How do you approach each
commission? Do you try to
capture a particular
scene from the book
you're illustrating or do
you attempt to evoke
mood, atmosphere,
ambience? Jim
Burns: Both of these
things in varying
measure. Principally
though my preferred way
forward with a commission
is to read the manuscript
- which unfolds in my
mind's eye rather like a
film - and then to
'freeze frame' a moment -
or perhaps combine
elements of several
freeze-frames - to carry
some sense of the story
line on to the cover art.
I've been told that I
have a knack of locating
pivotally important
moments for this process.
I think one owes it to
the writer and of course
the reader to at least
present some accurate
narrative snapshot of the
story on to the cover -
though one is often
stymied by other
considerations handed on
to one at the briefing
stage by the art
director. Design and
marketing considerations
sometimes get prioritised
over accurate narrative
illustration!
What
tools and materials do
you use... and to what
extent have you embraced
computer technology?
Jim
Burns: See a couple
of answers ago for most
of that! And yes - 6
years ago I purchased a
PowerMac - a cutting edge
8500 at the time - now
incredibly slow
and limited....but which
gamely goes on coping
with everything I can
chuck at it. I'm a great
fan of Macs and can't
understand why anyone
would want to mess about
in the frustrating world
of Windows! The Mac gets
used at various points in
the creation of artwork
these days. Certainly the
sketch and design stages
heavily use the Mac. Some
illustrations have a
mixture of painted and
digital elements and
sometimes, though not
often, an entire painting
is created on the Mac. I
actually paint on gessoed
mdf. Hardly an artist's
traditional material -
but it suits me!
Do
you use models for the
figures in your paintings
or is everything drawn
from the imagination?
Jim
Burns: If one is
trying to create a
photo-real impression of
say, cities, planetary
landscapes, aliens and
spaceships etc - you
can't drop stylised or
cartoonish made-up
figures into those worlds
and expect them to work!
So I've always relied on
models. I don't have that
enviable skill for
spontaneously being able
to generate convincing
human forms. If I did
then my work would have
gone off in a completely
different direction. I
employ professional
models, use my family and
friends and also have
amassed loads of useful
reference material over
the years from all sorts
of places. I've become
quite adept at
manipulating
found-material - and this
is another area where the
Mac proves useful.
Figures,
landscape, futuristic
hardware - you often
combine all three in a
particular painting but
which do you enjoy
depicting most?
Jim
Burns: These days
it's the combining of all
those elements into
convincing wholes what
gives me most pleasure.
Figures are easier now
than they used to be.
That was the bit I always
left till last! Hardware
is fun because it's easy
and no-one can tell you
it's wrong. If I decide
that a Space
battle-cruiser built by
the mantis men of
Betelgeuse looks like
that - who's to tell me
I'm wrong? But a nose
that's slightly askew on
a pretty girl's face is
immediately obvious - and
everyone has a legitimate
excuse to bring it to my
attention!
You've
done covers for books by
Asimov, Clarke, Ballard,
Silverberg, Sladek,
Moorcock, Barker, Wolfe,
Bradbury etc and picked
up numerous awards in the
process. How do you keep
the work fresh and
yourself motivated?
Jim
Burns: Motivation
gets difficult sometimes.
I do worry about becoming
'stale' and like any job
one does for 30-odd years
without a break - it can
become a bit
'stuck-in-a-rut' at
times. But I feel myself
fortunate that I'm one of
those lucky people who
turned a childhood
pastime and pleasure into
the means to make a
living, so I shouldn't
gripe. I'll believe you
if you say the work still
looks fresh! I can only
say that, on the whole I
still enjoy the work. The
day it becomes a chore -
then no doubt the
freshness will go out of
it. I'm not the huge fan
of sf reading I used to
be - I tend to read other
kinds of literature these
days. But that doesn't
seem to have impacted yet
on my desire to create
strange sf imagery. I
love the challenges it
offers still.
Ever
get any feedback from the
authors as to how
succesfully they think
you've interpreted their
work?
