Yu-Gi-Oh! Ancient Sanctuary Card List and Spoiler

#

Name

Type

Other

Attribute

L

A

D

Rarity

ID #

Text

AST-000

The End of Anubis

Fiend

Effect

DARK

6

2500

0

Sec

65403020

While this card is face-up on the Field, all Spell, Trap, and Monster Effects that target cards in the Graveyard or activate in the Graveyard are negated.

AST-001

Gogiga Gagagigo

Reptile

WATER

8

2950

2800

C

39674352

His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self…

AST-002

Warrior of Zera

Warrior

EARTH

4

1600

1600

C

66073051

A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.

AST-003

Sealmaster Meisei

Spellcaster

DARK

3

1100

900

R

02468169

One of the few people who have a good command of Talismans. His history is a mystery.

AST-004

Mystical Shine Ball

Fairy

LIGHT

4

500

500

C

39552864

A soul of light covered by mystical shine. When you see its beautiful shape, your dreams will come true.

AST-005

Metal Armored Bug

Insect

EARTH

8

2800

1500

C

65957473

A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.

AST-006

The Agent of Judgment - Saturn

Fairy

Effect

LIGHT

6

2400

0

U

91345518

If your Life Points are higher than your opponent's Life Points, activate this card's effect by offering this card as a Tribute from your side of the field. Inflict damage to your opponent's Life Points equal to the difference between you and your opponent's Life Points. If "The Sanctuary in the Sky" in not on your side of the field, this effect is not applied. When you activate this effect, you cannot conduct your Battle Phase this turn.

AST-007

The Agent of Wisdom - Mercury

Fairy

Effect

LIGHT

4

0

1700

R

38730226

When you have no cards in your hand during your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase.

AST-008

The Agent of Creation - Venus

Fairy

Effect

LIGHT

3

1600

0

R

64734921

Pay 500 Life Points to select 1 "Mystical Shine Ball" from your hand or Deck and Special Summon it to your side of the field.

AST-009

The Agent of Force - Mars

Fairy

Effect

LIGHT

3

0

0

S

91123920

This card is unaffected by any Spell Cards. If there is "The Sanctuary in the Sky" on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points.

AST-010

The Unhappy Girl

Spellcaster

Effect

LIGHT

2

400

300

C

27618634

As long as this card remains face-up on the field, this card is not destroyed as a result of battle at any time, although damage calculation is applied normally. A monster that battles with this card cannot change its Battle Position or attack as long as this card remains face-up in Attack Position on the field.

AST-011

Soul-Absorbing Bone Tower

Zombie

Effect

DARK

3

400

1500

R

63012333

This card cannot be attacked if there is another Zombie-Type monster on your side of the field. Each time a Zombie-Type monster is Special Summoned successfully, send 2 cards from the top of your opponent's Deck to the Graveyard.

AST-012

The Kick Man

Zombie

Effect

DARK

3

1300

300

C

90407382

When this card is Special Summoned successfully, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.

AST-013

Vampire Lady

Zombie

Effect

DARK

4

1550

1550

C

26495084

Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard.

AST-014

Stone Statue of the Aztecs

Rock

Effect

EARTH

4

300

2000

S

31812496

Any Battle Damage your opponent takes when he/she attacks this monster is doubled.

AST-015

Rocket Jumper

Rock

Effect

EARTH

3

1000

800

C

53890795

If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.

AST-016

Avatar of the Pot

Rock

Effect

EARTH

3

1200

1300

R

99284890

Send 1 "Pot of Greed" from your hand to the Graveyard to draw 3 cards from your Deck.

AST-017

Legendary Jujitsu Master

Rock

Effect

EARTH

3

1300

1800

C

25773409

A monster that battle with this Defense Position card is returned to the top of the owner's Deck at the end of the Damage Step.

AST-018

Gear Golem the Moving Fortress

Machine

Effect

EARTH

4

800

2200

U

30190809

Pay 800 Life Points. During this turn, this card can attack your opponent's Life Points directly.

