|
#
|
Name
|
Type
|
Other
|
Attribute
|
L
|
A
|
D
|
Rarity
|
ID #
|
Text
|
|
DCR-000
|
Vampire
Lord
|
Zombie
|
Effect
|
DARK
|
5
|
2000
|
1500
|
Sec
|
53839837
|
Each time this card
inflicts Battle Damage to your opponent, declare 1 card type (Monster,
Spell, or Trap). Your opponent selects 1 card of that type from his/her
Deck and sends it to the Graveyard. Also, when this card is destroyed and
sent to your Graveyard by your opponent's card effect, it is Special
Summoned to the field during your next Standby Phase.
|
|
DCR-001
|
Battle Footballer
|
Machine
|
|
FIRE
|
4
|
1000
|
2100
|
C
|
48094997
|
A cyborg with high defense
power. Originally it was invented for a football machine.
|
|
DCR-002
|
Nin-Ken Dog
|
Beast-Warrior
|
|
WIND
|
4
|
1800
|
1000
|
C
|
11987744
|
A Ninja dog who has learned
extreme Ninjitsu. Through hard training, it learned the technique to
metamorphose into a human being.
|
|
DCR-003
|
Acrobat Monkey
|
Machine
|
|
EARTH
|
3
|
1000
|
1800
|
C
|
47372349
|
An autonomous monkey type
robot which was developed with cutting-edge technology. It moves very
acrobatically.
|
|
DCR-004
|
Arsenal Summoner
|
Spellcaster
|
Effect
|
WIND
|
4
|
1600
|
1600
|
C
|
85489096
|
FLIP: Select 1 card that
includes "Guardian" in its card name from your Deck and add it
to your hand. You cannot select "Celtic Guardian", "Winged
Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian
of the Fortress #2", "Guardian of the Labyrinth", or "The
Reliable Guardian".
|
|
DCR-005
|
Guardian Elma
|
Fairy
|
Effect
|
WIND
|
3
|
1300
|
1200
|
C
|
74367458
|
(Edited) This card can only be
Normal Summoned, Flip Summoned, or Special Summoned when there is a
"Butterfly Dagger - Elma" on your side of the field. When this
card is Normal Summoned or Special Summoned successfully, you can select 1 appropriate Equip Spell
Card in your Graveyard and equip it to this card.
|
|
DCR-006
|
Guardian
Ceal
|
Pyro
|
Effect
|
FIRE
|
4
|
1700
|
1400
|
U
|
10755153
|
(Edited) This card can only be
Normal Summoned, Flip Summoned, or Special Summoned when there is a
"Shooting Star Bow - Ceal" on your side of the field. Send an
Equip Card on your side of the field equipped to this card to the
Graveyard to destroy 1 monster on your opponent's side of the field.
|
|
DCR-007
|
Guardian
Grarl
|
Dinosaur
|
Effect
|
EARTH
|
5
|
2500
|
1000
|
U
|
47150851
|
This card can only be
Normal Summoned, Flip Summoned, or Special Summoned when there is a
"Gravity Axe - Grarl" on your side of the field. If this is the
only card in your hand, you can Special Summon it without offering
Tribute.
|
|
DCR-008
|
Guardian Baou
|
Fiend
|
Effect
|
DARK
|
4
|
800
|
400
|
R
|
73544866
|
This card can only be
Normal Summoned, Flip Summoned, or Special Summoned when there is a
"Wicked Breaking Flamberge - Baou" on your side of the field.
Each time 1 of your opponent's monsters is destroyed and sent to the
Graveyard in battle by this monster, increase the ATK of this card by 1000
points. Also, negate the effect of an Effect Monster that is destroyed by
this monster.
|
|
DCR-009
|
Guardian Kay-est
|
Sea Serpent
|
Effect
|
WATER
|
4
|
1000
|
1800
|
C
|
09633505
|
This card can only be
Normal Summoned, Flip Summoned, or Special Summoned when there is a
"Rod of Silence - Kay'est" on your side of the field. This card
is unaffected by any Spell(s) and cannot be attacked by your opponent's
monsters.
|
|
DCR-010
|
Guardian Tryce
|
Thunder
|
Effect
|
LIGHT
|
5
|
1900
|
1700
|
R
|
46037213
|
This card can only be
Normal Summoned, Flip Summoned, or Special Summoned when there is a
"Twin Swords of Flashing Light - Tryce" on your side of the
field. When this card is destroyed and sent to the Graveyard, Special
Summon the monster that was offered as a Tribute for this card.
|
|
DCR-011
|
Cyber Raider
|
Machine
|
Effect
|
DARK
|
4
|
1400
|
1000
|
C
|
39978267
|
When this card is Normal
Summoned, Flip Summoned, or Special Summoned successfully, select and
activate 1 of the following effects: - Select 1 equipped Equip Spell Card
and destroy it; - Select 1 equipped Equip Spell Card and equip it to this
card.
