
|
LOD-030
|
The Warrior Returning Alive
|
Normal
|
|
SPELL
|
|
|
|
R
|
95281259
|
Select 1 Warrior-Type
monster in your Graveyard and return it to your hand.
|
|
LOD-031
|
Ready For Intercepting
|
Normal
|
|
TRAP
|
|
|
|
C
|
31785398
|
Flip 1 face-up Warrior or
Spellcaster-Type monster on the field into face-down Defense Position.
|
|
LOD-032
|
A Feint Plan
|
Normal
|
|
TRAP
|
|
|
|
C
|
68170903
|
A player cannot attack
face-down monsters during this turn.
|
|
LOD-033
|
Emergency Provisions
|
Quick
|
|
SPELL
|
|
|
|
C
|
53046408
|
Send Magic or Trap Cards on
your side of the field to the Graveyard to increase your Life Points by
1000 points per card. This card is excluded.
|
|
LOD-034
|
Tyrant
Dragon
|
Dragon
|
Effect
|
FIRE
|
8
|
2900
|
2500
|
U
|
94568601
|
When there is a monster on your opponent's side of the field after the first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effects of a Trap Card that specifically designated this card as a target and destroy it. If this monster is Special Summoned from the Graveyard, you must offer 1 Dragon-Type monster on your side of the field as a Tribute.
|
|
LOD-035
|
Spear
Dragon
|
Dragon
|
Effect
|
WIND
|
4
|
1900
|
0
|
S
|
31553716
|
If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step.
|
|
LOD-036
|
Spirit Ryu
|
Dragon
|
Effect
|
WIND
|
4
|
1000
|
1000
|
C
|
67957315
|
(Edited) You can only activate this effect during
your Battle Step, if this card battles during your turn. Discard 1
Dragon-Type monster from your hand to the Graveyard to increase the ATK
and DEF of this card by 1000 points until the End Step.
|
|
LOD-037
|
The Dragon Dwelling in the
Cave
|
Dragon
|
|
WIND
|
4
|
1300
|
2000
|
C
|
93346024
|
A huge dragon dwelling in a
cave. It is horrible when it gets angry, although it is equally quiet. It
is said to preserve certain treasures.
|
|
LOD-038
|
Lizard Soldier
|
Dragon
|
|
WIND
|
3
|
1100
|
800
|
C
|
20831168
|
A beast soldier derived
from dragons, it is small for a Dragon-Type. Moving very quickly, this
monster is an excellent strategist.
|
|
LOD-039
|
Fiend
Skull Dragon
|
Dragon
|
Fusion/Effect
|
WIND
|
5
|
2000
|
1200
|
S
|
66235877
|
"Cave Dragon" + "Lesser Fiend" This monster can only be Fusion Summoned by the above Fusion Material Monsters. As long as this card remains face-up on the field, negate all Flip Effect Monster effects. In addition, negate the effects of a Trap Card that specifically designates this card as a target and destroy it.
|
|
LOD-040
|
Cave Dragon
|
Dragon
|
Effect
|
WIND
|
4
|
2000
|
100
|
C
|
93220472
|
If there is a monster on
your side of the field, you cannot Normal Summon this monster. In addition,
if there are no Dragon-Type monsters except this card on your side of the
field, this monster cannot attack.
|
|
LOD-041
|
Gray Wing
|
Dragon
|
Effect
|
WIND
|
3
|
1300
|
700
|
C
|
29618570
|
Discard 1 card from your
hand during Main Phase 1. This monster can attack twice during the Battle
Phase of any turn this effect is used.
|
|
LOD-042
|
Troop Dragon
|
Dragon
|
Effect
|
WIND
|
2
|
700
|
800
|
C
|
55013285
|
(Edited) If this card is destroyed
and sent to the Graveyard as a result of battle, select and Special Summon
1 "Troop Dragon" from your Deck
to the field.
