LISTER IS LOST.
Three million years from Earth he's marooned in a world created by his own psyche. For Lister it's the most dangerous place he could possibly be because he's completely happy.
Rimmer has a problem too. He's dead. But that's not the problem. Rimmer's problem is that he's trapped in a landscape controlled by his own subconscious. And Rimmer's subconscious doesn't like him one little bit.
Together with Cat, the best-dressed entity in all six known universes, and Kryten, a sanitation Mechanoid with a missing sanity chip, they are trapped in the ultimate computer game: Better Than Life. The zenith of computer-game technology, BTL transports you directly to a perfect world of your imagination, a world where you can enjoy fabulous wealth and unmitigated success.
It's the ideal game with only one drawback — it's so good, it will kill you.
THE GAME'S THE THING —
Life just couldn't have been better — or maybe it couldn't have gotten worse. Aboard the massive starship Red Dwarf, life was barely happening at all. Holly, the ship's computer, had gone from super genius to so dumb that even a talking Toaster could hold its own with him. And the only surviving human aboard, David Lister — along with the holographic Arnold Rimmer, Cat, the best-groomed entity in the universe, and the cleaning robot Kryten — was trapped in a game called "Better Than Life." It was a game in which your own mind created a world for you right out of your fondest dreams or deepest nightmares. And no one had ever been able to escape from the game once they had started playing!
At one time Holly could easily have saved them. But right now Holly couldn't even save Red Dwarf from colliding with a runaway planet. So it looked as if Lister might be stuck in the game till he died — or until Red Dwarf was destroyed. Unless, of course, the cheap little Toaster and the cleaning robot could find the way back to reality without killing everyone in the process...
DWB
Issue 85 — Review
Starburst
Issue 154 — Review
TV Zone
Issue 13 — Review