|
|
DCR-012
|
Reflect
Bounder
|
Machine
|
Effect
|
LIGHT
|
4
|
1700
|
1000
|
U
|
02851070
|
When this face-up Attack
Position card is attacked by a monster on your opponent's side of the
field, before damage calculation is resolved in the Damage Step, this card
inflicts damage to your opponent's Life Points equal to the ATK of the attacking
monster. Then, after damage calculation is resolved, this card is
destroyed.
|
|
DCR-013
|
Little-Winguard
|
Warrior
|
Effect
|
WIND
|
4
|
1400
|
1800
|
C
|
90790253
|
Once during each of your
End Phases, you can change the battle position of this card.
|
|
DCR-014
|
Des Feral Imp
|
Reptile
|
Effect
|
DARK
|
4
|
1600
|
1800
|
R
|
81985784
|
FLIP: Select 1 card from
your Graveyard and add it to your Deck. Then shuffle your Deck.
|
|
DCR-015
|
Different
Dimension Dragon
|
Dragon
|
Effect
|
LIGHT
|
5
|
1200
|
1500
|
S
|
50939127
|
The effect of a Spell or
Trap Card cannot destroy this card unless the Spell or Trap Card
specifically designates a target. This card is not destroyed as a result
of battle when this card battle with a monster with an ATK of 1900 or
less.
|
|
DCR-016
|
Shinato,
King of a Higher Plane
|
Fairy
|
Ritual/Effect
|
LIGHT
|
8
|
3300
|
3000
|
U
|
86327225
|
This card can only be
Ritual Summoned with the Ritual Spell Card "Shinato's Ark". You
must also offer monster whose total Level Stars equal 8 or more as a
Tribute from the field or your hand. When a Defense Position monster on
your opponent's side of the field is destroyed and sent to the Graveyard
by this card as a result of battle, inflict damage to your opponent's Life
Points equal to the original ATK of the destroyed monster.
|
|
DCR-017
|
Dark
Flare Night
|
Warrior
|
Fusion/Effect
|
DARK
|
6
|
2200
|
800
|
S
|
13722870
|
Dark Magician + Flame
Swordsman Any damage to the controller of this card from battle involving
this monster becomes 0. When this card is destroyed and sent to the
Graveyard as a result of battle, Special Summon 1 "Mirage
Knight" from your hand or Deck.
|
|
DCR-018
|
Mirage
Knight
|
Warrior
|
Effect
|
LIGHT
|
8
|
2800
|
2000
|
S
|
49217579
|
(Edited) This card cannot be Normal Summoned or
Set. This card cannot be
Special Summoned except by the effect of "Dark Flare Knight". When this
card battles another monster, during damage calculation increase the ATK
of this card by the original ATK of the opponent's monster. During the End
Phase after this card was involved in battle, remove this card from play.
|
|
DCR-019
|
Berserk
Dragon
|
Zombie
|
Effect
|
DARK
|
8
|
3500
|
0
|
S
|
85605684
|
(Edited) This card cannot be Normal Summoned or
Set. This card cannot be
Special Summoned except by the effect of "A Deal with the Dark Ruler".
This card can attack all monsters on your opponent's side of the field
once each. Decrease the ATK of this card by 500 points during each of your
Standby Phases.
|
|
DCR-020
|
Exodia
Necross
|
Spellcaster
|
Effect
|
DARK
|
4
|
1800
|
0
|
U
|
12600382
|
(Edited) This card cannot be Normal Summoned or
Set. This card cannot be
Special Summoned except by the effect of "Contract with Exodia". This
card is not destroyed as a result of battle or by the effects
of Spell or Trap Cards, and during each of your Standby Phases, increase the
ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden
one", "Right Arm of the Forbidden One", "Left Arm of
the Forbidden One", "Right Leg of the Forbidden One",
"Left Leg of the Forbidden One" is not in your Graveyard.
|
|
DCR-021
|
Gyaku-Gire Panda
|
Beast
|
Effect
|
EARTH
|
3
|
800
|
1600
|
C
|
09817927
|
The ATK of this card
increases by 500 points for every monster on your opponent's side of the
field. When this card attacks with an ATK that is higher than the DEF of
your opponent's Defense Position monster, inflict the difference as Battle
Damage to your opponent's Life Points.
|
|
DCR-022
|
Blindly Loyal Goblin
|
Warrior
|
Effect
|
EARTH
|
4
|
1800
|
1500
|
C
|
35215622
|
As long as this card
remains face-up on the field, control of this card cannot switch.
|
|
DCR-023
|
Despair from the Dark
|
Zombie
|
Effect
|
DARK
|
8
|
2800
|
3000
|
C
|
71200730
|
When this card is sent
directly from your hand or Deck to your Graveyard by your opponent's card
effect, Special Summon this card to your side of the field.
