|
#
|
Name
|
Type
|
Other
|
Attribute
|
L
|
A
|
D
|
Rarity
|
ID
#
|
Text
|
|
AST-000
|
The
End of Anubis
|
Fiend
|
Effect
|
DARK
|
6
|
2500
|
0
|
Sec
|
65403020
|
While this card is face-up
on the Field, all Spell, Trap, and Monster Effects that target cards in
the Graveyard or activate in the Graveyard are negated.
|
|
AST-001
|
Gogiga Gagagigo
|
Reptile
|
|
WATER
|
8
|
2950
|
2800
|
C
|
39674352
|
His soul long-since
collapsed, his body recklessly continues onward, driven by a lust for more
power. He no longer resembles his former self…
|
|
AST-002
|
Warrior of Zera
|
Warrior
|
|
EARTH
|
4
|
1600
|
1600
|
C
|
66073051
|
A wandering warrior who
seeks the sanctuary where he can gain the power of the Archlords. To
escape the temptation of evil fiends, he fights solo day by day.
|
|
AST-003
|
Sealmaster Meisei
|
Spellcaster
|
|
DARK
|
3
|
1100
|
900
|
R
|
02468169
|
One of the few people who
have a good command of Talismans. His history is a mystery.
|
|
AST-004
|
Mystical Shine Ball
|
Fairy
|
|
LIGHT
|
4
|
500
|
500
|
C
|
39552864
|
A soul of light covered by
mystical shine. When you see its beautiful shape, your dreams will come
true.
|
|
AST-005
|
Metal Armored Bug
|
Insect
|
|
EARTH
|
8
|
2800
|
1500
|
C
|
65957473
|
A gigantic insect-like
creature covered by thick armor. Everything in his path is destroyed.
|
|
AST-006
|
The
Agent of Judgment - Saturn
|
Fairy
|
Effect
|
LIGHT
|
6
|
2400
|
0
|
U
|
91345518
|
If your Life Points are
higher than your opponent's Life Points, activate this card's effect by
offering this card as a Tribute from your side of the field. Inflict
damage to your opponent's Life Points equal to the difference between you
and your opponent's Life Points. If "The Sanctuary in the Sky"
in not on your side of the field, this effect is not applied. When you
activate this effect, you cannot conduct your Battle Phase this turn.
|
|
AST-007
|
The Agent of Wisdom - Mercury
|
Fairy
|
Effect
|
LIGHT
|
4
|
0
|
1700
|
R
|
38730226
|
When you have no cards in
your hand during your opponent's End Phase, draw 1 card from your Deck
during your next Standby Phase.
|
|
AST-008
|
The Agent of Creation - Venus
|
Fairy
|
Effect
|
LIGHT
|
3
|
1600
|
0
|
R
|
64734921
|
Pay 500 Life Points to
select 1 "Mystical Shine Ball" from your hand or Deck and
Special Summon it to your side of the field.
|
|
AST-009
|
The
Agent of Force - Mars
|
Fairy
|
Effect
|
LIGHT
|
3
|
0
|
0
|
S
|
91123920
|
This card is unaffected by
any Spell Cards. If there is "The Sanctuary in the Sky" on your
side of the field, and your Life Points are higher than your opponent's
Life Points, increase the ATK and DEF of this card by the difference
between your and your opponent's Life Points.
|
|
AST-010
|
The Unhappy Girl
|
Spellcaster
|
Effect
|
LIGHT
|
2
|
400
|
300
|
C
|
27618634
|
As long as this card remains
face-up on the field, this card is not destroyed as a result of battle at
any time, although damage calculation is applied normally. A monster that
battles with this card cannot change its Battle Position or attack as long
as this card remains face-up in Attack Position on the field.
|
|
AST-011
|
Soul-Absorbing Bone Tower
|
Zombie
|
Effect
|
DARK
|
3
|
400
|
1500
|
R
|
63012333
|
This card cannot be attacked
if there is another Zombie-Type monster on your side of the field. Each
time a Zombie-Type monster is Special Summoned successfully, send 2 cards
from the top of your opponent's Deck to the Graveyard.
|
|
AST-012
|
The Kick Man
|
Zombie
|
Effect
|
DARK
|
3
|
1300
|
300
|
C
|
90407382
|
When this card is Special
Summoned successfully, you can equip 1 appropriate Equip Spell Card from
your Graveyard to this card.
