Yu-Gi-Oh! Dungeondice Monsters Series 2 - Forbidden Powers Card List

# Name Level Tribe HP ATK DEF Effect Ability
B2-01 Exodia the Forbidden One 4 Dark 20 20 20 O - While this monster is in the dungeon, double any crests you roll on the dice.
O - Only a monster that has Flying or Tunnel ability can attack this monster.
B2-02 Mighty Mage 4 Dark 50 30 20 Magic - This monster may attack an opposing monster that is two squares away.
1 - When you summon this monster, you can move up to two Dungeon Pieces on the field, even if they have a monster on them. When you replace the pieces they must touch at least one side of a previously placed Dungeon Piece without overlapping. You may not remove a path with "Mighty Mage." 
B2-03 Crocozaurus 4 Beast 50 30 20 Attack - This monster adds 10 extra Attack Power points to itself if you spend an extra Attack Crest when attacking. You can add a maximum of 30 additional Attack Power points (by spending 3 extra Attack Crests) once per turn.
B2-04 Illusionist Faceless Mage #1 3 Dark 10 20 30
B2-05 Gyakutenno Megami 3 Warrior 20 20 30 MagicX4 - If you fail to summon a monster after making your Double Dice rolls, you may spend 4 Magic Crests, sacrifice this monster and roll the same dice one more time.
B2-06 Magician Dragon 3 Dragon 40 20 10 TrapX3 - This monster adds the Defense Power of one opposing monster already in the dungeon to itself.
MagicX3 - This monster destroys EVERY monster/item, including your own, within 3 squares. However, Magician Dragon is NOT destroyed when it uses this power.
B2-07 Winged Dragon, Guardian of the Fortress #1 2 Dragon 10 10 10 O - While this monster is in the dungeon, all the monsters in the dungeon, including this one, can't use their Tunnel ability. Flying
B2-08 Feral Imp 2 Dark 10 10 20 O - While this monster is in the Dungeon, all monsters, including this one, can't use their Flying ability.
B2-09 Yaranzo 2 Invincible 20 10 10 O- Exchange any 3 crests on your crest counter for a crest of your choice.
B2-10 The 13th Grave 2 Invincible 10 0 10 MagicX2 - Sacrifice this monster and place one Damage Marker on any one of your opponent's monsters already in the dungeon. You may not defend against this with Defense Crests. Tunnel
B2-11 Nakogal #1 2 Beast 10 10 10 MagicX2 - Destroy one Trap Crest on your opponent's crest counter.
B2-12 Silver Fang 1 Beast 10 10 10 O - When you summon this monster, add one Magic Crest to your crest counter.
B2-13 Beaver Warrior  1 Beast 10 10 10
B2-14 Rock Ogre Grotto #1 1 Dark 10 10 10 O - This monster adds 10 extra Defense Power points to all Dark tribe monsters, both yours and your opponent's, that are already in the dungeon.
B2-15 Mystical Elf 1 Dark 20 10 20 O - When you summon this monster, remove one Damage Marker from all of your monsters already in the dungeon.
 

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