|
|
DCR-024
|
Maju Garzett
|
Fiend
|
Effect
|
DARK
|
7
|
?
|
0
|
C
|
08794435
|
The ATK of this card becomes
equal to the combined original ATK of the 2 monsters you offered as a
Tribute to Tribute Summon this card.
|
|
DCR-025
|
Fear from the Dark
|
Zombie
|
Effect
|
DARK
|
4
|
1700
|
1500
|
R
|
34193084
|
When this card is sent
directly from your hand or Deck to your Graveyard by your opponent's card
effect, Special Summon this card to your side of the field.
|
|
DCR-026
|
Dark Scorpion - Chick the
Yellow
|
Warrior
|
Effect
|
DARK
|
3
|
1000
|
1000
|
C
|
61587183
|
When this card inflicts
Battle Damage to your opponent's Life Points, you can select and activate
1 of the following effects: - Return 1 card on the field to its owner's
hand; - See 1 card on the top of your opponent's Deck. Your opponent does
not see the card. Then return it to the top or the bottom of your
opponent's Deck.
|
|
DCR-027
|
D.
D. Warrior Lady
|
Warrior
|
Effect
|
LIGHT
|
4
|
1500
|
1600
|
S
|
07572887
|
When this card battles
another monster, after Damage Calculation you can remove the opponent's
monster and this card from play.
|
|
DCR-028
|
Thousand Needles
|
Beast
|
Effect
|
EARTH
|
4
|
1000
|
1800
|
C
|
33977496
|
When this Defense Position
card is attacked and the ATK of the attacking monster is lower than the
DEF of this card, after Damage Calculation destroy the attacking monster.
|
|
DCR-029
|
Shinato's Ark
|
Ritual
|
|
SPELL
|
|
|
|
C
|
60365591
|
This card is used to Ritual
Summon "Shinato, King of a Higher Plane". You must also offer
monsters whose total Level Stars equal 8 or more as a Tribute from the
field or your hand.
|
|
DCR-030
|
A Deal With Dark Ruler
|
Quick
|
|
SPELL
|
|
|
|
C
|
06850209
|
You can only activate this
card during a turn in which a monster with 8 or more Level Stars on your
side of the field was sent to the Graveyard. Special Summon 1 "Bersek
Dragon" from your hand or Deck.
|
|
DCR-031
|
Contract With Exodia
|
Normal
|
|
SPELL
|
|
|
|
C
|
33244944
|
You can only activate this
card when you have "Exodia the Forbidden one", "Right Arm
of the Forbidden One", "Left Arm of the Forbidden One",
"Right Leg of the Forbidden One", and "Left Leg of the
Forbidden One" in your Graveyard. Special Summon 1 "Exodia
Necross" from your hand.
|
|
DCR-032
|
Butterfly
Dagger - Elma
|
Equip
|
|
SPELL
|
|
|
|
S
|
69243953
|
A monster equipped with
this card increases its ATK by 300 points. When this card is destroyed and
sent to the Graveyard while equipped to a monster, this card can be
returned to the owner's hand.
|
|
DCR-033
|
Shooting Star Bow - Ceal
|
Equip
|
|
SPELL
|
|
|
|
C
|
95638658
|
A monster equipped with
this card decreases its ATK by 1000 points. A monster equipped with this
card can attack your opponent's Life Points directly.
|
|
DCR-034
|
Gravity Axe - Grarl
|
Equip
|
|
SPELL
|
|
|
|
C
|
32022366
|
A monster equipped with
this card increases its ATK by 500 points. As long as this card remains
face-up on the field, monsters on your opponent's side of the field cannot
change their battle position.
|
|
DCR-035
|
Wicked-Breaking Flamberge -
Baou
|
Equip
|
|
SPELL
|
|
|
|
R
|
68427465
|
You must send 1 card from
your hand to your Graveyard when you activate this card. A monster
equipped with this card increases its ATK by 500 points. When a monster
equipped with this card destroys a monster with an effect on your
opponent's side of the field in battle, negate the effect of that monster.
|
|
DCR-036
|
Rod of Silence - Kay'est
|
Equip
|
|
SPELL
|
|
|
|
C
|
95515060
|
A monster equipped with
this card increases its DEF by 500 points. Negate the effect of a Spell
Card (excluding this card) that specifically designates a monster equipped
with this card as a target and destroy it.
|
|
DCR-037
|
Twin Swords of Flashing Light
- Tryce
|
Equip
|
|
SPELL
|
|
|
|
C
|
21900719
|
You must send 1 card from
your hand to your Graveyard when you activate this card. A monster
equipped with this card decreases its ATK by 500 points. A monster
equipped with this card can attack twice during the same Battle Phase.