|
|
AST-013
|
Vampire Lady
|
Zombie
|
Effect
|
DARK
|
4
|
1550
|
1550
|
C
|
26495084
|
Each time this card inflicts
Battle Damage to your opponent's Life Points, declare 1 card type
(Monster, Spell, or Trap). Your opponent selects 1 card of that type from
his/her Deck and sends it to the Graveyard.
|
|
AST-014
|
Stone
Statue of the Aztecs
|
Rock
|
Effect
|
EARTH
|
4
|
300
|
2000
|
S
|
31812496
|
Any Battle Damage your
opponent takes when he/she attacks this monster is doubled.
|
|
AST-015
|
Rocket Jumper
|
Rock
|
Effect
|
EARTH
|
3
|
1000
|
800
|
C
|
53890795
|
If the only cards on your
opponent's side of the field are Defense Position monsters, this card can
attack your opponent's Life Points directly.
|
|
AST-016
|
Avatar of the Pot
|
Rock
|
Effect
|
EARTH
|
3
|
1200
|
1300
|
R
|
99284890
|
Send 1 "Pot of
Greed" from your hand to the Graveyard to draw 3 cards from your
Deck.
|
|
AST-017
|
Legendary Jujitsu Master
|
Rock
|
Effect
|
EARTH
|
3
|
1300
|
1800
|
C
|
25773409
|
A monster that battle with
this Defense Position card is returned to the top of the owner's Deck at
the end of the Damage Step.
|
|
AST-018
|
Gear
Golem the Moving Fortress
|
Machine
|
Effect
|
EARTH
|
4
|
800
|
2200
|
U
|
30190809
|
Pay 800 Life Points. During
this turn, this card can attack your opponent's Life Points directly.
|
|
AST-019
|
KA-2 Des Scissors
|
Machine
|
Effect
|
DARK
|
4
|
1000
|
1000
|
C
|
52768103
|
When this card destroys a
monster and sends it to the Graveyard as a result of battle, inflict
damage to your opponent's Life Points equal to the Level of the destroyed
monster X 500 points.
|
|
AST-020
|
Needle
Burrower
|
Machine
|
Effect
|
DARK
|
5
|
1700
|
1700
|
S
|
98162242
|
When this card destroys a
monster and sends it to the Graveyard as a result of battle, inflict
damage to your opponent's Life Points equal to the Level of the destroyed
monster X 500 points.
|
|
AST-021
|
Sonic Jammer
|
Machine
|
Effect
|
WIND
|
2
|
350
|
650
|
C
|
84550200
|
FLIP: Your opponent cannot
activate any Spell Cards until the end of the End Phase of the next turn.
|
|
AST-022
|
Blowback
Dragon
|
Machine
|
Effect
|
DARK
|
6
|
2300
|
1200
|
U
|
25551951
|
Toss a coin 3 times. If at
least 2 of the results are Heads, select 1 card on your opponent's side of
the field and destroy it. This effect can only be used once per turn
during your Main Phase.
|
|
AST-023
|
Zaborg
the Thunder Monarch
|
Thunder
|
Effect
|
LIGHT
|
5
|
2400
|
1000
|
S
|
51945556
|
When this card is Tribute
Summoned successfully, destroy 1 monster on the field.
|
|
AST-024
|
Atomic Firefly
|
Insect
|
Effect
|
LIGHT
|
1
|
100
|
200
|
C
|
87340664
|
When this face-up card on
the field attacks or is attacked and it is destroyed as a result of
battle, the player who destroyed it takes 1000 points of damage.
|
|
AST-025
|
Mermaid Knight
|
Aqua
|
Effect
|
WATER
|
4
|
1500
|
700
|
C
|
24435369
|
As long as "Umi"
remains face-up on the field, this card can attack twice during the same
Battle Phase.
|
|
AST-026
|
Piranha Army
|
Fish
|
Effect
|
WATER
|
2
|
800
|
200
|
C
|
50823978
|
When this card is sent from
the field to the Graveyard, each player selects 1 Level 3 or lower Normal
Monster from his/her Deck, and adds it to his/her hand after showing it to
the opponent. The Decks are then shuffled.
|
|
AST-027
|
Two Thousand Needles
|
Beast
|
Effect
|
EARTH
|
5
|
2000
|
1800
|
C
|
83228073
|
When this Defense Position
card is attacked and the ATK of the attacking monster is lower than the
DEF of this card, after Damage Calculation destroy the attacking monster.