Then shuffle your Deck.
|
|
LOD-043
|
The Dragon's Bead
|
Continuous
|
|
TRAP
|
|
|
|
R
|
92408984
|
Discard 1 card from your
hand to negate the effects of a Trap Card that specifically designates 1
face-up Dragon-Type monster as a target and destroy it.
|
|
LOD-044
|
A Wingbeat of Giant Dragon
|
Normal
|
|
SPELL
|
|
|
|
C
|
28596933
|
Return 1 face-up Level 5 or
higher Dragon-Type monster on your side of the field to the owner's hand
and destroy all Magic and Trap Cards on the field.
|
|
LOD-045
|
Dragon's Gunfire
|
Normal
|
|
SPELL
|
|
|
|
C
|
55991637
|
You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 of the following effects: -Inflict 800 points of Direct Damage to your opponent's Life Points; -Destroy 1 face-up monster with DEF of 800 or less.
|
|
LOD-046
|
Stamping Destruction
|
Normal
|
|
SPELL
|
|
|
|
C
|
81385346
|
You can activate this card
only when you have a face-up Dragon-Type monster on your side of the
field. Destroy one Magic or Trap Card on the field to inflict 500 points
of Direct Damage to the card's controller.
|
|
LOD-047
|
Super Rejuvenation
|
Quick
|
|
SPELL
|
|
|
|
C
|
27770341
|
During the End Phase of the
turn this card is activated, draw 1 card for each Dragon-Type monster
discarded from your hand and/or offered as a Tribute during this turn.
|
|
LOD-048
|
Dragon's Rage
|
Continuous
|
|
TRAP
|
|
|
|
C
|
54178030
|
As long as this card remains face-up on the field, when Dragon-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
|
|
LOD-049
|
Burst Breath
|
Normal
|
|
TRAP
|
|
|
|
C
|
80163754
|
Offer 1 Dragon-Type monster
on your side of the field as a Tribute to destroy all face-up monsters on
the field whose DEF is equal to or lower than the ATK of the Tribute
monster.
|
|
LOD-050
|
(Edited)
Luster Dragon #2
|
Dragon
|
|
WIND
|
6
|
2400
|
1400
|
S
|
17658803
|
This dragon feeds on
emerald. Enchanted by this monster even when attacked, few people live to
tell of its beauty.
|
|
LOD-051
|
Robotic Knight
|
Machine
|
|
FIRE
|
4
|
1600
|
1800
|
C
|
44203504
|
The Commander of the
Machine-Types, he serves the Machine King. He is famous for the way
he controls his troops.
|
|
LOD-052
|
Wolf Axwielder
|
Beast-Warrior
|
|
EARTH
|
4
|
1650
|
1000
|
C
|
56369281
|
Once it has started battle,
this monster attacks fiercely and cannot stop.
|
|
LOD-053
|
The Illusory Gentleman
|
Spellcaster
|
|
DARK
|
4
|
1500
|
1600
|
C
|
83764996
|
Wearing odd fashions, this
gentleman is very fickle. He sometimes saves people and at other times
commits crimes.
|
|
LOD-054
|
Robolady
|
Machine
|
|
EARTH
|
3
|
450
|
900
|
C
|
92421852
|
A warrior fully covered
with metal. It upgrades by fusing with "Roboyarou".
|
|
LOD-055
|
Roboyarou
|
Machine
|
|
EARTH
|
3
|
900
|
450
|
C
|
38916461
|
A warrior fully covered
with metal. It upgrades by fusing with "Robolady".
|
|
LOD-056
|
Fiber
Jar
|
Plant
|
Effect
|
EARTH
|
3
|
500
|
500
|
U
|
78206415
|
FLIP: Both players unite
all their respective cards on the field, in their hands, and in their
Graveyards with their respective Decks and shuffle them. Then both players
draw 5 cards from their shuffled Decks.
|
|
LOD-057
|
Serpentine Princess
|
Reptile
|
|
WATER
|
4
|
1400
|
2000
|
C
|
71829750
|
If this face-up card is
returned directly from the field to your Deck, Special Summon 1 Level 3 or
lower monster from your Deck.
|
|
LOD-058
|
Patrician of Darkness
|
Zombie
|
|
DARK
|
5
|
2000
|
1400
|
C
|
19153634
|
As long as this monster
remains face-up on the field, the controller of this card selects the
targets of his/her opponent's attacks.
|
|
LOD-059
|
Thunder Nyan Nyan
|
Thunder
|
Effect
|
LIGHT
|
4
|
1900
|
800
|
R
|
70797118
|
If there is a non-LIGHT
monster on your side of the field, this face-up card is immediately
destroyed.