AST-019

KA-2 Des Scissors

Machine

Effect

DARK

4

1000

1000

C

52768103

When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster X 500 points.

AST-020

Needle Burrower

Machine

Effect

DARK

5

1700

1700

S

98162242

When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster X 500 points.

AST-021

Sonic Jammer

Machine

Effect

WIND

2

350

650

C

84550200

FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.

AST-022

Blowback Dragon

Machine

Effect

DARK

6

2300

1200

U

25551951

Toss a coin 3 times. If at least 2 of the results are Heads, select 1 card on your opponent's side of the field and destroy it. This effect can only be used once per turn during your Main Phase.

AST-023

Zaborg the Thunder Monarch

Thunder

Effect

LIGHT

5

2400

1000

S

51945556

When this card is Tribute Summoned successfully, destroy 1 monster on the field.

AST-024

Atomic Firefly

Insect

Effect

LIGHT

1

100

200

C

87340664

When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.

AST-025

Mermaid Knight

Aqua

Effect

WATER

4

1500

700

C

24435369

As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.

AST-026

Piranha Army

Fish

Effect

WATER

2

800

200

C

50823978

When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from his/her Deck, and adds it to his/her hand after showing it to the opponent. The Decks are then shuffled.

AST-027

Two Thousand Needles

Beast

Effect

EARTH

5

2000

1800

C

83228073

When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster.

AST-028

Disc Fighter

Warrior

Effect

EARTH

4

1000

1000

C

19612721

If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.

AST-029

Arcane Archer of the Forest

Warrior

Effect

EARTH

3

900

1400

C

55001420

This card cannot be attacked if there is a Plant-Type monster on your side of the field. Offer 1 Plant-Type monster on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field.

AST-030

Lady Ninja Yae

Warrior

Effect

WIND

3

1100

200

C

82005435

Discard 1 WIND monster from your hand to the Graveyard. Return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.

AST-031

Goblin King

Fiend

Effect

DARK

1

0

0

C

18590133

This card cannot be attacked if there is another Fiend-Type monster on your side of the field. The ATK and DEF of this card become the number of Fiend-Type monsters on the field (excluding this card) X 1000 points.

AST-032

Solar Flare Dragon

Pyro

Effect

FIRE

4

1500

1000

C

45985838

This card cannot be attacked if there is another Pyro-Type monster on your side of the field. This card inflicts 500 points of damage to your opponent's Life Points during the End Phase of your turn.

AST-033

White Magician Pikeru

Spellcaster

Effect

LIGHT

2

1200

0

C

81383947

During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.

AST-034

Archlord Zerato

Fairy

Effect

LIGHT

8

2800

2300

U

18378582

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zerra" on your side of the field as a Tribute while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, discard 1 LIGHT Monster Card from your hand to the Graveyard to destroy all monsters on your opponent's side of the field.

AST-035

Opti-Camaflauge Armor

Equip

SPELL

C

44762290

This card can only be equipped to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.

AST-036

Mystic Wok

Quick

SPELL

C

80161395

Offer 1 monster on your side of the field as a Tribute. Select the ATK or DEF of the Tributed monster, and increase your Life Points by the same amount.

AST-037

Enemy Controller

Quick

SPELL

U

98045062

Select and activate 1 of the following effects: -Change the Battle Position of 1 face-up monster on your opponent's side of the field; -Offer 1 monster on your side of the field as a Tribute. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.

AST-038

Burst Stream of Destruction

Normal

SPELL

U

17655904

You can only activate this card when there is a face-up "Blue-Eyes White Dragon" on your side of the field. Destroy all monsters on your opponent's side of the field. "Blue-Eyes White Dragon" cannot attack during the turn you activate this card.

AST-039

Monster Gate

Normal

SPELL

C

43040603

Offer 1 monster on your side of the field as a Tribute. Pick up cards from your Deck until you pick up a monster that can be Normal Summoned, and Special Summon it. Send any other cards picked up to the Graveyard.

