Yu-Gi-Oh! Dark Crisis Card List & Spoiler

#

Name

Type

Other

Attribute

L

A

D

Rarity

ID #

Text

DCR-000

Vampire Lord

Zombie

Effect

DARK

5

2000

1500

Sec

53839837

Each time this card inflicts Battle Damage to your opponent, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard. Also, when this card is destroyed and sent to your Graveyard by your opponent's card effect, it is Special Summoned to the field during your next Standby Phase.

DCR-001

Battle Footballer

Machine

FIRE

4

1000

2100

C

48094997

A cyborg with high defense power. Originally it was invented for a football machine.

DCR-002

Nin-Ken Dog

Beast-Warrior

WIND

4

1800

1000

C

11987744

A Ninja dog who has learned extreme Ninjitsu. Through hard training, it learned the technique to metamorphose into a human being.

DCR-003

Acrobat Monkey

Machine

EARTH

3

1000

1800

C

47372349

An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.

DCR-004

Arsenal Summoner

Spellcaster

Effect

WIND

4

1600

1600

C

85489096

FLIP: Select 1 card that includes "Guardian" in its card name from your Deck and add it to your hand. You cannot select "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".

DCR-005

Guardian Elma

Fairy

Effect

WIND

3

1300

1200

C

74367458

(Edited) This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Butterfly Dagger - Elma" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can select 1 appropriate Equip Spell Card in your Graveyard and equip it to this card.

DCR-006

Guardian Ceal

Pyro

Effect

FIRE

4

1700

1400

U

10755153

(Edited) This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Shooting Star Bow - Ceal" on your side of the field. Send an Equip Card on your side of the field equipped to this card to the Graveyard to destroy 1 monster on your opponent's side of the field.

DCR-007

Guardian Grarl

Dinosaur

Effect

EARTH

5

2500

1000

U

47150851

This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Gravity Axe - Grarl" on your side of the field. If this is the only card in your hand, you can Special Summon it without offering Tribute.

DCR-008

Guardian Baou

Fiend

Effect

DARK

4

800

400

R

73544866

This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Wicked Breaking Flamberge - Baou" on your side of the field. Each time 1 of your opponent's monsters is destroyed and sent to the Graveyard in battle by this monster, increase the ATK of this card by 1000 points. Also, negate the effect of an Effect Monster that is destroyed by this monster.

DCR-009

Guardian Kay-est

Sea Serpent

Effect

WATER

4

1000

1800

C

09633505

This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Rod of Silence - Kay'est" on your side of the field. This card is unaffected by any Spell(s) and cannot be attacked by your opponent's monsters.

DCR-010

Guardian Tryce

Thunder

Effect

LIGHT

5

1900

1700

R

46037213

This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Twin Swords of Flashing Light - Tryce" on your side of the field. When this card is destroyed and sent to the Graveyard, Special Summon the monster that was offered as a Tribute for this card.

DCR-011

Cyber Raider

Machine

Effect

DARK

4

1400

1000

C

39978267

When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: - Select 1 equipped Equip Spell Card and destroy it; - Select 1 equipped Equip Spell Card and equip it to this card.

DCR-012

Reflect Bounder

Machine

Effect

LIGHT

4

1700

1000

U

02851070

When this face-up Attack Position card is attacked by a monster on your opponent's side of the field, before damage calculation is resolved in the Damage Step, this card inflicts damage to your opponent's Life Points equal  to the ATK of the attacking monster. Then, after damage calculation is resolved, this card is destroyed.

DCR-013

Little-Winguard

Warrior

Effect

WIND

4

1400

1800

C

90790253

Once during each of your End Phases, you can change the battle position of this card.

DCR-014

Des Feral Imp

Reptile

Effect

DARK

4

1600

1800

R

81985784

FLIP: Select 1 card from your Graveyard and add it to your Deck. Then shuffle your Deck.

DCR-015

Different Dimension Dragon

Dragon

Effect

LIGHT

5

1200

1500

S

50939127

The effect of a Spell or Trap Card cannot destroy this card unless the Spell or Trap Card specifically designates a target. This card is not destroyed as a result of battle when this card battle with a monster with an ATK of 1900 or less.