|
|
DCR-038
|
Precious Card from Beyond
|
Continuous
|
|
SPELL
|
|
|
|
C
|
68304813
|
When you successfully
Tribute Summon or Set a monster that required 2 or more Tributes, draw 2
cards from your Deck.
|
|
DCR-039
|
Rod of the Mind's Eye
|
Equip
|
|
SPELL
|
|
|
|
C
|
94793422
|
When a monster equipped
with this card inflicts Battle Damage to your opponent, the damage becomes
1000 points.
|
|
DCR-040
|
Fairy of the Spring
|
Normal
|
|
SPELL
|
|
|
|
C
|
20188127
|
Select 1 Equip Spell Card
from your Graveyard and add it to your hand. You cannot activate that
Equip Spell Card this turn.
|
|
DCR-041
|
Token Thanksgiving
|
Normal
|
|
SPELL
|
|
|
|
C
|
57182235
|
Destroy all tokens on the
field. Increase your Life Points by the number of tokens destroyed X 800
points.
|
|
DCR-042
|
Morale Boost
|
Continuous
|
|
SPELL
|
|
|
|
C
|
93671934
|
Each time a player equips
an Equip Spell Card, that player's Life Points increase by 1000 points.
Each time an Equip Spell Card is destroyed or removed from the field,
inflict 1000 damage to the Life Points of the controller of that Equip
Spell Card.
|
|
DCR-043
|
Non-Spellcasting Area
|
Continuous
|
|
SPELL
|
|
|
|
C
|
20065549
|
All face-up Monster Cards
on the field, except for Effect Monsters, are unaffected by any Spell Card
(excluding this card).
|
|
DCR-044
|
Different Dimension Gate
|
Continuous
|
|
SPELL
|
|
|
|
R
|
56460688
|
Select 1 Monster Card each
from you and your opponent's sides of the field and remove them from play.
When this card is destroyed and sent to the Graveyard, return those
monsters to the field in the same battle position as when they were removed
from play.
|
|
DCR-045
|
Final Attack Orders
|
Continuous
|
|
TRAP
|
|
|
|
C
|
52503575
|
As long as this card
remains face-up on the field, all face-up monsters on the field are
changed to Attack Position and their battle position cannot be changed.
|
|
DCR-046
|
Staunch Defender
|
Normal
|
|
TRAP
|
|
|
|
C
|
92854392
|
(Edited) You can only activate this
card when your opponent declares an attack. Select 1 face-up monster on
your side of the field. During the turn, your
opponent can only designate the selected monster as an attack target and
your opponent must attack the monster with all face-up Attack Position
monsters.
|
|
DCR-047
|
Ojama Trio
|
Normal
|
|
TRAP
|
|
|
|
C
|
29843091
|
Special Summon 3 "Ojama
Tokens" (Beast-Type/LIGHT/2 Stars/ATK 0/DEF 1000) in Defense Position
on your opponent's side of the field. These tokens cannot be used as a
Tribute for a Tribute Summon. When an "Ojama Token" is
destroyed, inflict 300 points of damage to the controller's Life Points.
|
|
DCR-048
|
Arsenal Robber
|
Normal
|
|
TRAP
|
|
|
|
C
|
55348096
|
Your opponent selects 1
Equip Card from his/her Deck and sends it to the Graveyard.
|
|
DCR-049
|
Skill Drain
|
Continuous
|
|
TRAP
|
|
|
|
R
|
82732705
|
Pay 1000 Life Points. As
long as this card remains face-up on the field, negate the effects of all
face-up Effect Monsters on the field.
|
|
DCR-050
|
Really Eternal Rest
|
Normal
|
|
TRAP
|
|
|
|
C
|
28121403
|
Destroy all monsters
equipped with Equip Spell Cards.
|
|
DCR-051
|
Kaiser
Glider
|
Dragon
|
Effect
|
LIGHT
|
6
|
2400
|
2200
|
U
|
52824910
|
This card is not destroyed
as a result of battle when this card battles with a monster with the same
ATK. When this card is destroyed and sent to the Graveyard, return 1
monster on the field to its owner's hand.
|
|
DCR-052
|
Interdimensional
Matter Transporter
|
Normal
|
|
TRAP
|
|
|
|
U
|
36261276
|
Select 1 face-up monster on
your side of the field and remove it from play until the End Phase of the
turn this card is activated.
|
|
DCR-053
|
Cost
Down
|
Normal
|
|
MAGIC
|
|
|
|
U
|
23265313
|
Discard 1 card from your
hand . Downgrade all Monster Cards in your hand by 2 Levels until the End
Phase of the turn this card is activated.
|
|
DCR-054
|
Gagagigo
|
Reptile
|
|
WATER
|
4
|
1850
|
1000
|
C
|
49003308
|
This young evildoer used
to have an evil heart, but by meeting a special person, he discovered
justice.
|
|
DCR-055
|
D. D. Trainer
|
Fiend
|
|
DARK
|
1
|
100
|
2000
|
C
|
86498013
|
A poor goblin that was
sucked into a different dimension. However, he's doing his best with his
new destiny.
|
|
DCR-056
|
Ojama Green
|
Beast
|
|
LIGHT
|
2
|
0
|
1000
|
C
|
12482652
|
He's one of the Ojama Trio.
