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What made you get into CG modelling?
I
was into art from an early age. I went to school for
advertising art, but wanted to be an illustrator out of
college. I soon found that you can't make a living at it
though, so I went into advertising. seventeen years later
I am now a creative director at an advertising agency.
about five years ago, I felt burnt out and felt I sold
myself out by not doing any traditional art anymore. with
that I bought
Carrara
and poser to scratch my "art" itch. I soon found a great
love for 3D, but the programs were limited. after talking
it over with my wife, I made a pretty heavy investment in
buying
Lightwave
and a decent MAC station for my home. I have been doing it
on a freelance basis for the past 2 years and I take only
the jobs that interest me. mostly character work. I love
the idea of developing my own characters. I find organic
modeling the most challenging.
How long have you been doing CG modelling for?
Seriously
since 2002
Whom do you draw inspiration from?
Hmmm...
just about anything and anyone. the old masters, sci-fi
movies,
Pixar,
etc.
Since
I like characters, I love "Mort Drucker's" illustrations
from the old MAD magazines. he had an interesting way of
making really realistic characters
of the movies he spoofed, they looked a
lot like the character, but very stylized at the same
time. I also love different styles. sometimes characters
and sometimes realistic.
What is one of your top tips you could give to a fellow
enthusiast?
Pick
a job and follow it through!!! I see so much raw talent in
some people, but they just do a head. or a chair...or the
chrome ball!!! which is fine if that's what they want. but
if they have bigger aspirations. then follow through! do a
whole scene. do a fully rigged character. it's not always
easy, but that's how you learn the most. don't be afraid
to be critical of yourself. that doesn't mean self hating,
just a will to go to the next level. it's also how you'll
get noticed. by doing something on a larger/more advanced
scale. once I saw this saying and it really hit me "what
would you do if you knew you couldn't fail?"...think about
it...then follow your dream!!!
What project/s are you currently working on at this
present time?
I
am doing some still character work and some animation work
for commercials.
on a personal level, I am working on an animated short "
The
Oddfather".
I shelved it for a while, but last summer some directors
asked to pitch it to some cable stations. this re-charged
my enthusiasm for the short and I am back on it. it's been
a dream to make a short and to see it at a festival with
my wife (who is unbelievably supportive considering the
amount of time involved). I think as far as work goes,
this would be one of the few things I could look back on
and feel like I stayed true to myself and my art. it is
extremely rewarding....just hope I finish it;-)
When you get a creative block, how do bounce back?
If
it's personal I will usually walk away from it for a
while. if it's professional I find a way to get through it
and meet the deadline. many times I look at the many great
3d websites out there as well as 3d magazines. even the
"how to" section on the
Pixar
DVD's
make me want to work! seeing great work inspires me. I try
to find a way to feed the creative fire. not to mention
the wonderful people involved in the 3d community. people
are very supportive and willing to take time to help you.
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