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Game Info Developer
: Gizmondo Studios Manchester
Publisher : Gizmondo Studios
Bluetooth/GPRS: No / No
GPS: No |
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Game Brief / Options The
basis of this eighties conversion of C64 classic 'Proof Of Destruction' is
to blast your way through 100 levels of blasting mayhem collecting
power-ups while accumulating the highest score.
In-game options are few and far between,
but can be seen below;
Play Game - Start from level 1 and
shoot your way through 100 increasingly difficult levels or until all your
lives are gone.
Choose Level - Select any level you
have cleared in the main game, not much use or fun really as most levels
are the same with different wave patterns and enemies.
Options - As normal you can change
the sound and brightness levels here, along with vibration and save
options.
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Graphics / Presentation
The presentation in this game is pretty neat and colourful, nothing
amazing but you shouldn't expect a lot from a budget conversion of a C64
game from the 80's!
The first thing you will notice is how everything looks
very 'bold' from the lettering on the title to the numbering and sprites,
it has a nice solid feel to everything.
All in the sprites are rendered and animated nicely
again with a nice clean bold look, with bright colours, it's a nice little
looking game.
There's some nice little touches added as well, such as
when yours or an enemies ship blows up it blasts away sections of the grid
you play on, which regenerates as you play.
Ok, so the graphics don't do the Gizmondo any justice,
but from a budget game point of view then they do the job well enough and
they have a nice neat and colourful look to them, certainly not out of
place in this sort of game.
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Music / Sound Effects The
title track has a nice eighties trance beat theme to it with a thumping
bass sound that goes well with a game like this with constant action.
In-game effects are pretty much standard
but work well, more akin to Space Invaders and with several different
noises for gun fire and explosion it certainly doesn't sound repetitive
considering the amount of firepower going on in this game.
As with most Gizmondo games, if you play
with a pair of headphones the sound certainly sounds better with blasts
and explosions certainly having better clarity, though with a good
soundtrack, some people may prefer to turn the effects down a little to
hear more of the music.
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Availability
Release UK
: 5th August 2005 / £9.99
Release North America:
22nd October 2005 / $19.99
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Playability / Controls
Coming from the S.E.U family it's pretty safe
to say this has playability in abundance! Best described as fast and
furious, never lets up, so get in a comfortable position before playing!
This is the sort of game that you can
easily pull out and have 10-15 minutes on to pass the time, of course it's
simple to get into straight away and after a few goes it soon becomes
apparent that this is one addictive title, although once you complete the
100 levels, you may have to consider how many times you will return to
play.
The success in not only getting a high
score but also getting further into the game lies in getting the most
power-ups as soon as possible, having a shield and extra guns certainly
helps no end in surviving and keeping it going is the key, once you have
been killed you return to that level with no extra's at all, and returning
on a harder level without extra guns is no easy task!
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Marks For:
- Good Blasted Fun
- Budget Price
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Overall: Although a basic
game in itself, it's addictive, fun to play and will keep you playing for a
while at least, certainly with it's budget price its pushed the review score up
a little.
So if you like you games fast and furious or just fancy
a bit of blasting nostalgia then you can't go wrong with POD.

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Marks Against:
- Can Be Repetetive
- Sore Thumbs!
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