|
|
AST-028
|
Disc Fighter
|
Warrior
|
Effect
|
EARTH
|
4
|
1000
|
1000
|
C
|
19612721
|
If this card attacks a
Defense Position monster with DEF 2000 or more, destroy the monster with
this card's effect without applying Damage Calculation.
|
|
AST-029
|
Arcane Archer of the Forest
|
Warrior
|
Effect
|
EARTH
|
3
|
900
|
1400
|
C
|
55001420
|
This card cannot be attacked
if there is a Plant-Type monster on your side of the field. Offer 1
Plant-Type monster on your side of the field as a Tribute to destroy 1
Spell or Trap Card on the field.
|
|
AST-030
|
Lady Ninja Yae
|
Warrior
|
Effect
|
WIND
|
3
|
1100
|
200
|
C
|
82005435
|
Discard 1 WIND monster from
your hand to the Graveyard. Return all Spell and Trap Cards on your
opponent's side of the field to the owner's hand.
|
|
AST-031
|
Goblin King
|
Fiend
|
Effect
|
DARK
|
1
|
0
|
0
|
C
|
18590133
|
This card cannot be attacked
if there is another Fiend-Type monster on your side of the field. The ATK
and DEF of this card become the number of Fiend-Type monsters on the field
(excluding this card) X 1000 points.
|
|
AST-032
|
Solar Flare Dragon
|
Pyro
|
Effect
|
FIRE
|
4
|
1500
|
1000
|
C
|
45985838
|
This card cannot be attacked
if there is another Pyro-Type monster on your side of the field. This card
inflicts 500 points of damage to your opponent's Life Points during the
End Phase of your turn.
|
|
AST-033
|
White Magician Pikeru
|
Spellcaster
|
Effect
|
LIGHT
|
2
|
1200
|
0
|
C
|
81383947
|
During your Standby Phase,
increase your Life Points by 400 points for each monster on your side of
the field.
|
|
AST-034
|
Archlord
Zerato
|
Fairy
|
Effect
|
LIGHT
|
8
|
2800
|
2300
|
U
|
18378582
|
This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except by offering 1
face-up "Warrior of Zerra" on your side of the field as a
Tribute while "The Sanctuary in the Sky" is on the field. If
"The Sanctuary in the Sky" is on your side of the field, discard
1 LIGHT Monster Card from your hand to the Graveyard to destroy all
monsters on your opponent's side of the field.
|
|
AST-035
|
Opti-Camaflauge Armor
|
Equip
|
|
SPELL
|
|
|
|
C
|
44762290
|
This card can only be
equipped to a Level 1 monster. A monster equipped with this card can
attack your opponent's Life Points directly.
|
|
AST-036
|
Mystic Wok
|
Quick
|
|
SPELL
|
|
|
|
C
|
80161395
|
Offer 1 monster on your side
of the field as a Tribute. Select the ATK or DEF of the Tributed monster,
and increase your Life Points by the same amount.
|
|
AST-037
|
Enemy
Controller
|
Quick
|
|
SPELL
|
|
|
|
U
|
98045062
|
Select and activate 1 of the
following effects: -Change the Battle Position of 1 face-up monster on
your opponent's side of the field; -Offer 1 monster on your side of the
field as a Tribute. Select 1 face-up monster on your opponent's side of
the field. Take control of the selected card until the End Phase of the
turn this card is activated.
|
|
AST-038
|
Burst
Stream of Destruction
|
Normal
|
|
SPELL
|
|
|
|
U
|
17655904
|
You can only activate this
card when there is a face-up "Blue-Eyes White Dragon" on your
side of the field. Destroy all monsters on your opponent's side of the
field. "Blue-Eyes White Dragon" cannot attack during the turn
you activate this card.
|
|
AST-039
|
Monster Gate
|
Normal
|
|
SPELL
|
|
|
|
C
|
43040603
|
Offer 1 monster on your side
of the field as a Tribute. Pick up cards from your Deck until you pick up
a monster that can be Normal Summoned, and Special Summon it. Send any
other cards picked up to the Graveyard.
|
|
AST-040
|
Amplifier
|
Equip
|
|
SPELL
|
|
|
|
S
|
00303660
|
This card can only be
equipped to "Jinzo". As long as this card is equipped, the
effect of Trap Cards controlled by the equipped monster's controller are
not negated by the effect of the equipped monster. When this card is
removed from the field, the equipped monster is destroyed. This card's
activation and effect cannot be negated by any other card.
|
|
AST-041
|
Weapon Change
|
Continuous
|
|
SPELL
|
|
|
|
C
|
10035717
|
You can pay 700 Life Points
only once per turn during your Standby Phase to activate this card's
effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster
on your side of the field until the end of your opponent's next End Phase.