DCR-016

Shinato, King of a Higher Plane

Fairy

Ritual/Effect

LIGHT

8

3300

3000

U

86327225

This card can only be Ritual Summoned with the Ritual Spell Card "Shinato's Ark". You must also offer monster whose total Level Stars equal 8 or more as a Tribute from the field or your hand. When a Defense Position monster on your opponent's side of the field is destroyed and sent to the Graveyard by this card as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster.

DCR-017

Dark Flare Night

Warrior

Fusion/Effect

DARK

6

2200

800

S

13722870

Dark Magician + Flame Swordsman Any damage to the controller of this card from battle involving this monster becomes 0. When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 "Mirage Knight" from your hand or Deck.

DCR-018

Mirage Knight

Warrior

Effect

LIGHT

8

2800

2000

S

49217579

(Edited) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Flare Knight". When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play.

DCR-019

Berserk Dragon

Zombie

Effect

DARK

8

3500

0

S

85605684

(Edited) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "A Deal with the Dark Ruler". This card can attack all monsters on your opponent's side of the field once each. Decrease the ATK of this card by 500 points during each of your Standby Phases.

DCR-020

Exodia Necross

Spellcaster

Effect

DARK

4

1800

0

U

12600382

(Edited) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Contract with Exodia". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden one", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", "Left Leg of the Forbidden One" is not in your Graveyard.

DCR-021

Gyaku-Gire Panda

Beast

Effect

EARTH

3

800

1600

C

09817927

The ATK of this card increases by 500 points for every monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

DCR-022

Blindly Loyal Goblin

Warrior

Effect

EARTH

4

1800

1500

C

35215622

As long as this card remains face-up on the field, control of this card cannot switch.

DCR-023

Despair from the Dark

Zombie

Effect

DARK

8

2800

3000

C

71200730

When this card is sent directly from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to your side of the field.

DCR-024

Maju Garzett

Fiend

Effect

DARK

7

?

0

C

08794435

The ATK of this card becomes equal to the combined original ATK of the 2 monsters you offered as a Tribute to Tribute Summon this card.

DCR-025

Fear from the Dark

Zombie

Effect

DARK

4

1700

1500

R

34193084

When this card is sent directly from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to your side of the field.

DCR-026

Dark Scorpion - Chick the Yellow

Warrior

Effect

DARK

3

1000

1000

C

61587183

When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: - Return 1 card on the field to its owner's hand; - See 1 card on the top of your opponent's Deck. Your opponent does not see the card. Then return it to the top or the bottom of your opponent's Deck.

DCR-027

D. D. Warrior Lady

Warrior

Effect

LIGHT

4

1500

1600

S

07572887

When this card battles another monster, after Damage Calculation you can remove the opponent's monster and this card from play.

DCR-028

Thousand Needles

Beast

Effect

EARTH

4

1000

1800

C

33977496

When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster.

DCR-029

Shinato's Ark

Ritual

SPELL

C

60365591

This card is used to Ritual Summon "Shinato, King of a Higher Plane". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

DCR-030

A Deal With Dark Ruler

Quick

SPELL

C

06850209

You can only activate this card during a turn in which a monster with 8 or more Level Stars on your side of the field was sent to the Graveyard. Special Summon 1 "Bersek Dragon" from your hand or Deck.

DCR-031

Contract With Exodia

Normal

SPELL

C

33244944

You can only activate this card when you have "Exodia the Forbidden one", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard. Special Summon 1 "Exodia Necross" from your hand.

DCR-032

Butterfly Dagger - Elma

Equip

SPELL

S

69243953

A monster equipped with this card increases its ATK by 300 points. When this card is destroyed and sent to the Graveyard while equipped to a monster, this card can be returned to the owner's hand.

DCR-033

Shooting Star Bow - Ceal

Equip

SPELL

C

95638658

A monster equipped with this card decreases its ATK by 1000 points. A monster equipped with this card can attack your opponent's Life Points directly.

