Yu-Gi-Oh! Legacy of Darkness Card List & Spoiler

#

Name

Type

Other

Attribute

L

A

D

Rarity

ID #

Text

LOD-000

Yata-Garasu

Fiend

Spirit

WIND

2

200

100

Sec

03078576

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Draw Phase.

LOD-001

Dark Ruler Ha Des

Fiend

Effect

DARK

6

2450

1600

U

53982768

As long as this card remains face-up on the field, negate the effects of Effect Monsters destroyed by Fiend-Type monsters on your side of the field in battle. This card cannot be Special Summoned from the Graveyard.

LOD-002

Dark Balter the Terrible

Fiend

Fusion/Effect

DARK

5

2000

1200

S

80071763

"Possessed Dark Soul" +" Frontier Wiseman" This monster can only be Fusion Summoned by the above Fusion Material Monsters. When a Normal Magic Card is activated, negate the effect by paying 1000 Life Points. Also, negate the effect of an Effect Monster that is destroyed by this monster in battle.

LOD-003

Lesser Fiend

Fiend

Effect

DARK

5

2100

1000

R

16475472

As long as this monster remains face-up on the field, monsters destroyed by this monster in battle are removed from play instead of being sent to the Graveyard.

LOD-004

Possessed Dark Soul

Fiend

Effect

DARK

3

1200

800

C

52860176

Offer this face-up card as a Tribute to take control of all face-up Level 3 or lower monsters on your opponent's side of the field until they are destroyed or removed from the field.

LOD-005

Winged Minion

Fiend

Effect

DARK

2

700

700

C

89258225

(Edited) Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field.

LOD-006

Skull Knight #2

Fiend

Effect

DARK

3

1000

1200

C

15653824

If you Tribute Summon a Fiend-Type monster by offering this monster as a Tribute, Special Summon 1 "Skull Knight #2" from your Deck in face-up Attack or Defense Position. Your Deck is then shuffled.

LOD-007

Ryu-Kishin Clown

Fiend

Effect

DARK

2

800

500

C

42647539

When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.

LOD-008

Twin-Headed Wolf

Fiend

Effect

DARK

4

1500

1000

C

88132637

When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect monsters destroyed by this card.

LOD-009

Opticlops

Fiend

DARK

4

1800

1700

R

14531242

A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.

LOD-010

Bark of Dark Ruler

Normal

TRAP

C

41925941

You can activate this card during the Damage Step of the Battle Phase that a Fiend-Type monster on your side of the field attacks or is attacked. Pay your Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn.

LOD-011

Fatal Abacus

Continuous

TRAP

R

77910045

As long as this card remains face-up on the field, each time 1 Monster Card is sent from the field to the Graveyard, inflict 500 points of Direct Damage per card to the respective card owner's Life Points.

LOD-012

Life Absorbing Machine

Continuous

TRAP

C

14318794

(Edited) As long as this card remains face-up on the field, during your Standby Phase increase your Life Points by an amount equal to half of the total Life Points you have paid in your last turn.

LOD-013

The Puppet Magic of Dark Ruler

Normal

SPELL

C

40703393

Select 1 Fiend-Type monster from your Graveyard. Remove monsters on your side of the field from play whose total Level Stars exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard.

LOD-014

Soul Demolition

Continuous

TRAP

C

76297408

You can activate this card's effect when you have a Fiend-Type monster on your side of the field. You must pay 500 Life Points to use this effect. Both player's select 1 Monster Card from their opponent's Graveyard and remove them from play.

LOD-015

Double Snare

Normal

SPELL

C

03682106

Select 1 face-up card on the field that has the effect that negates Trap Cards' effects and destroy it.

LOD-016

Freed the Matchless General

Warrior

Effect

EARTH

5

2300

1700

U

49681811

Negate the effect of a Magic Card that specifically designates this card as a target and destroy it. As long as this card remains face-up on the field, you can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand per turn instead of drawing 1 card during you Draw Phase. Your Deck is then shuffled.

