Gizmondo Quake - First true FPS for the Gizmondo!  

 

 

Updates

 

 

Downloaded XChips quake source to try and make it run from a folder so i could have my Dooms, Duke3D and Quake on 1 sd card using firefly's launcher. First problem was XChip was using EVC++ 4, I use EVC++ 3 2002 Edition, so lots of errors pop up, quick fix later, now back to EVC++ 3, then on to fix it up.

Job done, Thanks to my GX.DLL port, this runs at a good playable speed, the only problem i could find was saving the game takes a long time, you will think it has frozen, but it has not, just wait, but the save loads normal.

Found some bugs with full version of Quake, so here's a patched version, unzip it and overwrite files on your sd card.

Unzip the Quake.zip then copy the "Quake" Folder to SD Card (SD CARD\Quake), the autorun.exe with this zip is firefly's launcher, so if you already use it you don't need it, if you don't use it, then you need it, BLAH, BLAH, BLAH.
Put shareware or full game .pak files in SD CARD\QUAKE\ID1 Folder.

Credits:

Pocket PC Port By Dan East.
Gizmondo Port By XChip.
Gizmondo Report By TheReaper.

Have Fun

TheReaper

 

 


File Version: 0.062
File License: General License

Description:
A Quake Port By xchip.

Is playable but framerate is a little slow, great job porting originally, but the better optimised version is below.
 

QuakeGL

 

 


Another version of Quake, simply called QuakeGL and runs using opengl which uses the nvidia chip inside the Gizmondo also smoothing the textures and giving a faster framerate, is quite alot faster than the previous version above.

 

 

 

Screenshots

 

 

 

Install Guide

Copy the contents to your SD card's root directory respecting the directory structure of the zip file.
Get a pak0.pak.gz, you can find one in here: http://quake.pocketmatrix.com/pak0.pak.zip and copy it into /quake/ID1/
 

Game will probably come up with low memory, keep selecting items to free up memory, on the rare occasion it crashes, reboot Gizmondo, should work on second attempt.

If blue screen appears after exit of game, simply soft reset the Gizmondo.

 

 

 

Controls

D-pad to for 360 degree movement

FF- Strafe left, RW- Strafe right

Play- Fire weapon    Stop- Jump

L- Change weapon, R- Bring up menu

Quit via in-game menu.

 

 

 

email - Need to get in touch with some news or have a emulator or various homebrew items to post, please email using the link below. Email : Gizmondo Central (Homebrew)

 

Dedicated site for the Gizmondo Handheld, featuring all the Latest Gizmondo News along every Gizmondo game Previewed or Reviewed, or even discuss it all in the dedicated Gizmondo Forum, every new Gizmondo game announced here first. Dedicated site for the Gizmondo Handheld, featuring all the Latest Gizmondo News along every Gizmondo game Previewed or Reviewed, or even discuss it all in the dedicated Gizmondo Forum, every new Gizmondo game announced here. BIggest rival to Sony PSP and Nintendo DS. Gizmondo Central is an unofficial fan site and is not associated with Gizmondo Europe or Tiger Telematics. All original content is © GC Gizmondo Central 2004 - 2005. All reproduced and externally contributed content is © the original author. Gizmondo Central was designed to be viewed using the latest version of either Mozilla Firefox or Microsoft Internet Explorer with a screen resolution of 800 * 600 pixels or higher.