DCR-034

Gravity Axe - Grarl

Equip

SPELL

C

32022366

A monster equipped with this card increases its ATK by 500 points. As long as this card remains face-up on the field, monsters on your opponent's side of the field cannot change their battle position.

DCR-035

Wicked-Breaking Flamberge - Baou

Equip

SPELL

R

68427465

You must send 1 card from your hand to your Graveyard when you activate this card. A monster equipped with this card increases its ATK by 500 points. When a monster equipped with this card destroys a monster with an effect on your opponent's side of the field in battle, negate the effect of that monster.

DCR-036

Rod of Silence - Kay'est

Equip

SPELL

C

95515060

A monster equipped with this card increases its DEF by 500 points. Negate the effect of a Spell Card (excluding this card) that specifically designates a monster equipped with this card as a target and destroy it.

DCR-037

Twin Swords of Flashing Light - Tryce

Equip

SPELL

C

21900719

You must send 1 card from your hand to your Graveyard when you activate this card. A monster equipped with this card decreases its ATK by 500 points. A monster equipped with this card can attack twice during the same Battle Phase.

DCR-038

Precious Card from Beyond

Continuous

SPELL

C

68304813

When you successfully Tribute Summon or Set a monster that required 2 or more Tributes, draw 2 cards from your Deck.

DCR-039

Rod of the Mind's Eye

Equip

SPELL

C

94793422

When a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points.

DCR-040

Fairy of the Spring

Normal

SPELL

C

20188127

Select 1 Equip Spell Card from your Graveyard and add it to your hand. You cannot activate that Equip Spell Card this turn.

DCR-041

Token Thanksgiving

Normal

SPELL

C

57182235

Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed X 800 points.

DCR-042

Morale Boost

Continuous

SPELL

C

93671934

Each time a player equips an Equip Spell Card, that player's Life Points increase by 1000 points. Each time an Equip Spell Card is destroyed or removed from the field, inflict 1000 damage to the Life Points of the controller of that Equip Spell Card.

DCR-043

Non-Spellcasting Area

Continuous

SPELL

C

20065549

All face-up Monster Cards on the field, except for Effect Monsters, are unaffected by any Spell Card (excluding this card).

DCR-044

Different Dimension Gate

Continuous

SPELL

R

56460688

Select 1 Monster Card each from you and your opponent's sides of the field and remove them from play. When this card is destroyed and sent to the Graveyard, return those monsters to the field in the same battle position as when they were removed from play.

DCR-045

Final Attack Orders

Continuous

TRAP

C

52503575

As long as this card remains face-up on the field, all face-up monsters on the field are changed to Attack Position and their battle position cannot be changed.

DCR-046

Staunch Defender

Normal

TRAP

C

92854392

(Edited) You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During the turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the monster with all face-up Attack Position monsters.

DCR-047

Ojama Trio

Normal

TRAP

C

29843091

Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/2 Stars/ATK 0/DEF 1000) in Defense Position on your opponent's side of the field. These tokens cannot be used as a Tribute for a Tribute Summon. When an "Ojama Token" is destroyed, inflict 300 points of damage to the controller's Life Points.

DCR-048

Arsenal Robber

Normal

TRAP

C

55348096

Your opponent selects 1 Equip Card from his/her Deck and sends it to the Graveyard.

DCR-049

Skill Drain

Continuous

TRAP

R

82732705

Pay 1000 Life Points. As long as this card remains face-up on the field, negate the effects of all face-up Effect Monsters on the field.

DCR-050

Really Eternal Rest

Normal

TRAP

C

28121403

Destroy all monsters equipped with Equip Spell Cards.

DCR-051

Kaiser Glider

Dragon

Effect

LIGHT

6

2400

2200

U

52824910

This card is not destroyed as a result of battle when this card battles with a monster with the same ATK. When this card is destroyed and sent to the Graveyard, return 1 monster on the field to its owner's hand.

DCR-052

Interdimensional Matter Transporter

Normal

TRAP

U

36261276

Select 1 face-up monster on your side of the field and remove it from play until the End Phase of the turn this card is activated.

DCR-053

Cost Down

Normal

MAGIC

U

23265313

Discard 1 card from your hand . Downgrade all Monster Cards in your hand by 2 Levels until the End Phase of the turn this card is activated.