It's said that he butts in by any means necessary. It's also said that
when the three are together, something happens.
|
|
DCR-057
|
Archfiend Soldier
|
Fiend
|
|
DARK
|
4
|
1900
|
1500
|
R
|
49881766
|
An expert at battle who
belongs to a crack diabolical unit. He's famous because he always gets the
job done.
|
|
DCR-058
|
Pandemonium Watchbear
|
Beast
|
Effect
|
DARK
|
4
|
1300
|
1800
|
C
|
75375465
|
As long as this card
remains face-up on your side of the field, "Pandemonium" on your
side of the field cannot be destroyed by your opponent's card effect.
|
|
DCR-059
|
Sasuke Samurai #2
|
Warrior
|
Effect
|
WIND
|
1
|
200
|
300
|
C
|
11760174
|
Once per turn during your
Main Phase, you can pay 800 Life Points. If you do this, until the End
Phase, Spell and Trap Cards cannot be activated.
|
|
DCR-060
|
Dark Scorpion - Gorg the
Strong
|
Warrior
|
Effect
|
DARK
|
5
|
1800
|
1500
|
C
|
48768179
|
When this card inflicts
Battle Damage to your opponent's Life Points, you can select and activate
1 of the following effects: - Return 1 Monster Card on your opponent's
side of the field to the top of its owner's Deck; - Send 1 card from the
top of your opponent's Deck to the Graveyard.
|
|
DCR-061
|
Dark Scorpion - Meanae the
Thorn
|
Warrior
|
Effect
|
DARK
|
4
|
1000
|
1800
|
C
|
74153887
|
When this card inflicts
Battle Damage to your opponent's Life Points, you can select and activate
1 of the following effects: - Select 1 card that includes "Dark
Scorpion" in its card name, or is named "Cliff the Trap
Remover", from your Deck and add it to your hand; - Select 1 card
that includes "Dark Scorpion" in its card name, or is named
"Cliff the Trap Remover", from your Graveyard and add it to your
hand.
|
|
DCR-062
|
Outstanding Dog Marron
|
Beast
|
Effect
|
LIGHT
|
1
|
100
|
100
|
C
|
11548522
|
When this card is sent to
your Graveyard, it is returned to your Deck. You Deck is then shuffled.
|
|
DCR-063
|
Great Maju Garzett
|
Fiend
|
Effect
|
DARK
|
6
|
0
|
0
|
R
|
47942531
|
The ATK of this card
becomes twice the original ATK of the Tribute Monster you used to Tribute Summon this card.
|
|
DCR-064
|
Iron Blacksmith Kotetsu
|
Beast-Warrior
|
Effect
|
FIRE
|
2
|
500
|
500
|
C
|
73431236
|
FLIP: Select 1 Equip Spell
Card from your Deck and add it to your hand.
|
|
DCR-065
|
Goblin of Greed
|
Fiend
|
Effect
|
EARTH
|
4
|
1000
|
1800
|
C
|
00425934
|
As long as this card
remains face-up on your side of the field, neither player can discard from
his/her hand as a cost.
|
|
DCR-066
|
Mefist the Infernal General
|
Fiend
|
Effect
|
DARK
|
5
|
1800
|
1700
|
R
|
46820049
|
When this card attacks with
an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life
Points. When this card inflicts Battle Damage to your opponent's Life
Points, select 1 card from your opponent's hand randomly and discard it.
|
|
DCR-067
|
Vilepawn Archfiend
|
Fiend
|
Effect
|
EARTH
|
2
|
1200
|
200
|
C
|
73219648
|
(Edited) The controller of this card
pays 500 Life Points during each of his/her Standby Phases (this is not optional). When
this card is targeted by the
effect of a card controlled by your opponent, when resolving the effect,
roll a six-sided die. If the result is 3, negate the effect and destroy
the opponent's card. As long as this card remains face-up on the field,
your opponent cannot attack any Archfiend Monster Card on your side of the
field except "Vilepawn Archfiend".
|
|
DCR-068
|
Shadowknight Archfiend
|
Fiend
|
Effect
|
WIND
|
4
|
2000
|
1600
|
C
|
09603356
|
The controller of this card
pays 500 Life Points during each of his/her Standby Phases (this is not optional). When
this card is specifically designated as a target of the
effect of a card controlled by your opponent, when resolving the effect,
roll a six-sided die. If the result is 3, negate the effect and destroy
the opponent's card. The Battle Damage this card inflicts to your
opponent's Life Points is halved.