|
|
LOD-060
|
Gradius' Option
|
Machine
|
Effect
|
LIGHT
|
1
|
?
|
?
|
C
|
14291024
|
(Edited) This card cannot be Normal Summoned or
Set. This monster can only be Special Summoned by selecting 1 face-up "Gradius" on your side of the field. The ATK and DEF of this
card
becomes
the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is
removed from the field, destroy this card.
|
|
LOD-061
|
Woodland Sprite
|
Plant
|
Effect
|
EARTH
|
3
|
900
|
400
|
C
|
06979239
|
(Edited) Send 1 Equip Card
equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points.
|
|
LOD-062
|
Airknight
Parshath
|
Fairy
|
Effect
|
LIGHT
|
5
|
1900
|
1400
|
U
|
18036057
|
When this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.
|
|
LOD-063
|
Twin-Headed
Behemoth
|
Dragon
|
Effect
|
WIND
|
3
|
1500
|
1200
|
S
|
43586926
|
If this monster is
destroyed and sent to the Graveyard, this monster is Special Summoned with
an ATK and DEF of 1000 points during the End Phase of the turn. This
effect can be used only once during the current Duel.
|
|
LOD-064
|
Maharaghi
|
Rock
|
Spirit
|
EARTH
|
4
|
1200
|
1700
|
C
|
40695128
|
This card cannot be Special Summoned. This card returns to the owner's hand during the End phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card is Normal Summoned, Flip Summoned, or flipped face-up, see 1 card on the top of your Deck during your next Draw Phase before you draw and return the card to the top or bottom of your Deck.
|
|
LOD-065
|
Inaba White Rabbit
|
Beast
|
Spirit
|
EARTH
|
3
|
700
|
500
|
C
|
77084837
|
This card cannot be Special
Summoned. This card returns to the owner's hand during the End Phase of
the turn that this card is Normal Summoned, Flip Summoned, or flipped
face-up. This monster attacks your opponent's Life Points directly.
|
|
LOD-066
|
Susa Soldier
|
Thunder
|
Spirit
|
EARTH
|
4
|
2000
|
1600
|
R
|
40473581
|
This card cannot be Special Summoned. This card returns to the owner's hand during the End
Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.
|
|
LOD-067
|
Yamata
Dragon
|
Dragon
|
Spirit
|
FIRE
|
7
|
2600
|
3100
|
U
|
76862289
|
This card cannot be Special Summoned. This card returns to the owner's hand during the End
Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw card from your Deck until you have 5 cards in your hand.
|
|
LOD-068
|
Great Long Nose
|
Beast-Warrior
|
Spirit
|
DARK
|
5
|
1900
|
1700
|
C
|
02356994
|
This card cannot be Special Summoned. This card returns to the owner's hand during the End
Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card
inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Battle Phase.
|
|
LOD-069
|
Otohime
|
Spellcaster
|
Spirit
|
LIGHT
|
3
|
0
|
100
|
C
|
39751093
|
This card cannot be Special Summoned. This card returns to the owner's hand during the End
Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card is Normal Summoned, Flip Summoned, or flipped face-up, you can change the battle position of 1 monster on your opponent's side of the field.
|
|
LOD-070
|
Hino-Kagu-Tsuchi
|
Pyro
|
Spirit
|
FIRE
|
8
|
2800
|
2900
|
U
|
75745607
|
This card cannot be Special Summoned. This card returns to the owner's hand
during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw.
|
|
LOD-071
|
Asura
Priest
|
Fairy
|
Spirit
|
LIGHT
|
4
|
1700
|
1200
|
S
|
02134346
|
This card cannot be Special Summoned. This card returns to the owner's hand during the End
Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. This card can attack all monsters on your opponent's side of the field. You cannot attack your
opponent directly if you attack any monster first.
|
|
LOD-072
|
Fushi No Tori
|
Winged Beast
|
Spirit
|
FIRE
|
4
|
1200
|
0
|
C
|
38538445
|
This card cannot be Special Summoned. This card returns to the owner's hand during the End
Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.