DCR-054

Gagagigo

Reptile

WATER

4

1850

1000

C

49003308

This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice.

DCR-055

D. D. Trainer

Fiend

DARK

1

100

2000

C

86498013

A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.

DCR-056

Ojama Green

Beast

LIGHT

2

0

1000

C

12482652

He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

DCR-057

Archfiend Soldier

Fiend

DARK

4

1900

1500

R

49881766

An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.

DCR-058

Pandemonium Watchbear

Beast

Effect

DARK

4

1300

1800

C

75375465

As long as this card remains face-up on your side of the field, "Pandemonium" on your side of the field cannot be destroyed by your opponent's card effect.

DCR-059

Sasuke Samurai #2

Warrior

Effect

WIND

1

200

300

C

11760174

Once per turn during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated.

DCR-060

Dark Scorpion - Gorg the Strong

Warrior

Effect

DARK

5

1800

1500

C

48768179

When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: - Return 1 Monster Card on your opponent's side of the field to the top of its owner's Deck; - Send 1 card from the top of your opponent's Deck to the Graveyard.

DCR-061

Dark Scorpion - Meanae the Thorn

Warrior

Effect

DARK

4

1000

1800

C

74153887

When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: - Select 1 card that includes "Dark Scorpion" in its card name, or is named "Cliff the Trap Remover", from your Deck and add it to your hand; - Select 1 card that includes "Dark Scorpion" in its card name, or is named "Cliff the Trap Remover", from your Graveyard and add it to your hand.

DCR-062

Outstanding Dog Marron

Beast

Effect

LIGHT

1

100

100

C

11548522

When this card is sent to your Graveyard, it is returned to your Deck. You Deck is then shuffled.

DCR-063

Great Maju Garzett

Fiend

Effect

DARK

6

0

0

R

47942531

The ATK of this card becomes twice the original ATK of the Tribute Monster you used to Tribute Summon this card.

DCR-064

Iron Blacksmith Kotetsu

Beast-Warrior

Effect

FIRE

2

500

500

C

73431236

FLIP: Select 1 Equip Spell Card from your Deck and add it to your hand.

DCR-065

Goblin of Greed

Fiend

Effect

EARTH

4

1000

1800

C

00425934

As long as this card remains face-up on your side of the field, neither player can discard from his/her hand as a cost.

DCR-066

Mefist the Infernal General

Fiend

Effect

DARK

5

1800

1700

R

46820049

When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, select 1 card from your opponent's hand randomly and discard it.

DCR-067

Vilepawn Archfiend

Fiend

Effect

EARTH

2

1200

200

C

73219648

(Edited) The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. As long as this card remains face-up on the field, your opponent cannot attack any Archfiend Monster Card on your side of the field except "Vilepawn Archfiend".

DCR-068

Shadowknight Archfiend

Fiend

Effect

WIND

4

2000

1600

C

09603356

The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent's Life Points is halved.

DCR-069

Darkbishop Archfiend

Fiend

Effect

WATER

3

300

1400

R

35798491

The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When an Archfiend Monster Card on your side of the field is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1,3, or 6, negate the effect and destroy the opponent's card.

DCR-070

Desrook Archfiend

Fiend

Effect

LIGHT

3

1100

1800

C

72192100

The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a "Terrorking Archfiend" on your side of the field is destroyed and sent to the Graveyard, you can send this card from your hand to the Graveyard to Special Summon the "Terrorking Archfiend".

DCR-071

Infernalqueen Archfiend

Fiend

Effect

FIRE

4

900

1500

R

08581705

(Edited) The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains face-up on the field, during each Standby Phase increase the ATK of 1 Archfiend monster by 1000 points until the End Phase.

DCR-072

Terrorking Archfiend

Fiend

Effect

DARK

4

2000

1500

S

35975813

You cannot Normal Summon or Flip Summon this card unless you have an Archfiend Monster Card on your side of the field. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. Also negate the effect of an Effect Monster that is destroyed by this monster in battle.