|
|
DCR-069
|
Darkbishop Archfiend
|
Fiend
|
Effect
|
WATER
|
3
|
300
|
1400
|
R
|
35798491
|
The controller of this card
pays 500 Life Points during each of his/her Standby Phases (this is not optional). When
an Archfiend Monster Card on your side of the field is
specifically designated as a target of the effect of a card controlled by
your opponent, when resolving the effect, roll a six-sided die. If the
result is 1,3, or 6, negate the effect and destroy the opponent's card.
|
|
DCR-070
|
Desrook Archfiend
|
Fiend
|
Effect
|
LIGHT
|
3
|
1100
|
1800
|
C
|
72192100
|
The controller of this card
pays 500 Life Points during each of his/her Standby Phases (this is not
optional). When this card is specifically designated as a target of the
effect of a card controlled by your opponent, when resolving the effect,
roll a six-sided die. If the result is 3, negate the effect and destroy the
opponent's card. When a "Terrorking Archfiend" on your side of
the field is destroyed and sent to the Graveyard, you can send this card
from your hand to the Graveyard to Special Summon the "Terrorking
Archfiend".
|
|
DCR-071
|
Infernalqueen Archfiend
|
Fiend
|
Effect
|
FIRE
|
4
|
900
|
1500
|
R
|
08581705
|
(Edited)
The controller of this card pays 500 Life
Points during each of his/her Standby Phases (this is not optional). When this card
is targeted by the effect of a card
controlled by your opponent, when resolving the effect, roll a six-sided
die. If the result is 2 or 5, negate the effect and destroy the opponent's
card. As long as this card remains face-up on the field, during each
Standby Phase increase the ATK of 1 Archfiend monster by 1000 points until
the End Phase.
|
|
DCR-072
|
Terrorking
Archfiend
|
Fiend
|
Effect
|
DARK
|
4
|
2000
|
1500
|
S
|
35975813
|
You cannot Normal Summon or
Flip Summon this card unless you have an Archfiend Monster Card on your
side of the field. The controller of this card pays 800 Life Points during
each of his/her Standby Phases (this is not optional). When this card is
specifically designated as a target of the effect of a card controlled by
your opponent, when resolving the effect, roll a six-sided die. If the
result is 2 or 5, negate the effect and destroy the opponent's card. Also
negate the effect of an Effect Monster that is destroyed by this monster
in battle.
|
|
DCR-073
|
Skull
Archfiend of Lightning
|
Fiend
|
Effect
|
DARK
|
6
|
2500
|
1200
|
U
|
61370518
|
The controller of this card
pays 500 Life Points during each of his/her Standby Phases (this is not
optional). When this card is specifically designated as a target of the
effect of a card controlled by your opponent, when resolving the effect,
roll a six-sided die. If the result is 1, 3, or 6, negate the effect and
destroy the opponent's card.
|
|
DCR-074
|
Metallizing Parasite -
Lunatite
|
Aqua
|
Union
|
WATER
|
7
|
1000
|
500
|
R
|
07369217
|
(Edited) Once per turn, during your
Main Phase, if you control this monster on the field, you can equip it to
a face-up monster on your side of the field as an Equip Card, OR unequip
the Union equipment and Special Summon this card in face-up Attack Position.
While equipped to a
monster by this card's effect, that monster will not be affected by the
effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If
the equipped monster is destroyed as a result of battle, destroy this card instead.)
|
|
DCR-075
|
Tsukuyumi
|
Spellcaster
|
Spirit
|
DARK
|
4
|
1100
|
1400
|
R
|
34853266
|
This card cannot be Special
Summoned. This card returns to the owner's hand during the End Phase of
the turn that it is Normal Summoned, Flip Summoned or flipped face-up.
When this card is Normal Summoned, Flip Summoned or flipped face-up, flip
1 face-up monster on the field into face-down Defense Position.
|
|
DCR-076
|
Mudora
|
Fairy
|
Effect
|
EARTH
|
4
|
1500
|
1800
|
S
|
82108372
|
The ATK of this card
increases by 200 points for every Fairy-Type monster in your Graveyard.
|
|
DCR-077
|
Keldo
|
Fairy
|
Effect
|
EARTH
|
4
|
1200
|
1600
|
C
|
80441106
|
When this card is destroyed
and sent to the Graveyard as a result of battle, select 2 cards from your
opponent's Graveyard and return them to your opponent's Deck. Your
opponent then shuffles his/her Deck.
|
|
DCR-078
|
Kelbek
|
Fairy
|
Effect
|
EARTH
|
4
|
1500
|
1800
|
C
|
54878498
|
Any monster that attacks
this card is returned to its owner's hand. Damage calculation is applied
normally.
