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Game Info Developer
: Gizmondo Studios Manchester
Publisher : Gizmondo Eur Ltd
Bluetooth/GPRS: No / No
GPS: No |
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Game Brief / Options The
main game is only split into two areas, 'arcade' and 'quick rally', the
latter is self explanatory, but in the arcade mode the basic aim is to
complete set courses against the time to carry on to the next stages.
Each of the 10 courses is split into 4 stages, complete all 4
stages and you will move onto the next course....sounds simple, but
considering each stage takes around 2-4 minutes and you must complete
all 4 without a save ability, then its a little tougher than you would imagine.
The game carries 8 officially licensed rally cars each
with their own unique handling characteristics and you certainly notice
the difference each car has and will soon pick out a favourite to practice
with.
The game itself has plenty of stages and courses to
last, its just getting to them which may cause a few headaches. |
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Graphics / Presentation
Graphics are the best yet for the Gizmondo, not too hard a feat I'm sure
you're agree but nonetheless they are cracking for a handheld game.
Speed wise at an estimate i would say the
frame-rate is in-between 20-25 fps which is decent enough although a
little slowdown now and again occurs but nothing major at all and wont
interfere with your racing.
Different camera views are available ala the console
versions, such as on the bonnet or flat on the tarmac, both increase the
frame rate a little, but you're probably settle for the behind the car
view as standard especially with the controls being so sensitive.
After each stage there is a nice replay that shows your
previous run and looks great shown from various changing angles that
really show off the power of the Gizmondo.
The only grumble I have about the graphics is the tree's
have a bit of jaggieness to them, but you won't notice this too much as
you play the game, though to be fair other points such as broken polygons
and glitches are a thing of the past in this game, if you've played
Stuntcar Extreme before you will know what I'm on about and this certainly
doesn't happen here.
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Music / Sound Effects The
game doesn't disappoint in this department either, with the music being
provided by Paul Oakenfold and sounding great through the Gizmondo's
speaker.
In-game sound effects are top notch as well with the
engine and skidding effects all adding to the experience, other effects
such as the creaking off the car as it rebounds off a tree or railing is
noteworthy of being particularly good.
Other little sound effects you may hear as you go around
the courses are bird twittering and sea-gulls squawking as you skid around
close to the sea.
The stages themselves all have pace notes read out to
you during the stage, although realistic and sound good, they do little to
help as sometimes they are a corner or two ahead and you are still
concentrating on getting around the previous corner intact.
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Availability
Release UK
: 11th July 2005
/ £29.99
Release North America:
22nd October 2005 / $39.99
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Playability / Controls
This is always a major factor in any game,
and in RBR its a mixed bag of thoughts towards it.
Controlling the car is a bit like walking
along a wall expecting to fall off at any moment, by that I mean you feel
like you're on the edge of seat every time you start your engine, which
for some people may well be all well and good, but I suspect for a lot of
people it will get on your nerves that even the slightest mistake will end
your go.
Which brings me on to the difficulty level
of this game...its HARD, not in a time sense, but in the sense that if you
make a mistake and clip a lamppost of tree then 9/10 your race will be
over, another reason why you will be tense playing this game.
Its certainly going to be too hard for
anyone under roughly the age of 10, so don't go buying this expecting your
son to fly around the corners with no problems, it ain't gonna happen!
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Marks For:
- Great graphics & sound.
- Feels like a proper console game.
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Overall: A bit of a let down
as this was one of the biggest license games in the first 4 months of the
Gizmondo's release.
Graphics and sound are both stunning for a
handheld game, with the controls being slightly easier after a few solid
practice sessions.
Although its a good game it doesn't
deserve to win our gold award due to difficulty and control Issues, but still is up there
for the time being, as one of the best
games available for your Gizmondo.
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Marks Against:
- Hard for beginners
- Control system not quite up to
scratch.
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