Game Info

Developer : Gizmondo Studios Manchester

Publisher : Gizmondo Eur Ltd

 

Bluetooth/GPRS: No / No

GPS: No

 
Game Brief / Options

The main game is only split into two areas, 'arcade' and 'quick rally', the latter is self explanatory, but in the arcade mode the basic aim is to complete set courses against the time to carry on to the next stages.

Each of the 10 courses is split into 4 stages, complete all 4 stages and you will move onto the next course....sounds simple, but considering each stage takes around 2-4 minutes and you must complete all 4 without a save ability, then its a little tougher than you would imagine.

The game carries 8 officially licensed rally cars each with their own unique handling characteristics and you certainly notice the difference each car has and will soon pick out a favourite to practice with.

The game itself has plenty of stages and courses to last, its just getting to them which may cause a few headaches.

  Screenshots

 
Graphics / Presentation

Graphics are the best yet for the Gizmondo, not too hard a feat I'm sure you're agree but nonetheless they are cracking for a handheld game.

Speed wise at an estimate i would say the frame-rate is in-between 20-25 fps which is decent enough although a little slowdown now and again occurs but nothing major at all and wont interfere with your racing.

Different camera views are available ala the console versions, such as on the bonnet or flat on the tarmac, both increase the frame rate a little, but you're probably settle for the behind the car view as standard especially with the controls being so sensitive.

After each stage there is a nice replay that shows your previous run and looks great shown from various changing angles that really show off the power of the Gizmondo.

The only grumble I have about the graphics is the tree's have a bit of jaggieness to them, but you won't notice this too much as you play the game, though to be fair other points such as broken polygons and glitches are a thing of the past in this game, if you've played Stuntcar Extreme before you will know what I'm on about and this certainly doesn't happen here.

  Video

There is not a video currently available.

Music

There is not a mp3 track currently available.

 
Music / Sound Effects

The game doesn't disappoint in this department either, with the music being provided by Paul Oakenfold and sounding great through the Gizmondo's speaker.

In-game sound effects are top notch as well with the engine and skidding effects all adding to the experience, other effects such as the creaking off the car as it rebounds off a tree or railing is noteworthy of being particularly good.

Other little sound effects you may hear as you go around the courses are bird twittering and sea-gulls squawking as you skid around close to the sea.

The stages themselves all have pace notes read out to you during the stage, although realistic and sound good, they do little to help as sometimes they are a corner or two ahead and you are still concentrating on getting around the previous corner intact.

 

Availability

Release UK : 11th July 2005 / £29.99

 

Release North America: 22nd October 2005 / $39.99

 
Playability / Controls

This is always a major factor in any game, and in RBR its a mixed bag of thoughts towards it.

Controlling the car is a bit like walking along a wall expecting to fall off at any moment, by that I mean you feel like you're on the edge of seat every time you start your engine, which for some people may well be all well and good, but I suspect for a lot of people it will get on your nerves that even the slightest mistake will end your go.

Which brings me on to the difficulty level of this game...its HARD, not in a time sense, but in the sense that if you make a mistake and clip a lamppost of tree then 9/10 your race will be over, another reason why you will be tense playing this game.

Its certainly going to be too hard for anyone under roughly the age of 10, so don't go buying this expecting your son to fly around the corners with no problems, it ain't gonna happen!

Marks For:
  • Great graphics & sound.
  • Feels like a proper console game.
Overall:

A bit of a let down as this was one of the biggest license games in the first 4 months of the Gizmondo's release.

Graphics and sound are both stunning for a handheld game, with the controls being slightly easier after a few solid practice sessions.

Although its a good game it doesn't deserve to win our gold award due to difficulty and control Issues,  but still is up there for the time being, as one of the best games available for your Gizmondo.

Marks Against:
  • Hard for beginners
  • Control system not quite up to scratch.

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