LOD-017

Throwstone Unit

Warrior

Effect

EARTH

4

900

2000

C

76075810

(Edited) Tribute 1 Warrior-Type monster on your side of the field to destroy 1 face-up monster on the field whose DEF is equal to or less than the ATK of "Throwstone Unit".

LOD-018

Marauding Captain

Warrior

Effect

EARTH

3

1200

400

U

02460565

As long as this monster remains face-up on the field, your opponent cannot select another face-up Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand.

LOD-019

Ryu Senshi

Warrior

Fusion/Effect

EARTH

6

2000

1200

S

49868263

(Edited) "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effects of a Spell Card that targets this card and destroy it.

LOD-020

Warrior Dai Grepher

Warrior

EARTH

4

1700

1600

C

75953262

The warrior who can manipulate dragons. Nobody knows his mysterious past.

LOD-021

Mysterious Guard

Spellcaster

Effect

EARTH

3

800

1200

C

01347977

FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. At the same time, if there is a face-up Warrior-Type monster on the field, you can return another face-up monster to its owner's hand.

LOD-022

Frontier Wiseman

Spellcaster

Effect

EARTH

3

1600

800

C

38742075

As long as this card remains face-up on your side of the field, it negates the effects of Magic Cards that designate Warrior-Type monsters on your side of the field as targets and destroys the Magic Card.

LOD-023

Exiled Force

Warrior

Effect

EARTH

4

1000

1000

S

74131780

(Edited) By tributing this face-up card, destroy 1 monster on the field.

LOD-024

The Hunter With 7 Weapons

Warrior

Effect

EARTH

3

1000

600

C

01525329

When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculations.

LOD-025

Shadow Tamer

Warrior

Effect

EARTH

3

800

700

R

37620434

FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the turn.

LOD-026

Dragon Manipulator

Warrior

Effect

EARTH

3

700

800

C

63018132

FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the turn.

LOD-027

The A. Forces

Continuous

SPELL

R

00403847

For every face-up Warrior-Type and Spellcaster-Type monster on your side of the field, increase the ATK of all Warrior-Type monsters on your side of the field by 200 points.

LOD-028

Reinforcement of the Army

Normal

SPELL

S

32807846

Move 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. Your Deck is then shuffled.

LOD-029

Array of Revealing Light

Equip

SPELL

R

69296555

Declare 1 Type of monster. Any monster of the selected Type cannot attack during the turn it is Summoned (including Flip Summon and Special Summon).

LOD-030

The Warrior Returning Alive

Normal

SPELL

R

95281259

Select 1 Warrior-Type monster in your Graveyard and return it to your hand.

LOD-031

Ready For Intercepting

Normal

TRAP

C

31785398

Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.

LOD-032

A Feint Plan

Normal

TRAP

C

68170903

A player cannot attack face-down monsters during this turn.

LOD-033

Emergency Provisions

Quick

SPELL

C

53046408

Send Magic or Trap Cards on your side of the field to the Graveyard to increase your Life Points by 1000 points per card. This card is excluded.

LOD-034

Tyrant Dragon

Dragon

Effect

FIRE

8

2900

2500

U

94568601

When there is a monster on your opponent's side of the field after the first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effects of a Trap Card that specifically designated this card as a target and destroy it. If this monster is Special Summoned from the Graveyard, you must offer 1 Dragon-Type monster on your side of the field as a Tribute.

LOD-035

Spear Dragon

Dragon

Effect

WIND

4

1900

0

S

31553716

If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step.

LOD-036

Spirit Ryu

Dragon

Effect

WIND

4

1000

1000

C

67957315

(Edited) You can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step.

LOD-037

The Dragon Dwelling in the Cave

Dragon

WIND

4

1300

2000

C

93346024

A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is equally quiet. It is said to preserve certain treasures.

LOD-038

Lizard Soldier

Dragon

WIND

3

1100

800

C

20831168

A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.

LOD-039

Fiend Skull Dragon

Dragon

Fusion/Effect

WIND

5

2000

1200

S

66235877

"Cave Dragon" + "Lesser Fiend" This monster can only be Fusion Summoned by the above Fusion Material Monsters. As long as this card remains face-up on the field, negate all Flip Effect Monster effects. In addition, negate the effects of a Trap Card that specifically designates this card as a target and destroy it.