AST-040

Amplifier

Equip

SPELL

S

00303660

This card can only be equipped to "Jinzo". As long as this card is equipped, the effect of Trap Cards controlled by the equipped monster's controller are not negated by the effect of the equipped monster. When this card is removed from the field, the equipped monster is destroyed. This card's activation and effect cannot be negated by any other card.

AST-041

Weapon Change

Continuous

SPELL

C

10035717

You can pay 700 Life Points only once per turn during your Standby Phase to activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster on your side of the field until the end of your opponent's next End Phase. When this card is destroyed, the effect is negated.

AST-042

The Sanctuary in the Sky

Field

SPELL

S

56433456

Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0.

AST-043

Earthquake

Normal

SPELL

C

82828051

All face-up monsters on the field are changed to Defense Position.

AST-044

Talisman of Trap Sealing

Continuous

SPELL

R

19312169

You can only activate this card when there is a face-up "Sealmaster Meisei" on your side of the field. As long as this card remains face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card.

AST-045

Goblin Thief

Normal

SPELL

C

45311864

Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points.

AST-046

Backfire

Continuous

TRAP

C

82705573

When a FIRE monster on your side of the field is destroyed and sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points.

AST-047

Micro-Ray

Normal

TRAP

C

18190572

The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase.

AST-048

Light of Judgment

Normal

TRAP

C

44595286

Activate this card by discarding 1 LIGHT Monster Card from your hand to the Graveyard while "The Sanctuary in the Sky" is on the field. Select 1 card on the field controlled by your opponent or 1 card in your opponent's hand, and send it to the Graveyard.

AST-049

Talisman of Spell Sealing

Continuous

TRAP

R

71983925

You can only activate this card when there is a face-up "Sealmaster Meisei" on your side of the field. As long as this card remains face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card.

AST-050

Wall of Revealing Light

Continuous

TRAP

C

17078030

When you activate this card, pay any multiple of 1000 Life Points. None of your opponent's monsters with an ATK equal to or less than the Life Points you paid can attack.

AST-051

Solar Ray

Normal

TRAP

C

44472639

Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.

AST-052

Ninjitsu Art of Transformation

Continuous

TRAP

C

70861343

Activate this card by offering 1 face-up monster on your side of the field that includes "Ninja" in its card name as a Tribute. Special Summon 1 Beast-Type, Winged Beast-Type, or Insect-Type monster with a Level equal to or less than the Level of the selected card + 3 from your hand or Deck to your side of the field. When this card is removed from your side of the field, destroy the monster.

AST-053

Beckoning Light

Normal

TRAP

C

16255442

Discard all the cards in your hand to the Graveyard, then select a number of LIGHT monsters from your Graveyard equal to the number of cards you discarded, and add them to your hand.

AST-054

Draining Shield

Normal

TRAP

R

43250041

Negate the attack of 1 of your opponent's monsters and increase your Life Points by an amount equal to the attacking monster's ATK.

AST-055

Armor Break

Counter

TRAP

C

79649195

Negate the activation of an Equip Spell card and destroy it.

AST-056

Gigobyte

Reptile

WATER

1

350

300

C

53776525

He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil…

AST-057

Mokey Mokey

Fairy

LIGHT

1

300

100

C

27288416

An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.

AST-058

Kozaky

Fiend

DARK

1

400

400

C

99171160

A workaholic fiend who devoted everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.

AST-059

Fiend Scorpion

Insect

EARTH

2

900

200

C

26566878

A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.

AST-060

Pharaoh's Servant

Zombie

DARK

2

900

0

C

52550973

An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waiver.

AST-061

Pharonic Protector

Zombie

EARTH

2

900

0

C

89959682

The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.

AST-062

Spirit of the Pharaoh

Zombie

Effect

LIGHT

6

2500

2000

U

25343280

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "The First Sarcophagus". When this card is Special Summoned successfully, you can Special Summon up to 4 Level 2 or Lower Zombie-Type monsters from your Graveyard.