|
|
DCR-079
|
Zolga
|
Fairy
|
Effect
|
EARTH
|
4
|
1700
|
1200
|
C
|
16268841
|
The controller of this card
increases his/her Life Points by 2000 points when this monster is offered
as a Tribute for a successfully Tribute Summon or Set.
|
|
DCR-080
|
Agido
|
Fairy
|
Effect
|
EARTH
|
4
|
1500
|
1300
|
C
|
16135253
|
When this card is destroyed
and sent to the Graveyard as a result of battle, roll a six-sided die. You
can Special Summon 1 Fairy-Type monster from your Graveyard whose Level
Stars are equal to the number rolled. If the result is 6, you can Special
Summon a Level 6 or higher monster.
|
|
DCR-081
|
Legendary Flame Lord
|
Spellcaster
|
Ritual/Effect
|
FIRE
|
7
|
2400
|
2000
|
R
|
60258960
|
This card can only be
Ritual Summoned with the Ritual Spell Card "Incandescent
Ordeal". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand. Each time you or
your opponent activates 1 Spell Card, put 1 Spell Counter on this card.
Remove 3 Spell Counters from this card to destroy all monsters on the
field except this card.
|
|
DCR-082
|
Dark
Master - Zorc
|
Fiend
|
Ritual/Effect
|
DARK
|
8
|
2700
|
1500
|
S
|
97642679
|
This card can only be
Ritual Summoned with the Ritual Spell Card, "Contract with the Dark
Master". You must also offer monsters whose total Level Stars equal 8
or more as a Tribute from the field or your hand. During your turn you can
roll 1 six-sided die. If the result is 1 or 2, destroy all monsters on
your opponent's side of the field. If the result is 3, 4, or 5, destroy 1
monster on your opponent's side of the field. If the result is 6, destroy
all monsters on your side of the field.
|
|
DCR-083
|
Spell Reproduction
|
Normal
|
|
SPELL
|
|
|
|
C
|
29228529
|
Send 2 Spell Cards from
your hand to the Graveyard. Select 1 Spell Card from your Graveyard and
add it to your hand.
|
|
DCR-084
|
Dragged Down into the Grave
|
Normal
|
|
SPELL
|
|
|
|
C
|
16435215
|
You and your opponent look
at each other's hands, select 1 card from each other's hands and discard
them to the Graveyard, and each draw 1 card.
|
|
DCR-085
|
Incandescent Ordeal
|
Ritual
|
|
SPELL
|
|
|
|
C
|
33031674
|
This card is used to Ritual
Summon "Legendary Flame Lord". You must also offer monster
whose total Level Stars equal 7 or more as a Tribute from the field or
your hand.
|
|
DCR-086
|
Contract With the Abyss
|
Ritual
|
|
SPELL
|
|
|
|
R
|
69035382
|
(Edited) This card is used to Ritual
Summon any DARK Ritual Monster. You must also offer Tribute monsters from the field or
your hand whose total Level Stars equal the Level Stars of the Ritual
Monster you are Ritual Summoning.
|
|
DCR-087
|
Contract with the Dark Master
|
Ritual
|
|
SPELL
|
|
|
|
C
|
96420087
|
This card is used to Ritual
Summon "Dark Master - Zorc". You must also offer monster whose
total Level Stars equal 8 or more as a Tribute from the field or your
hand.
|
|
DCR-088
|
Falling Down
|
Equip
|
|
SPELL
|
|
|
|
C
|
32919136
|
(Edited) Destroy this card if there
is no Archfiend card on your side of the field. Take control of 1
of your opponent's monsters that is equipped with this card. You take 800 points of damage to your
Life Points during each of your opponent's Standby Phases.
|
|
DCR-089
|
Checkmate
|
Normal
|
|
SPELL
|
|
|
|
C
|
69313735
|
Offer 1 Archfiend monster
on your side of the field as a Tribute. During the turn this card is
activated, 1 "Terrorking Archfiend" on your side of the field
can attack your opponent's Life Points directly.
|
|
DCR-090
|
Cetus of Dagala
|
Equip
|
|
SPELL
|
|
|
|
C
|
28106077
|
This card can only be
equipped to a Fairy-Type monster. A monster equipped with this card
increases its ATK by 500 points. When this card inflicts Battle Damage to
your opponent's Life Points, increase your Life Points by an equal amount.
|
|
DCR-091
|
Final Countdown
|
Normal
|
|
SPELL
|
|
|
|
C
|
95308449
|
Pay 2000 Life Points. After
20 turns have passed after you activate this card (counting the turn you
activate this card as the 1st turn), you win the Duel.
|
|
DCR-092
|
Archfiend's Oath
|
Continuous
|
|
SPELL
|
|
|
|
C
|
22796548
|
Once per turn you can pay
500 Life Points to declare 1 card name. Pick up the top card from your
Deck and if the card is the one you declared, add it to your hand. If not,
send the card you picked up to the Graveyard.