LOD-040

Cave Dragon

Dragon

Effect

WIND

4

2000

100

C

93220472

If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this monster cannot attack.

LOD-041

Gray Wing

Dragon

Effect

WIND

3

1300

700

C

29618570

Discard 1 card from your hand during Main Phase 1. This monster can attack twice during the Battle Phase of any turn this effect is used.

LOD-042

Troop Dragon

Dragon

Effect

WIND

2

700

800

C

55013285

(Edited) If this card is destroyed and sent to the Graveyard as a result of battle, select and Special Summon 1 "Troop Dragon" from your Deck to the field. Then shuffle your Deck.

LOD-043

The Dragon's Bead

Continuous

TRAP

R

92408984

Discard 1 card from your hand to negate the effects of a Trap Card that specifically designates 1 face-up Dragon-Type monster as a target and destroy it.

LOD-044

A Wingbeat of Giant Dragon

Normal

SPELL

C

28596933

Return 1 face-up Level 5 or higher Dragon-Type monster on your side of the field to the owner's hand and destroy all Magic and Trap Cards on the field.

LOD-045

Dragon's Gunfire

Normal

SPELL

C

55991637

You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 of the following effects: -Inflict 800 points of Direct Damage to your opponent's Life Points; -Destroy 1 face-up monster with DEF of 800 or less.

LOD-046

Stamping Destruction

Normal

SPELL

C

81385346

You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Destroy one Magic or Trap Card on the field to inflict 500 points of Direct Damage to the card's controller.

LOD-047

Super Rejuvenation

Quick

SPELL

C

27770341

During the End Phase of the turn this card is activated, draw 1 card for each Dragon-Type monster discarded from your hand and/or offered as a Tribute during this turn.

LOD-048

Dragon's Rage

Continuous

TRAP

C

54178030

As long as this card remains face-up on the field, when Dragon-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

LOD-049

Burst Breath

Normal

TRAP

C

80163754

Offer 1 Dragon-Type monster on your side of the field as a Tribute to destroy all face-up monsters on the field whose DEF is equal to or lower than the ATK of the Tribute monster.

LOD-050

(Edited) Luster Dragon #2

Dragon

WIND

6

2400

1400

S

17658803

This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.

LOD-051

Robotic Knight

Machine

FIRE

4

1600

1800

C

44203504

The Commander of the Machine-Types, he serves the Machine King. He is famous for the way  he controls his troops.

LOD-052

Wolf Axwielder

Beast-Warrior

EARTH

4

1650

1000

C

56369281

Once it has started battle, this monster attacks fiercely and cannot stop.

LOD-053

The Illusory Gentleman

Spellcaster

DARK

4

1500

1600

C

83764996

Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes.

LOD-054

Robolady

Machine

EARTH

3

450

900

C

92421852

A warrior fully covered with metal. It upgrades by fusing with "Roboyarou".

LOD-055

Roboyarou

Machine

EARTH

3

900

450

C

38916461

A warrior fully covered with metal. It upgrades by fusing with "Robolady".

LOD-056

Fiber Jar

Plant

Effect

EARTH

3

500

500

U

78206415

FLIP: Both players unite all their respective cards on the field, in their hands, and in their Graveyards with their respective Decks and shuffle them. Then both players draw 5 cards from their shuffled Decks.

LOD-057

Serpentine Princess

Reptile

WATER

4

1400

2000

C

71829750

If this face-up card is returned directly from the field to your Deck, Special Summon 1 Level 3 or lower monster from your Deck.

LOD-058

Patrician of Darkness

Zombie

DARK

5

2000

1400

C

19153634

As long as this monster remains face-up on the field, the controller of this card selects the targets of his/her opponent's attacks.

LOD-059

Thunder Nyan Nyan

Thunder

Effect

LIGHT

4

1900

800

R

70797118

If there is a non-LIGHT monster on your side of the field, this face-up card is immediately destroyed.