AST-063

Theban Nightmare

Fiend

Effect

LIGHT

4

1500

500

R

51838385

While there are no cards in the hand and in the Spell & Trap Card Zone of this card's controller, increase the ATK of this card by 1500 points.

AST-064

Aswan Apparition

Fiend

Effect

DARK

3

500

500

C

88236094

When this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap or Spell Card from your Graveyard to the top of your Deck.

AST-065

Protector the the Sanctuary

Fiend

Effect

EARTH

4

1100

1900

C

24221739

As long as this card remains face-up on the field, your opponent cannot draw a card(s) except during Draw Phases.

AST-066

Nubian Guard

Warrior

Effect

FIRE

2

500

500

C

51616747

When this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck.

AST-067

Legacy Hunter

Warrior

Effect

EARTH

4

1000

1500

S

87010442

When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from his/her hand to his/her Deck. His/her Deck is then shuffled.

AST-068

Desertapir

Beast

Effect

EARTH

3

900

300

C

13409151

FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir".

AST-069

Sand Gambler

Spellcaster

Effect

LIGHT

3

300

1600

C

50593156

Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. This effect can only be used once per turn during your Main Phase.

AST-070

3-Hump Lacooda

Beast

Effect

EARTH

3

500

1500

C

86988864

If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, offer 2 of them as Tributes to draw 3 cards.

AST-071

Ghost Knight of Jackal

Beast-Warrior

Effect

EARTH

5

1700

1600

U

13386503

You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this monster as a result of battle to your side of the field in face-up Defense Position

AST-072

Absorbing Kid From the Sky

Fairy

Effect

LIGHT

4

1300

1000

C

49771608

When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster X 300 points.

AST-073

Elephant Statue of Blessing

Rock

Effect

EARTH

3

1500

0

C

85166216

When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, increase your Life Points by 2000 points.

AST-074

Elephant Statue of Disaster

Rock

Effect

EARTH

3

1500

0

C

12160911

When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 2000 points of damage to your opponent's Life Points.

AST-075

Spirit Caller

Spellcaster

Effect

LIGHT

3

1000

1000

C

48659020

FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.

AST-076

Emissary of the Afterlife

Fiend

Effect

DARK

4

1600

600

S

75043725

When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from his/her Deck, and adds it to his/her hand after showing it to the opponent. The Decks are then shuffled.

AST-077

Grave Protector

Fiend

Effect

DARK

4

0

2000

R

11448373

As long as this card remains face-up on the field, monsters that are destroyed as a result of battle are returned to the owner's Deck instead of being sent to the Graveyard. The Deck is then shuffled

AST-078

Double Coston

Zombie

Effect

DARK

4

1700

1650

R

44436472

If you Tribute Summon a DARK monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.

AST-079

Regenerating Mummy

Zombie

Effect

DARK

4

1800

1500

C

70821187

When this card is sent directly from your hand to the Graveyard by an effect controlled by your opponent, return this card from the Graveyard to your hand.

AST-080

Night Assailant

Fiend

Effect

DARK

3

200

500

C

16226786

FLIP: Select 1 monster on your opponent's side of the field and destroy it. When this card is sent directly from your hand to the Graveyard, return 1 Flip Effect Monster from your Graveyard to your hand.

AST-081

Man-Thro' Tro'

Beast-Warrior

Effect

EARTH

4

1000

1000

C

43714890

Offer 1 Normal Monster (except a Token) on your side of the field as a Tribute to inflict 800 points of damage to your opponent's Life Points.

AST-082

King of the Swamp

Aqua

Effect

WATER

3

500

1100

R

79109599

You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerisation" Spell Card from your Deck to your hand. The Deck is then shuffled.

AST-083

Emissary of the Oasis

Spellcaster

Effect

LIGHT

3

600

400

C

06103294

As long as a face-up Level 3 or lower Normal Monster remains on your side of the field, your opponent cannot select this card as an attack target. As long as this card remains on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.

