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Game Info
Developer
: Gizmondo Studios Texas
Publisher : Gizmondo Games

Bluetooth/GPRS: No / No
GPS: No |
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Game Brief / Options
"For Eons, the Arcane Department of
Heroic Defence (ADHD) has deployed its agents
throughout the Myth Worlds to
ensure the safety of their inhabitants. However,
something's gone wrong. The elder demon Cthulahoop is
attempting to take over the Myth worlds and enslave
the people.
In Hit and Myth, you're an
ADHD operative, and you must protect six of the Myth
Worlds. You can choose one of
four characters with which to take on Cthulahoop,
including bumbling knight Cadbury, hard-boiled
leprechaun Grimalkin, Squatch the Yeti and tough, sexy
pirate lass, Esmerelda.
Adventure game nuts will enjoy Hit and Myth, but
should keep their tongues firmly embedded in their
cheeks!"
The game options as with most Gizmondo games are
basic with sound, music, brightness options available, no In-game saving,
but the game saves your status after each level is completed.
Game Status
- Hit & Myth was not released commercially via retail outlets but
rather by one of the game's producers via online auction site, although
mostly bug free the game is missing a couple of levels that would have
featured if the game was completed.
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Graphics / Presentation A great intro to the game with
full speech and rendered stills introducing the background story nicely.
The game world itself is made up of textured polygons with normal
sprites for enemies ala Doom, the lighting on the levels is superb, the
light 'source' so to speak is you're character, so as you move around you
light up areas like a Christmas tree, which brings me nicely onto the feel
of the game.
The game itself has a very Christmassy feel to it with items like
presents, Tree's, Reindeer and Xmas Lights all littered around the levels!
Animation of your character is very smooth though maybe actually a few
frames less of animation would have made the game flow a bit faster, but
to sum up some of the best presentation in a Gizmondo game upto this point
which was a shame as what could have followed.
More screenshots below of this great
looking game.

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Music / Sound Effects Speech throughout the game,
though the game also contains the odd bit of swearing which is pretty
unnecessary in a game of this sort - hence the 12 rating the game would
have received if it had a retail release.
Sound effects are also good quality especially the footsteps effects
for walking around, while the different weapons all contain cartoony type
effects.
Music wise, the title screen music is great, with
a fantasy style tune and very good it is too, though the in-game music
doesn't live up to the aforementioned track. |
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Availability
Worldwide release via eBay:
13th April 2006
$65 / £35
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Playability / Controls
Hit & Myth is best described as a Gauntlet clone, although the controls
are more akin to Robotron or SmashTV.
Shooting baddies and objects to receive fuzzy orbs to replenish your
health and shield, collecting keys will enable entry to new sections of
the world.
Control wise all buttons are utilised, 'R' brings the world map up, 'L' is
your shield, the 4 main buttons each control direction of fire, while
pressing any direction twice quickly on the D-Pad will make your character
do a somersault out of the way. As mentioned above, fewer frames of
animation of your character would have helped speed things up but the game
plays well and is straightforward enough to get straight into the action.
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Marks For:
- Great graphics and presentation
- Innovative controls
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Overall: It's quite good fun while it lasts,
the great presentation throughout makes it feel like a very polished looking title.
Loading takes roughly 12-13 seconds to load a level up which is some of
the longest loading times on the Gizmondo, though the levels are fairly
big so you won't be waiting too much each play.
Overall, despite a few flaws the game has unique
charms of it's own to warrant playing through, though whether you would go
play through it all again after completing is another matter, a very good,
but not quite the AAA title we were hoping for.
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Marks Against:
- Low replay factor
- Long loading times
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