|
|
LOD-073
|
Super Robolady
|
Machine
|
Fusion/Effect
|
EARTH
|
6
|
1200
|
500
|
C
|
75923050
|
"Robolady" + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use
this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during your Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.
|
|
LOD-074
|
Super Roboyarou
|
Machine
|
Fusion/Effect
|
EARTH
|
6
|
1200
|
500
|
C
|
01412158
|
(Edited) "Roboyarou" +
"Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use
this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during
the Damage Step when this monster battles with a monster.
|
|
LOD-075
|
Fengsheng Mirror
|
Normal
|
|
SPELL
|
|
|
|
C
|
37406863
|
Look at your opponent's
hand. Select and discard 1 Spirit monster to the Graveyard if Spirit
monsters exist in his/her hand.
|
|
LOD-076
|
Spring of Rebirth
|
Continuous
|
|
SPELL
|
|
|
|
C
|
94425169
|
Increase your Life Points
by 500 points every time monsters return from the field to the owner's
hand.
|
|
LOD-077
|
Heart of Clear Water
|
Equip
|
|
SPELL
|
|
|
|
C
|
64801562
|
If the equipped monster's
ATK is 1300 or higher, this card is automatically destroyed. The monster
equipped with this card is not destroyed in battle or by the effects of a
card that specifically designates a target. Battle Damage is calculated
normally.
|
|
LOD-078
|
A Legendary Ocean
|
Field
|
|
SPELL
|
|
|
|
C
|
00295517
|
This card's name is treated
as "Umi". Downgrade all Water monsters in both player's hands
and on the field by 1 Level. Increases the ATK and DEF of all WATER
monsters by 200 points.
|
|
LOD-079
|
Fusion Sword Murasame Blade
|
Equip
|
|
SPELL
|
|
|
|
R
|
37684215
|
This card can only be equipped
to Warrior-Type monsters. A monster equipped with this card
increases its ATK by 800 points. This card cannot be destroyed by effects
that destroy Magic Cards.
|
|
LOD-080
|
Smoke Grenade of the Thief
|
Equip
|
|
SPELL
|
|
|
|
C
|
63789924
|
When this Equip Magic Card
is active and destroyed due to a card effect, look at your opponent' hand.
Select 1 card from his/her hand and discard it to the Graveyard.
|
|
LOD-081
|
Creature
Swap
|
Normal
|
|
SPELL
|
|
|
|
U
|
31036355
|
Both players select 1
monster on their respective fields and switch control of them to each
other. The battle positions of these cards cannot change during the turn
this card is activated.
|
|
LOD-082
|
Spiritual Energy Settle
Machine
|
Continuous
|
|
SPELL
|
|
|
|
C
|
99173029
|
As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not
return to their owner's hand during the End Phase even if they are Summoned or flipped
face-up. Discard 1 card from your hand to the Graveyard during each of your End Phases to keep this card's effect active. If you cannot discard, this card is destroyed. If this card is destroyed or removed from the field, all face-up Spirit monsters must return to the owner's hand immediately.
|
|
LOD-083
|
Second Coin Toss
|
Continuous
|
|
SPELL
|
|
|
|
R
|
36562627
|
As long as this card
remains face-up on the field, you can negate the effects of a card
requiring a coin toss once per turn and redo the coin toss.
|
|
LOD-084
|
Convulsion of Nature
|
Continuous
|
|
SPELL
|
|
|
|
C
|
62966332
|
As long as this card
remains face-up on the field, both players must turn their respective
Decks upside down and continue the current Duel.
|
|
LOD-085
|
The Secret of the Bandit
|
Normal
|
|
SPELL
|
|
|
|
C
|
99351431
|
This card can only be
activated during Main Phases 1. Select 1 monster on the field. Each time
the selected monster inflicts Battle Damage, your opponent must discard 1
card randomly during the turn this card is activated.
|
|
LOD-086
|
After the Strugle
|
Normal
|
|
SPELL
|
|
|
|
R
|
25345186
|
This card can only be
activated during Main Phase 1. All monsters on both sides of the field
that have been involved in damage calculations are destroyed during the
End Step of the turn.