LOD-060

Gradius' Option

Machine

Effect

LIGHT

1

?

?

C

14291024

(Edited) This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up "Gradius" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is removed from the field, destroy this card.

LOD-061

Woodland Sprite

Plant

Effect

EARTH

3

900

400

C

06979239

(Edited) Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points.

LOD-062

Airknight Parshath

Fairy

Effect

LIGHT

5

1900

1400

U

18036057

When this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.

LOD-063

Twin-Headed Behemoth

Dragon

Effect

WIND

3

1500

1200

S

43586926

If this monster is destroyed and sent to the Graveyard, this monster is Special Summoned with an ATK and DEF of 1000 points during the End Phase of the turn. This effect can be used only once during the current Duel.

LOD-064

Maharaghi

Rock

Spirit

EARTH

4

1200

1700

C

40695128

This card cannot be Special Summoned. This card returns to the owner's hand during the End phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card is Normal Summoned, Flip Summoned, or flipped face-up, see 1 card on the top of your Deck during your next Draw Phase before you draw and return the card to the top or bottom of your Deck.

LOD-065

Inaba White Rabbit

Beast

Spirit

EARTH

3

700

500

C

77084837

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. This monster attacks your opponent's Life Points directly.

LOD-066

Susa Soldier

Thunder

Spirit

EARTH

4

2000

1600

R

40473581

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.

LOD-067

Yamata Dragon

Dragon

Spirit

FIRE

7

2600

3100

U

76862289

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw card from your Deck until you have 5 cards in your hand.

LOD-068

Great Long Nose

Beast-Warrior

Spirit

DARK

5

1900

1700

C

02356994

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Battle Phase.

LOD-069

Otohime

Spellcaster

Spirit

LIGHT

3

0

100

C

39751093

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card is Normal Summoned, Flip Summoned, or flipped face-up, you can change the battle position of 1 monster on your opponent's side of the field.

LOD-070

Hino-Kagu-Tsuchi

Pyro

Spirit

FIRE

8

2800

2900

U

75745607

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw.

LOD-071

Asura Priest

Fairy

Spirit

LIGHT

4

1700

1200

S

02134346

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. This card can attack all monsters on your opponent's side of the field. You cannot attack your opponent directly if you attack any monster first.

LOD-072

Fushi No Tori

Winged Beast

Spirit

FIRE

4

1200

0

C

38538445

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.

LOD-073

Super Robolady

Machine

Fusion/Effect

EARTH

6

1200

500

C

75923050

"Robolady" + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during your Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.

LOD-074

Super Roboyarou

Machine

Fusion/Effect

EARTH

6

1200

500

C

01412158

(Edited) "Roboyarou" + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster.

LOD-075

Fengsheng Mirror

Normal

SPELL

C

37406863

Look at your opponent's hand. Select and discard 1 Spirit monster to the Graveyard if Spirit monsters exist in his/her hand.

LOD-076

Spring of Rebirth

Continuous

SPELL

C

94425169

Increase your Life Points by 500 points every time monsters return from the field to the owner's hand.

LOD-077

Heart of Clear Water

Equip

SPELL

C

64801562

If the equipped monster's ATK is 1300 or higher, this card is automatically destroyed. The monster equipped with this card is not destroyed in battle or by the effects of a card that specifically designates a target. Battle Damage is calculated normally.

LOD-078

A Legendary Ocean

Field

SPELL

C

00295517

This card's name is treated as "Umi". Downgrade all Water monsters in both player's hands and on the field by 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points.

LOD-079

Fusion Sword Murasame Blade

Equip

SPELL

R

37684215

This card can only be equipped to Warrior-Type monsters. A monster equipped with this card increases its ATK by 800 points. This card cannot be destroyed by effects that destroy Magic Cards.

LOD-080

Smoke Grenade of the Thief

Equip

SPELL

C

63789924

When this Equip Magic Card is active and destroyed due to a card effect, look at your opponent' hand. Select 1 card from his/her hand and discard it to the Graveyard.