When this card is destroyed, the effect is negated.
|
|
AST-042
|
The
Sanctuary in the Sky
|
Field
|
|
SPELL
|
|
|
|
S
|
56433456
|
Battle Damage to the
controller of a Fairy-Type monster from a battle involving that Fairy-Type
monster becomes 0.
|
|
AST-043
|
Earthquake
|
Normal
|
|
SPELL
|
|
|
|
C
|
82828051
|
All face-up monsters on the
field are changed to Defense Position.
|
|
AST-044
|
Talisman of Trap Sealing
|
Continuous
|
|
SPELL
|
|
|
|
R
|
19312169
|
You can only activate this
card when there is a face-up "Sealmaster Meisei" on your side of
the field. As long as this card remains face-up on the field, Trap Cards
cannot be activated and the effects of face-up Trap Cards on the field are
negated. When "Sealmaster Meisei" is removed from the field,
destroy this card.
|
|
AST-045
|
Goblin Thief
|
Normal
|
|
SPELL
|
|
|
|
C
|
45311864
|
Inflict 500 points of damage
to your opponent's Life Points and increase your Life Points by 500
points.
|
|
AST-046
|
Backfire
|
Continuous
|
|
TRAP
|
|
|
|
C
|
82705573
|
When a FIRE monster on your
side of the field is destroyed and sent to the Graveyard, inflict 500
points of damage to your opponent's Life Points.
|
|
AST-047
|
Micro-Ray
|
Normal
|
|
TRAP
|
|
|
|
C
|
18190572
|
The DEF of 1 face-up monster
on the field becomes 0 until the end of the End Phase.
|
|
AST-048
|
Light of Judgment
|
Normal
|
|
TRAP
|
|
|
|
C
|
44595286
|
Activate this card by
discarding 1 LIGHT Monster Card from your hand to the Graveyard while
"The Sanctuary in the Sky" is on the field. Select 1 card on the
field controlled by your opponent or 1 card in your opponent's hand, and
send it to the Graveyard.
|
|
AST-049
|
Talisman of Spell Sealing
|
Continuous
|
|
TRAP
|
|
|
|
R
|
71983925
|
You can only activate this
card when there is a face-up "Sealmaster Meisei" on your side of
the field. As long as this card remains face-up on the field, Spell Cards
cannot be activated and the effects of face-up Spell Cards on the field
are negated. When "Sealmaster Meisei" is removed from the field,
destroy this card.
|
|
AST-050
|
Wall of Revealing Light
|
Continuous
|
|
TRAP
|
|
|
|
C
|
17078030
|
When you activate this card,
pay any multiple of 1000 Life Points. None of your opponent's monsters
with an ATK equal to or less than the Life Points you paid can attack.
|
|
AST-051
|
Solar Ray
|
Normal
|
|
TRAP
|
|
|
|
C
|
44472639
|
Inflict 600 points of damage
to your opponent's Life Points for each face-up LIGHT monster on your side
of the field.
|
|
AST-052
|
Ninjitsu Art of
Transformation
|
Continuous
|
|
TRAP
|
|
|
|
C
|
70861343
|
Activate this card by
offering 1 face-up monster on your side of the field that includes
"Ninja" in its card name as a Tribute. Special Summon 1
Beast-Type, Winged Beast-Type, or Insect-Type monster with a Level equal
to or less than the Level of the selected card + 3 from your hand or Deck
to your side of the field. When this card is removed from your side of the
field, destroy the monster.
|
|
AST-053
|
Beckoning Light
|
Normal
|
|
TRAP
|
|
|
|
C
|
16255442
|
Discard all the cards in
your hand to the Graveyard, then select a number of LIGHT monsters from
your Graveyard equal to the number of cards you discarded, and add them to
your hand.
|
|
AST-054
|
Draining Shield
|
Normal
|
|
TRAP
|
|
|
|
R
|
43250041
|
Negate the attack of 1 of
your opponent's monsters and increase your Life Points by an amount equal
to the attacking monster's ATK.