|
|
DCR-093
|
Mustering of the Dark
Scorpions
|
Normal
|
|
SPELL
|
|
|
|
C
|
68191243
|
You can only activate this
card when you have "Don Zaloog", face-up on your side of the
field. You can Special Summon any of the cards from your hand that include
"Dark Scorpion" in their card name, or are named "Cliff the
Trap Remover". You cannot Special Summon 2 cards with the same card
name by the effect of this card.
|
|
DCR-094
|
Pandemonium
|
Field
|
|
SPELL
|
|
|
|
C
|
94585852
|
Neither player has to pay
Life Points during the Standby phase for Archfiend monsters. Each time a
player's Archfiend Monster Card(s) are destroyed and sent to the Graveyard,
except as a result of battle, that player can select 1 Archfiend Monster
Card from his/her Deck that has fewer Level Stars than the destroyed card
and add it to his/her hand.
|
|
DCR-095
|
Altar for Tribute
|
Normal
|
|
TRAP
|
|
|
|
C
|
21070956
|
Select 1 monster on your
side of the field and send it to the Graveyard. Increase your Life Points
by an amount equal to the original ATK of the monster.
|
|
DCR-096
|
Frozen Soul
|
Normal
|
|
TRAP
|
|
|
|
C
|
57069605
|
You can only activate this
card when your opponent 's Life Points are at least 2000 points higher
than yours. Your opponent skips his/her next Battle Phase.
|
|
DCR-097
|
Battle-Scarred
|
Continuous
|
|
TRAP
|
|
|
|
C
|
94463200
|
Select 1 Archfiend Monster
on your side of the field when you activate this card. When the monster's
controller pays Life Points during the Standby Phase for the selected
monster, that player's opponent must also pay equal Life Points. If this
card is destroyed or removed from play, destroy the selected monster. When
the selected monster is destroyed or removed from play, this card is also
destroyed.
|
|
DCR-098
|
Dark Scorpion Combination
|
Normal
|
|
TRAP
|
|
|
|
R
|
20858318
|
You can only activate this
card when you have "Don Zaloog", "Cliff the Trap
Remover", "Dark Scorpion - Chick the Yellow", "Dark
Scorpion - Gorg the Strong", and "Dark Scorpion - Meanae the
Thorn" face-up on your side of the field. During the turn this card
is activated, any of these 5 cards can attack your opponent's Life Points
directly. In that case, the Battle Damage inflicted by each of those cards
(that attack your opponent's Life Points directly) becomes 400 points.
|
|
DCR-099
|
Archfiend's Roar
|
Normal
|
|
TRAP
|
|
|
|
C
|
56245017
|
Pay 500 Life Points to
activate this card. Special Summon 1 Archfiend Monster Card from your
Graveyard. This monster cannot be offered as a Tribute under any condition
and is destroyed during the End Phase of this turn.
|
|
DCR-100
|
Dice Re-Roll
|
Normal
|
|
TRAP
|
|
|
|
C
|
83241722
|
After this card is
activated, for the rest of the turn you can negate 1 six-sided die roll
and re-roll it.
|
|
DCR-101
|
Spell
Vanishing
|
Counter
|
|
TRAP
|
|
|
|
S
|
29735721
|
Discard 2 cards from your
hand to negate the activation of a Spell Card and destroy it. Also, check
your opponent's hand and Deck and if your find any Spell Cards of the same
name as the destroyed Spell Card, send all of them to the Graveyard.
|
|
DCR-102
|
Sakuretsu Armor
|
Normal
|
|
TRAP
|
|
|
|
C
|
56120475
|
You can only activate this
card when your opponent declares an attack. Destroy the attacking monster.
|
|
DCR-103
|
Ray of Hope
|
Normal
|
|
TRAP
|
|
|
|
C
|
82529174
|
Select 2 LIGHT monsters
from your Graveyard and add them to your Deck. Then shuffle your Deck.
|
|
DCR-104
|
Blast
Held By a Tribute
|
Normal
|
|
TRAP
|
|
|
|
U
|
89041555
|
You can only activate this
card when your opponent declares an attack with a monster on his/her side
of the field that has been Tribute Summoned or Set. Destroy all face-up
Attack Position monsters on your opponent's side of the field and inflict
1000 points of damage to your opponent's Life Points.
|
|
DCR-105
|
Judgment
of Anubis
|
Counter
|
|
TRAP
|
|
|
|
Sec
|
55256016
|
Discard 1 card from your
hand to negate the activation and the effect of a Spell Card controlled by
your opponent that includes the effect of destroying Spell and/or Trap
Card(s) on the field and destroy it. Then, you can destroy 1 face-up
monster on your opponent's side of the field and inflict damage to your
opponent equal to the ATK of the destroyed monster.
|