LOD-081

Creature Swap

Normal

SPELL

U

31036355

Both players select 1 monster on their respective fields and switch control of them to each other. The battle positions of these cards cannot change during the turn this card is activated.

LOD-082

Spiritual Energy Settle Machine

Continuous

SPELL

C

99173029

As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owner's hand during the End Phase even if they are Summoned or flipped face-up. Discard 1 card from your hand to the Graveyard during each of your End Phases to keep this card's effect active. If you cannot discard, this card is destroyed. If this card is destroyed or removed from the field, all face-up Spirit monsters must return to the owner's hand immediately.

LOD-083

Second Coin Toss

Continuous

SPELL

R

36562627

As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss.

LOD-084

Convulsion of Nature

Continuous

SPELL

C

62966332

As long as this card remains face-up on the field, both players must turn their respective Decks upside down and continue the current Duel.

LOD-085

The Secret of the Bandit

Normal

SPELL

C

99351431

This card can only be activated during Main Phases 1. Select 1 monster on the field. Each time the selected monster inflicts Battle Damage, your opponent must discard 1 card randomly during the turn this card is activated.

LOD-086

After the Strugle

Normal

SPELL

R

25345186

This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculations are destroyed during the End Step of the turn.

LOD-087

Magic Reflector

Normal

SPELL

R

61844784

Select 1 Magic Card that remains face-up on your side of the field and put 1 counter on it. If the selected card is destroyed, the counter is removed instead of the card being destroyed.

LOD-088

Blast with Chain

Normal

TRAP

R

98239899

(Edited) After activation, this card is treated as an Equip Card that increases the ATK of the equipped monster by 500 points. Equip a monster on your side of the field with this card. If this card is destroyed by the effect of another card while it is an Equip Card, select 1 card on the field and destroy it.

LOD-089

Disappear

Normal

TRAP

C

24623598

Select 1 card from your opponent's Graveyard and remove it from play.

LOD-090

Bubble Crash

Normal

TRAP

C

61622107

This card can only be activated when any player has more that 6 cards on the field and/or in their hand. The player(s) must then select and send to their respective Graveyards until the amounts remaining on the field and in their hand is 5.

LOD-091

Royal Oppression

Continuous

TRAP

R

93016201

Pay 800 Life Points to negate the Special Summon of a monster and the effect of a card that Special Summons a monster and destroy it. Both you and your opponent can use this effect as long as this card remains face-up on the field.

LOD-092

Bottomless Trap Hole

Normal

TRAP

R

29401950

When your opponent Normal Summons, Flip Summons, or Special Summons a monster with an ATK of 1500 or more, the monster is destroyed and removed from play.

LOD-093

Bad Reaction to Simochi

Continuous

TRAP

C

40633297

As long as this card remains face-up on the field, the effect of increasing your opponent's Life Points is negated and changed to inflict the same amount of points of Direct Damage to your opponent's Life Points.

LOD-094

Ominous Fortunetelling

Continuous

TRAP

C

56995655

During your Standby Phase, select 1 card randomly from your opponent's hand and call the Type of the card (Monster, Magic, or Trap). If you call it right, inflict 700 points of Direct Damage to your opponent's Life Points. You can only use this effect once per turn.

LOD-095

Spirit's Invitation

Continuous

TRAP

C

92394653

Each time your Spirit monster returns to your hand, select 1 monster on your opponent' side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.

LOD-096

Nutrient Z

Normal

TRAP

C

29389368

This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points.

LOD-097

Drop Off

Normal

TRAP

S

55773067

This card can only be activated during your opponent's Draw Phase. Your opponent must discard the card he/she draws to the Graveyard from their hand immediately.

LOD-098

Fiend Comedian

Normal

TRAP

C

81172176

Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.

LOD-099

Last Turn

Normal

TRAP

U

28566710

This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owner's hands to their respective Graveyards.

LOD-100

Injection Fairy Lily

Spellcaster

Effect

EARTH

3

400

1500

Sec

29575620

This card's effect can be activated only during the Damage Step of either player's turn. Pay 2000 Life Points to increase the ATK of this monster by 3000 points only during the Damage Step.

 

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