|
|
AST-055
|
Armor Break
|
Counter
|
|
TRAP
|
|
|
|
C
|
79649195
|
Negate the activation of an
Equip Spell card and destroy it.
|
|
AST-056
|
Gigobyte
|
Reptile
|
|
WATER
|
1
|
350
|
300
|
C
|
53776525
|
He has a tranquil soul, but
carries a destiny that one day his heart shall be tainted by evil…
|
|
AST-057
|
Mokey Mokey
|
Fairy
|
|
LIGHT
|
1
|
300
|
100
|
C
|
27288416
|
An outcast angel. Nobody
knows what he is thinking at all. Sometimes he gets mad and that is
dreadful.
|
|
AST-058
|
Kozaky
|
Fiend
|
|
DARK
|
1
|
400
|
400
|
C
|
99171160
|
A workaholic fiend who
devoted everything to his research into the languages of Dark World. His
mind has collapsed because of working too hard.
|
|
AST-059
|
Fiend Scorpion
|
Insect
|
|
EARTH
|
2
|
900
|
200
|
C
|
26566878
|
A huge scorpion inhabited by
the soul of a fiend. Usually it holds back, but has untapped potential.
|
|
AST-060
|
Pharaoh's Servant
|
Zombie
|
|
DARK
|
2
|
900
|
0
|
C
|
52550973
|
An apparition of those said
to formerly serve the Pharaoh. It has tremendous loyalty that does not
waiver.
|
|
AST-061
|
Pharonic Protector
|
Zombie
|
|
EARTH
|
2
|
900
|
0
|
C
|
89959682
|
The mummy of a soldier that
has been guarding the royal family for thousands of years. Even now, its
spirit does not allow anybody to trespass.
|
|
AST-062
|
Spirit
of the Pharaoh
|
Zombie
|
Effect
|
LIGHT
|
6
|
2500
|
2000
|
U
|
25343280
|
This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except by the effect
of "The First Sarcophagus". When this card is Special Summoned
successfully, you can Special Summon up to 4 Level 2 or Lower Zombie-Type
monsters from your Graveyard.
|
|
AST-063
|
Theban Nightmare
|
Fiend
|
Effect
|
LIGHT
|
4
|
1500
|
500
|
R
|
51838385
|
While there are no cards in
the hand and in the Spell & Trap Card Zone of this card's controller,
increase the ATK of this card by 1500 points.
|
|
AST-064
|
Aswan Apparition
|
Fiend
|
Effect
|
DARK
|
3
|
500
|
500
|
C
|
88236094
|
When this card inflicts
Battle Damage to your opponent's Life Points, you can return 1 Trap or Spell
Card from your Graveyard to the top of your Deck.
|
|
AST-065
|
Protector the the Sanctuary
|
Fiend
|
Effect
|
EARTH
|
4
|
1100
|
1900
|
C
|
24221739
|
As long as this card remains
face-up on the field, your opponent cannot draw a card(s) except during
Draw Phases.
|
|
AST-066
|
Nubian Guard
|
Warrior
|
Effect
|
FIRE
|
2
|
500
|
500
|
C
|
51616747
|
When this card inflicts
Battle Damage to your opponent's Life Points, you can return 1 Continuous
Spell Card from your Graveyard to the top of your Deck.
|
|
AST-067
|
Legacy
Hunter
|
Warrior
|
Effect
|
EARTH
|
4
|
1000
|
1500
|
S
|
87010442
|
When this card attacks a
face-down Defense Position monster and destroys it and sends it to the
Graveyard as a result of battle, your opponent returns 1 random card from
his/her hand to his/her Deck. His/her Deck is then shuffled.
|
|
AST-068
|
Desertapir
|
Beast
|
Effect
|
EARTH
|
3
|
900
|
300
|
C
|
13409151
|
FLIP: Flip 1 face-up monster
on the field into face-down Defense Position. You cannot select "Desertapir".
|
|
AST-069
|
Sand Gambler
|
Spellcaster
|
Effect
|
LIGHT
|
3
|
300
|
1600
|
C
|
50593156
|
Toss a coin 3 times. If all
3 results are Heads, destroy all monsters on your opponent's side of the
field. If all 3 results are Tails, destroy all monsters on your side of
the field. This effect can only be used once per turn during your Main
Phase.