|
|
LOD-087
|
Magic Reflector
|
Normal
|
|
SPELL
|
|
|
|
R
|
61844784
|
Select 1 Magic Card that
remains face-up on your side of the field and put 1 counter on it. If the
selected card is destroyed, the counter is removed instead of the card
being destroyed.
|
|
LOD-088
|
Blast with Chain
|
Normal
|
|
TRAP
|
|
|
|
R
|
98239899
|
(Edited) After activation, this card is treated as an Equip
Card that increases the ATK of the equipped monster by 500 points. Equip a
monster on your side of the field with this card. If this card is destroyed by the
effect of another card while it is an Equip Card, select 1 card on the field and destroy it.
|
|
LOD-089
|
Disappear
|
Normal
|
|
TRAP
|
|
|
|
C
|
24623598
|
Select 1 card from your
opponent's Graveyard and remove it from play.
|
|
LOD-090
|
Bubble Crash
|
Normal
|
|
TRAP
|
|
|
|
C
|
61622107
|
This card can only be
activated when any player has more that 6 cards on the field and/or in
their hand. The player(s) must then select and send to their respective
Graveyards until the amounts remaining on the field and in their hand is
5.
|
|
LOD-091
|
Royal Oppression
|
Continuous
|
|
TRAP
|
|
|
|
R
|
93016201
|
Pay 800 Life Points to
negate the Special Summon of a monster and the effect of a card that
Special Summons a monster and destroy it. Both you and your opponent can
use this effect as long as this card remains face-up on the field.
|
|
LOD-092
|
Bottomless Trap Hole
|
Normal
|
|
TRAP
|
|
|
|
R
|
29401950
|
When your opponent Normal
Summons, Flip Summons, or Special Summons a monster with an ATK of 1500 or
more, the monster is destroyed and removed from play.
|
|
LOD-093
|
Bad Reaction to Simochi
|
Continuous
|
|
TRAP
|
|
|
|
C
|
40633297
|
As long as this card
remains face-up on the field, the effect of increasing your opponent's
Life Points is negated and changed to inflict the same amount of points of
Direct Damage to your opponent's Life Points.
|
|
LOD-094
|
Ominous Fortunetelling
|
Continuous
|
|
TRAP
|
|
|
|
C
|
56995655
|
During your Standby Phase, select 1 card randomly from your opponent's hand and call the Type of the card (Monster, Magic, or Trap). If you call it right, inflict 700 points of Direct Damage to your opponent's Life Points. You can only use this effect once per turn.
|
|
LOD-095
|
Spirit's Invitation
|
Continuous
|
|
TRAP
|
|
|
|
C
|
92394653
|
Each time your Spirit
monster returns to your hand, select 1 monster on your opponent' side of
the field and return it to its owner's hand. Pay 500 Life Points during
each of your Standby Phases. If you cannot, this card is destroyed.
|
|
LOD-096
|
Nutrient Z
|
Normal
|
|
TRAP
|
|
|
|
C
|
29389368
|
This card can only be
activated during your opponent's Damage Step. During this turn, if you
take Battle Damage of 2000 points or more, increase your Life Points by
4000 points before the damage is subtracted from your Life Points.
|
|
LOD-097
|
Drop
Off
|
Normal
|
|
TRAP
|
|
|
|
S
|
55773067
|
This card can only be
activated during your opponent's Draw Phase. Your opponent must discard
the card he/she draws to the Graveyard from their hand immediately.
|
|
LOD-098
|
Fiend Comedian
|
Normal
|
|
TRAP
|
|
|
|
C
|
81172176
|
Toss a coin and call it. If
you call it right, all your opponent's cards in the Graveyard are removed
from play immediately. If you call it wrong, send a number of cards equal
to the cards in your opponent's Graveyard from your Deck to your
Graveyard.
|
|
LOD-099
|
Last
Turn
|
Normal
|
|
TRAP
|
|
|
|
U
|
28566710
|
This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owner's hands to their respective Graveyards.
|
|
LOD-100
|
Injection
Fairy Lily
|
Spellcaster
|
Effect
|
EARTH
|
3
|
400
|
1500
|
Sec
|
29575620
|
This card's effect can be
activated only during the Damage Step of either player's turn. Pay 2000
Life Points to increase the ATK of this monster by 3000 points only during
the Damage Step.
|