DCR-073

Skull Archfiend of Lightning

Fiend

Effect

DARK

6

2500

1200

U

61370518

The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3, or 6, negate the effect and destroy the opponent's card.

DCR-074

Metallizing Parasite - Lunatite

Aqua

Union

WATER

7

1000

500

R

07369217

(Edited) Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster will not be affected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

DCR-075

Tsukuyumi

Spellcaster

Spirit

DARK

4

1100

1400

R

34853266

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned or flipped face-up. When this card is Normal Summoned, Flip Summoned or flipped face-up, flip 1 face-up monster on the field into face-down Defense Position.

DCR-076

Mudora

Fairy

Effect

EARTH

4

1500

1800

S

82108372

The ATK of this card increases by 200 points for every Fairy-Type monster in your Graveyard.

DCR-077

Keldo

Fairy

Effect

EARTH

4

1200

1600

C

80441106

When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponent's Graveyard and return them to your opponent's Deck. Your opponent then shuffles his/her Deck.

DCR-078

Kelbek

Fairy

Effect

EARTH

4

1500

1800

C

54878498

Any monster that attacks this card is returned to its owner's hand. Damage calculation is applied normally.

DCR-079

Zolga

Fairy

Effect

EARTH

4

1700

1200

C

16268841

The controller of this card increases his/her Life Points by 2000 points when this monster is offered as a Tribute for a successfully Tribute Summon or Set.

DCR-080

Agido

Fairy

Effect

EARTH

4

1500

1300

C

16135253

When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level Stars are equal to the number rolled. If the result is 6, you can Special Summon a Level 6 or higher monster.

DCR-081

Legendary Flame Lord

Spellcaster

Ritual/Effect

FIRE

7

2400

2000

R

60258960

This card can only be Ritual Summoned with the Ritual Spell Card "Incandescent Ordeal". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all monsters on the field except this card.

DCR-082

Dark Master - Zorc

Fiend

Ritual/Effect

DARK

8

2700

1500

S

97642679

This card can only be Ritual Summoned with the Ritual Spell Card, "Contract with the Dark Master". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. During your turn you can roll 1 six-sided die. If the result is 1 or 2, destroy all monsters on your opponent's side of the field. If the result is 3, 4, or 5, destroy 1 monster on your opponent's side of the field. If the result is 6, destroy all monsters on your side of the field.

DCR-083

Spell Reproduction

Normal

SPELL

C

29228529

Send 2 Spell Cards from your hand to the Graveyard. Select 1 Spell Card from your Graveyard and add it to your hand.

DCR-084

Dragged Down into the Grave

Normal

SPELL

C

16435215

You and your opponent look at each other's hands, select 1 card from each other's hands and discard them to the Graveyard, and each draw 1 card.

DCR-085

Incandescent Ordeal

Ritual

SPELL

C

33031674

This card is used to Ritual Summon "Legendary Flame Lord". You must also offer monster whose total Level Stars equal 7 or more as a Tribute from the field or your hand.

DCR-086

Contract With the Abyss

Ritual

SPELL

R

69035382

(Edited) This card is used to Ritual Summon any DARK Ritual Monster. You must also offer Tribute monsters from the field or your hand whose total Level Stars equal the Level Stars of the Ritual Monster you are Ritual Summoning.

DCR-087

Contract with the Dark Master

Ritual

SPELL

C

96420087

This card is used to Ritual Summon "Dark Master - Zorc". You must also offer monster whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

DCR-088

Falling Down

Equip

SPELL

C

32919136

(Edited) Destroy this card if there is no Archfiend card on your side of the field. Take control of 1 of your opponent's monsters that is equipped with this card. You take 800 points of damage to your Life Points during each of your opponent's Standby Phases.

DCR-089

Checkmate

Normal

SPELL

C

69313735

Offer 1 Archfiend monster on your side of the field as a Tribute. During the turn this card is activated, 1 "Terrorking Archfiend" on your side of the field can attack your opponent's Life Points directly.

DCR-090

Cetus of Dagala

Equip

SPELL

C

28106077

This card can only be equipped to a Fairy-Type monster. A monster equipped with this card increases its ATK by 500 points. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an equal amount.