|
|
AST-070
|
3-Hump Lacooda
|
Beast
|
Effect
|
EARTH
|
3
|
500
|
1500
|
C
|
86988864
|
If there are 3 face-up
"3-Hump Lacooda" cards on your side of the field, offer 2 of
them as Tributes to draw 3 cards.
|
|
AST-071
|
Ghost
Knight of Jackal
|
Beast-Warrior
|
Effect
|
EARTH
|
5
|
1700
|
1600
|
U
|
13386503
|
You can Special Summon an
opponent's monster that is destroyed and sent to the Graveyard by this
monster as a result of battle to your side of the field in face-up Defense
Position
|
|
AST-072
|
Absorbing Kid From the Sky
|
Fairy
|
Effect
|
LIGHT
|
4
|
1300
|
1000
|
C
|
49771608
|
When this card destroys a
monster and sends it to the Graveyard as a result of battle, increase your
Life Points by the Level of the destroyed monster X 300 points.
|
|
AST-073
|
Elephant Statue of Blessing
|
Rock
|
Effect
|
EARTH
|
3
|
1500
|
0
|
C
|
85166216
|
When this card is sent
directly from your hand to the Graveyard by an effect of a card controlled
by your opponent, increase your Life Points by 2000 points.
|
|
AST-074
|
Elephant Statue of Disaster
|
Rock
|
Effect
|
EARTH
|
3
|
1500
|
0
|
C
|
12160911
|
When this card is sent
directly from your hand to the Graveyard by an effect of a card controlled
by your opponent, inflict 2000 points of damage to your opponent's Life
Points.
|
|
AST-075
|
Spirit Caller
|
Spellcaster
|
Effect
|
LIGHT
|
3
|
1000
|
1000
|
C
|
48659020
|
FLIP: You can Special Summon
1 Level 3 or lower Normal Monster from your Graveyard to your side of the
field.
|
|
AST-076
|
Emissary
of the Afterlife
|
Fiend
|
Effect
|
DARK
|
4
|
1600
|
600
|
S
|
75043725
|
When this card is sent from
the field to the Graveyard, each player selects 1 Level 3 or lower Normal
Monster from his/her Deck, and adds it to his/her hand after showing it to
the opponent. The Decks are then shuffled.
|
|
AST-077
|
Grave Protector
|
Fiend
|
Effect
|
DARK
|
4
|
0
|
2000
|
R
|
11448373
|
As long as this card remains
face-up on the field, monsters that are destroyed as a result of battle
are returned to the owner's Deck instead of being sent to the Graveyard.
The Deck is then shuffled
|
|
AST-078
|
Double Coston
|
Zombie
|
Effect
|
DARK
|
4
|
1700
|
1650
|
R
|
44436472
|
If you Tribute Summon a DARK
monster, you can treat this 1 monster as 2 Tribute Monsters for the
Tribute Summon.
|
|
AST-079
|
Regenerating Mummy
|
Zombie
|
Effect
|
DARK
|
4
|
1800
|
1500
|
C
|
70821187
|
When this card is sent
directly from your hand to the Graveyard by an effect controlled by your
opponent, return this card from the Graveyard to your hand.
|
|
AST-080
|
Night Assailant
|
Fiend
|
Effect
|
DARK
|
3
|
200
|
500
|
C
|
16226786
|
FLIP: Select 1 monster on
your opponent's side of the field and destroy it. When this card is sent
directly from your hand to the Graveyard, return 1 Flip Effect Monster
from your Graveyard to your hand.
|
|
AST-081
|
Man-Thro' Tro'
|
Beast-Warrior
|
Effect
|
EARTH
|
4
|
1000
|
1000
|
C
|
43714890
|
Offer 1 Normal Monster
(except a Token) on your side of the field as a Tribute to inflict 800
points of damage to your opponent's Life Points.
|
|
AST-082
|
King of the Swamp
|
Aqua
|
Effect
|
WATER
|
3
|
500
|
1100
|
R
|
79109599
|
You can substitute this card
for any 1 Fusion-Material Monster. When you do this, the other
Fusion-Material Monster(s) must be the correct one(s). Discard this card
from your hand to the Graveyard to add a "Polymerisation" Spell
Card from your Deck to your hand. The Deck is then shuffled.
|
|
AST-083
|
Emissary of the Oasis
|
Spellcaster
|
Effect
|
LIGHT
|
3
|
600
|
400
|
C
|
06103294
|
As long as a face-up Level 3
or lower Normal Monster remains on your side of the field, your opponent
cannot select this card as an attack target. As long as this card remains
on your side of the field, any Battle Damage to the controller of this
card from battle involving a Level 3 or lower Normal Monster becomes 0.