Jim
Burns: Occasionally
yes. I've become
associated with
particular authors whose
books I've become the
'default artist' for - so
these days I have good
working relationships
with people like Peter
Hamilton and John Meaney
- all of whose output to
date I've covered. I
enjoyed a long and
fruitful collaboration
with Robert Silverberg
who always seemed very
happy with what I did for
his
books and has sent many
letters, emails etc over
the years to express his
satisfaction. It's a nice
'icing on the cake'
element of their work!
Do
you sell the resultant
artworks, and if so, how
much does a Jim Burns
fetch on the market?
Jim
Burns: I'm a
commercial artist -
everything is for sale!
I've sold originals for
anything between £10 and
£10,000. Not a lot of
the second figure though
(I wish!). And £10 will
only get you the most
abbreviated of sketches!
Most of my paintings fall
into the £1500 - £3000
bracket.
You
did a bit of work on the Blade
Runner
film back in the
Eighties. What did that
entail exactly?
Jim
Burns: Here's the
story in brief. Ridley
Scott got in touch via my
agent. Early
days in his film career,
Alien under his belt and
a new project gestating.
That project was Dune.
He saw my illustration
for 'Colonel Kylling' in
the joint book project Planet
Story I did with the
sf writer, Harry Harrison
- and thought that this
depiction was perfect for
the Baron Vladimir Von
Harkonnen character in Dune.
Shortly before I was
supposed to fly out to
Hollywood and participate
in early concept work on Dune
- that project was
shelved and Ridley Scott
found himself instead
with a script based on
the novel by Philip K.
Dick called Do
Androids Dream of
Electric Sheep. This
of course became Blade
Runner. The offer to
go and work on early
concept material for this
new film was held open
for me - and so I went
over to Hollywood for ten
weeks and found myself
involved mostly on design
work for the police
spinner and the various
city design details. The
police spinner found it's
earliest incarnation in a
machine I painted for a
book a few years earlier
called Tour of the
Universe - actually
a 'flying ambulance' in
that story. Ridley turned
the image upside down and
said "Hey Presto -
there's the police
spinner!" - or words
to that effect.
Eventually the hugely
talented Syd Mead was
taken on and he basically
took on the look of the
whole film - very
successfully indeed. But
I like to think that some
germ of my original
police spinner resides in
the version you see on
film!
There's
an erotic element in a
lot of your paintings,
not just in the figures
(Philip Jose Farmer books
for instance) but in
landscape (Dream
Archipeligo
by Christopher Priest
springs to mind) and in
the depiction of
futuristic hardware.
Without getting too
Freudian Jim, is this
intentional?
Jim
Burns: No!! Though -
as the question has been
asked so many times I am
more aware of the
emergence of these motifs
as a painting unfolds
than I used to be. I
think it's more that my
paintings have an
'organic' quality that
sometimes
approximates recognisable
forms - and that is as
much in the eye of the
beholder as in the mind
of the creator.
Having said that - I am
interested in the
possibilities (and in the
best possible taste of
course!) of erotic
symbolism and, what the
hell, plain old erotica
itself. Thinking of
future directions - as sf
work is tending to dry up
out there somewhat as
more and more publishers
produce their covers
'in-house' - I suggest
you 'watch this space'!!
When
compiling your
collections Lightship
and Transluminal
you must have, in a
sense, reassessed your
career - which particular
works are you most proud
of?
Jim
Burns: Most artists
will give variations on
the same answer. None of
them really! They always
- in some measure -
'fail'. This acts as a
great spur of course
for the 'next one' which
is always going to be
'the best one' and never
is! It's kind of
necessary to the whole
creative process I think
- this constant
disatisfaction with what
one produces. However,
lets not get too
mealy-mouthed and
anal-retentive about
this. I have some fond
regard for the Bantam and
Gollancz Silverberg
covers I did during the
80s and early 90s.
The Planet Story
project with Harry
Harrison was a pivotally
important venture for me
and I have a lot of
affection for some of the
work I did for that
collaboration. Individual
pieces such as The
Lovers, Artificial
Things and Seasons
of Plenty still
stand up I think as good
examples of a species of
genre art from a
particular moment in late
20th Century illustrative
art - and I'm pleased to
have painted them. Yes,
even a little proud of
them!
Thanks
Jim.
İAnthony
Brockway 2004
BACK
|