DCR-091

Final Countdown

Normal

SPELL

C

95308449

Pay 2000 Life Points. After 20 turns have passed after you activate this card (counting the turn you activate this card as the 1st turn), you win the Duel.

DCR-092

Archfiend's Oath

Continuous

SPELL

C

22796548

Once per turn you can pay 500 Life Points to declare 1 card name. Pick up the top card from your Deck and if the card is the one you declared, add it to your hand. If not, send the card you picked up to the Graveyard.

DCR-093

Mustering of the Dark Scorpions

Normal

SPELL

C

68191243

You can only activate this card when you have "Don Zaloog", face-up on your side of the field. You can Special Summon any of the cards from your hand that include "Dark Scorpion" in their card name, or are named "Cliff the Trap Remover". You cannot Special Summon 2 cards with the same card name by the effect of this card.

DCR-094

Pandemonium

Field

SPELL

C

94585852

Neither player has to pay Life Points during the Standby phase for Archfiend monsters. Each time a player's Archfiend Monster Card(s) are destroyed and sent to the Graveyard, except as a result of battle, that player can select 1 Archfiend Monster Card from his/her Deck that has fewer Level Stars than the destroyed card and add it to his/her hand.

DCR-095

Altar for Tribute

Normal

TRAP

C

21070956

Select 1 monster on your side of the field and send it to the Graveyard. Increase your Life Points by an amount equal to the original ATK of the monster.

DCR-096

Frozen Soul

Normal

TRAP

C

57069605

You can only activate this card when your opponent 's Life Points are at least 2000 points higher than yours. Your opponent skips his/her next Battle Phase.

DCR-097

Battle-Scarred

Continuous

TRAP

C

94463200

Select 1 Archfiend Monster on your side of the field when you activate this card. When the monster's controller pays Life Points during the Standby Phase for the selected monster, that player's opponent must also pay equal Life Points. If this card is destroyed or removed from play, destroy the selected monster. When the selected monster is destroyed or removed from play, this card is also destroyed.

DCR-098

Dark Scorpion Combination

Normal

TRAP

R

20858318

You can only activate this card when you have "Don Zaloog", "Cliff the Trap Remover", "Dark Scorpion - Chick the Yellow", "Dark Scorpion - Gorg the Strong", and "Dark Scorpion - Meanae the Thorn" face-up on your side of the field. During the turn this card is activated, any of these 5 cards can attack your opponent's Life Points directly. In that case, the Battle Damage inflicted by each of those cards (that attack your opponent's Life Points directly) becomes 400 points.

DCR-099

Archfiend's Roar

Normal

TRAP

C

56245017

Pay 500 Life Points to activate this card. Special Summon 1 Archfiend Monster Card from your Graveyard. This monster cannot be offered as a Tribute under any condition and is destroyed during the End Phase of this turn.

DCR-100

Dice Re-Roll

Normal

TRAP

C

83241722

After this card is activated, for the rest of the turn you can negate 1 six-sided die roll and re-roll it.

DCR-101

Spell Vanishing

Counter

TRAP

S

29735721

Discard 2 cards from your hand to negate the activation of a Spell Card and destroy it. Also, check your opponent's hand and Deck and if your find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard.

DCR-102

Sakuretsu Armor

Normal

TRAP

C

56120475

You can only activate this card when your opponent declares an attack. Destroy the attacking monster.

DCR-103

Ray of Hope

Normal

TRAP

C

82529174

Select 2 LIGHT monsters from your Graveyard and add them to your Deck. Then shuffle your Deck.

DCR-104

Blast Held By a Tribute

Normal

TRAP

U

89041555

You can only activate this card when your opponent declares an attack with a monster on his/her side of the field that has been Tribute Summoned or Set. Destroy all face-up Attack Position monsters on your opponent's side of the field and inflict 1000 points of damage to your opponent's Life Points.

DCR-105

Judgment of Anubis

Counter

TRAP

Sec

55256016

Discard 1 card from your hand to negate the activation and the effect of a Spell Card controlled by your opponent that includes the effect of destroying Spell and/or Trap Card(s) on the field and destroy it. Then, you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster.

 

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