|
|
AST-084
|
Special Hurricane
|
Normal
|
|
SPELL
|
|
|
|
R
|
53698242
|
Discard 1 card from your
hand. Destroy all Special Summoned monsters on the field.
|
|
AST-085
|
Order to Charge
|
Quick
|
|
SPELL
|
|
|
|
C
|
78986941
|
Select 1 face-up Normal
Monster (except a Token) on your side of the field when you activate this
card. When this card resolves, offer the selected Normal Monster as a
Tribute and destroy 1 monster on your opponent's side of the field.
|
|
AST-086
|
Sword of the Soul Eater
|
Equip
|
|
SPELL
|
|
|
|
C
|
05371656
|
You can only equip this card
to a Level 3 or lower Normal Monster on your side of the field. When you
activate this card, offer all Normal Monsters (except Tokens) on your side
of the field, except this equipped monster, as Tributes. Increase the ATK
of the equipped monster by 1000 points for each Normal Monster that you
offered as a Tribute.
|
|
AST-087
|
Dust Barrier
|
Continuous
|
|
SPELL
|
|
|
|
C
|
31476755
|
Face-up Normal Monsters on
the field are unaffected by your opponent's Spell Cards. This card is
destroyed during your second Standby Phase after activation.
|
|
AST-088
|
Soul Reversal
|
Quick
|
|
SPELL
|
|
|
|
C
|
78864369
|
Return 1 Flip Effect Monster
from your Graveyard to the top of your Deck.
|
|
AST-089
|
Spell Economics
|
Continuous
|
|
SPELL
|
|
|
|
R
|
04259068
|
You do not have to pay any
Life Points to activate a Spell Card.
|
|
AST-090
|
Blessings of the Nile
|
Continuous
|
|
SPELL
|
|
|
|
C
|
30653113
|
Each time card(s) are
discarded from your hand to the Graveyard by the effect of a card
controlled by your opponent, increase your Life Points by 1000 points.
|
|
AST-091
|
7
|
Continuous
|
|
SPELL
|
|
|
|
C
|
67048711
|
When there are 3 face-up
"7" cards on your side of the field, draw 3 cards from your
Deck. Then destroy all "7" cards. When this card is sent
directly from the field to your Graveyard, increase your Life Points by
700 points.
|
|
AST-092
|
Level Limit - Area B
|
Continuous
|
|
SPELL
|
|
|
|
C
|
03136426
|
All face-up Level 4 or
higher monsters on the field are changed to Defense Position and remain in
Defense Position as long as this card is active.
|
|
AST-093
|
Enchanting Fitting Room
|
Normal
|
|
SPELL
|
|
|
|
C
|
30531525
|
Pay 800 Life Points. Pick up
4 cards from the top of your Deck and Special Summon the Level 3 or lower
Normal Monsters among the picked-up cards to your side of the field.
Return all the other cards to your Deck and the Deck is then shuffled.
|
|
AST-094
|
The Law of the Normal
|
Normal
|
|
SPELL
|
|
|
|
C
|
66926224
|
You can only activate this
card when there are 5 face-up Level 2 or Lower Normal Monsters on your
side of the field. Both players discard all cards in their hands, and
destroy all cards on the field except Level 2 or lower Normal Monsters.
|
|
AST-095
|
Dark
Magic Attack
|
Normal
|
|
SPELL
|
|
|
|
U
|
02314238
|
You can only activate this
card when there is a face-up "Dark Magician" on your side of the
field. Destroy all Spell and Trap Cards on your opponent's side of the
field.
|
|
AST-096
|
Delta Attacker
|
Normal
|
|
SPELL
|
|
|
|
C
|
39719977
|
You can only activate this
card when there are 3 Normal Monsters of the same name (except Tokens) on
your side of the field. The 3 Normal Monsters of the same name can attack
your opponent's Life Points Directly during the turn this card is
activated.
|
|
AST-097
|
Thousand Energy
|
Normal
|
|
SPELL
|
|
|
|
R
|
05703682
|
Increase the original ATK
and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your
side of the field by 1000 points. Destroy all Level 2 Normal Monsters on
your side of the field during the End Phase.
