Fayre 1102

Rain, rain, and more rain. Albion certainly lived up to its reputation on Friday and Sunday.

Everyone was gathered for the Fayre of Albion, a nice bit of relaxation in a safe part of the world so we could get our breath back before getting back to the wars. We were also hoping it would give us a chance to socialise a little and maybe make a few contacts for employment opportunities. Each nation was given its own site within the camp area. The mercenary camp was split into two due to the number of mercenary companies present: the Lion Azure, the Merchant Militia, the Black Company, the Zen Genpo Kai, the Temple of Darkness / Severed Ed, and the Acoatl were all present, there could have been more whose names escape me.

There were quite a lot of rules to follow in Albion, most revolving around not killing one another off and the rest to do with state security (for example mentioning how bad the weather is is considered subversive). One of the rules was that we had to pay to register for permission to forage so off we duly went to register. While we waiting to register the gods of Albion showed up to have a small word regarding their followers' behaviour at Odessa. This turned into a long series of lectures and a removal of some of the Lion leaders' powers until they follow their gods' edicts better.

We spent quite a while catching up with our friends in the Merchant Militia, as once more we were camped right next to them. As they didn't have a command tent both groups spent quite a lot of the time in ours.

The factions had a meeting to decide how to treat the Gryphons as they had no leader and effectively no land due to Lyonesse sealing its borders after the fall of Estragales. Although there was a discussion on declaring them no longer a faction in the end they were deemed to be a faction in exile.

In the evenings and nights it seemed there were almost constant attacks somewhere in the camp. There was quite a lot of undead (especially death knights that seemed to be targeting specific groups) and cultists which meant everyone had to be on their guard at all times. We had a bit of a moment when Kyle was paralysed by some creature that was wandering about, but it wore off soon enough.

We aided in the capture of a greenskin scout when he tried to escape the Gryphons that were hunting him by ducking into the mercenary camp. Unfortunately for him he decided to do this during archery practice while the company was on alert.

The archery tournament went pretty well for us, Kyle lost in the final round to teamwork from two members of Pluvium Mortalis, a unit we fought alongside at Renewal 1101 and Odessa. We heard quite a few positive comments about the quality of archers (and arrows) in the company.

Lord Elsin had somehow managed to return from his trip through a portal after a blood hag and was voted LG of the Gryphons.

Things were also going badly for the Fir Cruthen in Erin, their totem spirits were suffering the true death. High king Connel Ap Connor sacrificed himself to send his power to his totem to aid Erin. He was given a very moving farewell at his wake.

A raiding party of Fir Cruthen and Gryphons was sent into Erin using a Greenskin portal but they were unsure how (or when) they could return.

 

Fayre 1102 Piccies

There's still not many piccies - must remember to use the camera.

command tent.jpg (146976 bytes) rainy tent.jpg (148422 bytes) merc camp.jpg (119269 bytes) merc entrance.jpg (146591 bytes)
The Lion Azure command tent, now with added colour to the walls and the banners of the Lion Azure and the Merchant Militia 
Sealed up for the rain (it helped a little)
General view of mercenary camp A
Our main gate, it might have been wet, but it was beautiful too

 

Lion Azure Roll - Fayre 1102

Name

Role

Notes

Kyle McLennan  Scout Messenger / Archer
Rosalie Alchemist Gypsy
Culhan Priest  Archer
Brother Terrance Scribe  
Yu Warrior  Had to retire due to non-combat injuries
Tomas Alchemist  

 

Crusade 1102

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