AST-084

Special Hurricane

Normal

SPELL

R

53698242

Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.

AST-085

Order to Charge

Quick

SPELL

C

78986941

Select 1 face-up Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, offer the selected Normal Monster as a Tribute and destroy 1 monster on your opponent's side of the field.

AST-086

Sword of the Soul Eater

Equip

SPELL

C

05371656

You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, offer all Normal Monsters (except Tokens) on your side of the field, except this equipped monster, as Tributes. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you offered as a Tribute.

AST-087

Dust Barrier

Continuous

SPELL

C

31476755

Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.

AST-088

Soul Reversal

Quick

SPELL

C

78864369

Return 1 Flip Effect Monster from your Graveyard to the top of your Deck.

AST-089

Spell Economics

Continuous

SPELL

R

04259068

You do not have to pay any Life Points to activate a Spell Card.

AST-090

Blessings of the Nile

Continuous

SPELL

C

30653113

Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.

AST-091

7

Continuous

SPELL

C

67048711

When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.

AST-092

Level Limit - Area B

Continuous

SPELL

C

03136426

All face-up Level 4 or higher monsters on the field are changed to Defense Position and remain in Defense Position as long as this card is active.

AST-093

Enchanting Fitting Room

Normal

SPELL

C

30531525

Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon the Level 3 or lower Normal Monsters among the picked-up cards to your side of the field. Return all the other cards to your Deck and the Deck is then shuffled.

AST-094

The Law of the Normal

Normal

SPELL

C

66926224

You can only activate this card when there are 5 face-up Level 2 or Lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.

AST-095

Dark Magic Attack

Normal

SPELL

U

02314238

You can only activate this card when there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field.

AST-096

Delta Attacker

Normal

SPELL

C

39719977

You can only activate this card when there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points Directly during the turn this card is activated.

AST-097

Thousand Energy

Normal

SPELL

R

05703682

Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.

AST-098

Triangle Power

Normal

SPELL

R

32298781

Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.

AST-099

The Third Sarcophagus

Continuous

SPELL

C

78697395

This card can only be placed on the field by the effect of "The First Sarcophagus".

AST-100

The Second Sarcophagus

Continuous

SPELL

C

04081094

This card can only be placed on the field by the effect of "The First Sarcophagus".

AST-101

The First Sarcophagus

Continuous

TRAP

S

31076103

During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: "The Second Sarcophagus", "The Third Sarcophagus". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the Graveyard. When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the Graveyard to Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck.

AST-102

Dora of Fate

Normal

TRAP

C

67464807

You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you successfully Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster X 500 points.

AST-103

Judgement of the Desert

Continuous

TRAP

C

04869446

The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed.

AST-104

Human-Wave Tactics

Continuous

TRAP

C

30353551

During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled.

AST-105

Curse of Anubis

Normal

TRAP

U

66742250

All face-up Effect Monsters on the field are changed to Defense Position. During the turn this card is activated, the original DEF of those Effect Monsters becomes 0 and their Battle Positions cannot be changed.

AST-106

Desert Sunlight

Normal

TRAP

C

93747864

All monsters on your side of the field are changed to face-up Defense Position.

AST-107

Des Counterblow

Continuous

TRAP

S

39131963

Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.

AST-108

Labyrinth of Nightmare

Continuous

TRAP

C

66526672

During the End Phase of each turn, change the Battle Positions of all face-up monsters on the turn player' side of the field.

AST-109

Soul Resurrection

Continuous

TRAP

R

92924317

Special Summon 1 Normal Monster from your Graveyard in Defense Position. When this card is removed from the field, the monster is destroyed. When the monster is destroyed, this card is also destroyed.

AST-110

Order to Smash

Normal

TRAP

C

39019325

Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can offer the selected Normal Monster as a Tribute and destroy 1 or 2 Spell or Trap Cards on your opponent's side of the field.

AST-111

Mazera DeVille

Fiend

Effect

DARK

8

2800

2300

Sec

06133894

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card successfully, your opponent discards 3 random cards from his/her hand.

 

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