70 - Loopz (Audiogenic)
An under-rated puzzle game, Loopz has you connecting shapes. It's quite perpetual, in the same essence that Tetris is (i.e. there's no real defined goal). There's more than enough game here for anyone remotely interested in puzzles.
Furthermore there are other variations of the main game which are legitimate alternatives as opposed to afterthoughts designed to 'add value'. Loopz is a great way for releasing stress and deserving of an entry in the TRB Top100
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69 - Robocop (Ocean)
One of the truly greatest best-selling Speccy games, Robocop is an excellent game. The format did ensure that almost all film licenses were 'men shooting things' type games but that's not Robocop's fault. From the beginning (when Robo reads out his directives in true digiSpeccySpeak[tm] ) until you complete the game, you're hooked.
Okay, so the ED209 level is a bit rubbish. Even the puzzle section is worth playing and fits in with the license. Nothing can take away the feeling of excitement playing this tin man for the first time. The game itself? You walk around shooting people. Natch.
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68 - Klax (Domark)
Klax is another game which you requires your attention. As an arcade conversion, Klax has been designed to thrill. And that it does.
Connect like coloured tiles together to progress further into the game; it's surprisingly addictive. An objective-based puzzler, Klax has you following differing criteria in each level. This gives Klax an edge over some other puzzle games.
Extremely accessible, simple rules to follow and a game you can play for hours without getting bored - that's Klax.
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67 - Shadow Dancer (U.S. Gold)
Apparently this is the sequel to a game I never played (Shinobi) and an arcade conversion produced quite late on in the Speccy's commercial life.
The game is the usual left/right scrolling BEU fare, augmented by your character having a dog (or a white wolf) as a helper. As a gimmick, this works reasonably well. Whilst Shadow Dancer is generally 'typical' of the genre, it's supremely playable, graphically impressive and genuinely fun to play. Even the multi-load feels inobtrusive.
Definitely a high point in U.S.Gold's Spectrum game library and one you'll be playing and playing until you complete it.
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66 - Plotting (Ocean)
Another puzzle game, Plotting requires more thinking that you'd expect. It seems simple enough - get your potato to aim a box which has the same pattern on it at another one. The number of boxes will decrease the more you hit until you reach your target number.
Plotting makes an excellent Speccy game. it's clear to view pleasant to listen to (via the 128K AY chip) and the learning curve is spot on. Completely surreal, yet that's part of it's charm.
Bouncing patterned boxes off walls has never been so much fun.
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65 - CJ's Elephant Antics (Codemasters)
Big. Bouncy. Loud. Occasionally annoying. And that's just the music. CJ's Elephant Antics is a fantastic example of how budget games should be. It's colourful, the scrolling's a bit dodgy but we're talking about a game which cost £2.99 here.
CJ's is a wonderful platform romp, shamelessly 'borrowing' ideas from New Zealand Story to great effect. It's easy to play, not so easy to stop. You've got massive levels to explore, end of level baddies to fight and collectables to pick up.
And you're a bomb-wielding elephant - what more do you want?
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64 - Mag Max (Imagine)
About as old as Nemesis, Mag Max is a tough SEU. It's unique selling point is that instead of collecting powerups, you collect robot body parts. Yes, really!
As a SEU, it's got all the right elements; excellent collision detection, enemies all around and the way you control your craft is spot on. It is an acquired taste and one which I thoroughly enjoy.
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63 - Alien Storm (U.S. Gold)
Similar in basic structure to Golden Axe, Alien Storm is a great arcade conversion (especially in 128K mode). Despite it being a straightforward action game (part BEU, part SEU) you get a lot out of it.
There are plenty of levels, different and basically odd enemies to fight (all superbly drawn like the rest of the game) and the presentation is excellent.
Don't expect thought provoking, life-changing entertainment. You will get arcade entertainment without the need for supplies of 10ps. Alien Storm is fun with a capital F.
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62 - Gauntlet 2 (U.S. Gold)
The update to the arcade smash, G2 plays just as well now as it did back in the 80s. The only point in playing G2 is to see how far you can progress. There's also the camaraderie whilst playing; Gauntlet is a social game. And a damn good one at that. "Don't shoot me!", "this way you elven idiot", "HA! Now you're IT" are amongst the phrases I have used when playing Gauntlet 2.
And because no two games of Gauntlet are ever the same, you know you're not going to get bored. This sequel is by far a superior game compared to more recent attempts with the name 'Gauntlet' attached to it ..
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61 - Bubble Bobble (Firebird)
The start of a long-running franchise, Bubble Bobble began as a static-screen platform game. And what a game! Despite the dinosaurs looking a bit sad on the Speccy version, this is a game which has converted well.
Cute without being sickly, BB has you (and a friend) jumping around, defeating baddies and blowing lots of bubbles. It's a largely surreal affair yet you keep on wanting to play. And play. And play....
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