|
|
AST-098
|
Triangle Power
|
Normal
|
|
SPELL
|
|
|
|
R
|
32298781
|
Increase the original ATK
and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your
side of the field by 2000 points. Destroy all Level 1 Normal Monsters on
your side of the field during the End Phase.
|
|
AST-099
|
The Third Sarcophagus
|
Continuous
|
|
SPELL
|
|
|
|
C
|
78697395
|
This card can only be placed
on the field by the effect of "The First Sarcophagus".
|
|
AST-100
|
The Second Sarcophagus
|
Continuous
|
|
SPELL
|
|
|
|
C
|
04081094
|
This card can only be placed
on the field by the effect of "The First Sarcophagus".
|
|
AST-101
|
The
First Sarcophagus
|
Continuous
|
|
TRAP
|
|
|
|
S
|
31076103
|
During each of your
opponent's End Phases, place 1 card face-up on your side of the field from
your hand or Deck in this order: "The Second Sarcophagus",
"The Third Sarcophagus". If 1 Sarcophagus card is removed from
your side of the field, all of them on your side of the field are sent to
the Graveyard. When you have all 3 Sarcophagus cards on your side of the
field, send all Sarcophagus cards on your side of the field to the
Graveyard to Special Summon 1 "Spirit of the Pharaoh" from your
hand or Deck.
|
|
AST-102
|
Dora of Fate
|
Normal
|
|
TRAP
|
|
|
|
C
|
67464807
|
You can only activate this
card during your opponent's turn. Select 1 face-up monster on your
opponent's side of the field. When you successfully Normal Summon a
monster that is 1 Level lower than the selected monster during your next
turn, inflict damage to your opponent's Life Points equal to the Level of
the selected monster X 500 points.
|
|
AST-103
|
Judgement of the Desert
|
Continuous
|
|
TRAP
|
|
|
|
C
|
04869446
|
The Battle Positions of
face-up monsters that are flipped face-up after activation of this card
cannot be changed.
|
|
AST-104
|
Human-Wave Tactics
|
Continuous
|
|
TRAP
|
|
|
|
C
|
30353551
|
During the End Phase of each
turn, select a number of Level 2 or lower Normal Monsters from your Deck
equal to the number of your Level 2 or lower Normal Monsters destroyed as
a result of battle during that turn, and Special Summon them to your side
of the field. The Deck is then shuffled.
|
|
AST-105
|
Curse
of Anubis
|
Normal
|
|
TRAP
|
|
|
|
U
|
66742250
|
All face-up Effect Monsters
on the field are changed to Defense Position. During the turn this card is
activated, the original DEF of those Effect Monsters becomes 0 and their
Battle Positions cannot be changed.
|
|
AST-106
|
Desert Sunlight
|
Normal
|
|
TRAP
|
|
|
|
C
|
93747864
|
All monsters on your side of
the field are changed to face-up Defense Position.
|
|
AST-107
|
Des
Counterblow
|
Continuous
|
|
TRAP
|
|
|
|
S
|
39131963
|
Destroy any monster that
inflicts Battle Damage to a player's Life Points by attacking directly.
|
|
AST-108
|
Labyrinth of Nightmare
|
Continuous
|
|
TRAP
|
|
|
|
C
|
66526672
|
During the End Phase of each
turn, change the Battle Positions of all face-up monsters on the turn
player' side of the field.
|
|
AST-109
|
Soul Resurrection
|
Continuous
|
|
TRAP
|
|
|
|
R
|
92924317
|
Special Summon 1 Normal
Monster from your Graveyard in Defense Position. When this card is removed
from the field, the monster is destroyed. When the monster is destroyed,
this card is also destroyed.
|
|
AST-110
|
Order to Smash
|
Normal
|
|
TRAP
|
|
|
|
C
|
39019325
|
Select 1 face-up Level 2 or
lower Normal Monster (except a Token) on your side of the field when you
activate this card. When this card resolves, you can offer the selected
Normal Monster as a Tribute and destroy 1 or 2 Spell or Trap Cards on your
opponent's side of the field.
|
|
AST-111
|
Mazera
DeVille
|
Fiend
|
Effect
|
DARK
|
8
|
2800
|
2300
|
Sec
|
06133894
|
This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except by offering 1
face-up "Warrior of Zera" on your side of the field as a Tribute
while "Pandemonium" is on the field. If "Pandemonium"
is on your side of the field when you Special Summon this card
successfully, your opponent discards 3 random cards from his/her hand.
|