The
Catwalk
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As
Captain Archer prepares to lead a survey team to an uninhabited
planet, Enterprise is suddenly hailed by a trio of aliens seeking
refuge. The aliens warn Archer that a deadly neutronic wavefront
is quickly approaching. After conferring with the crew, Archer surmises
that everyone must take shelter somewhere protected in order to
survive the storm's deadly radiation. Trip suggests one heavily-shielded
place onboard that might suffice for the eight-day ordeal: the cramped
quarters of the catwalk, the maintenance shaft that runs the length
of each nacelle. Only one problem: the temperature in the catwalk
can reach 300 degrees when the warp coils are online, so Trip will
have to shut down the main reactor and set up a makeshift bridge
in one of the catwalk compartments. The crew and their alien visitors
evacuate to the catwalk, and as the days wear on, tensions run high
among them. The storm envelops the ship, making for frequent, sudden
bouts of turbulence. Also, the alien trio doesn't do much to endear
themselves to the Enterprise crew, and even endangers the crew by
trying to cook their food near a plasma manifold. To make matters
worse, Trip and Archer discover a problem in Engineering the matter
and antimatter injectors have come online, endangering the crew's
safe haven in the catwalk. Trip cannot shut the injectors down from
the catwalk, however outfitted in an EV suit, he must make the trek
to Engineering. The suit will only protect him for 22 minutes, so
he has to work fast. Once Trip reaches Engineering, he notices something
even more peculiar alien intruders, who appear to be interfering
with the ship's systems. Trip manages to hide from them, and attempts
to ascertain what they're doing aboard Enterprise. As he peers out
a window, he notices an alien ship docked alongside Enterprise.
He also manages to activate a monitor and witnesses the aliens on
the bridge oddly enough, they're the same species as the trio of
aliens taking refuge in the catwalk. Trip returns to the catwalk
and relays his findings. Phlox runs a scan on the alien visitors,
deducing that the aliens are actually immune to the effects of radiation.
Angered, Archer demands to know what's going on. The trio confesses
that the aliens Trip saw are actually looking for them they're considered
fugitives. They explain to Archer that they were officers in the
Takret Militia, but they escaped when they learned that the commanding
officers were corrupt. The trio apologizes for lying to Archer,
and tells him that these alien intruders have a history of seizing
vessels like Enterprise and murdering the crews. Reed reports that
the alien intruders are trying to re-initialize the warp reactor,
putting the crew in danger. Realizing that he must act quickly,
Archer formulates a plan. He, T'Pol and Reed suit up and head down
to the main area of the ship. While T'Pol and Reed work to shut
down the warp reactor, Archer distracts the alien leader, claiming
to be the only survivor onboard Enterprise. He demands they leave,
or he'll destroy the ship. He then breaks contact, and orders Mayweather
to change course, heading straight for a destructive plasma eddy.
As T'Pol and Reed finally succeed in shutting the reactor down,
the alien leader realizes that Archer is serious, having set Enterprise
on a suicide course towards the plasma eddy. He and his men flee
the ship, and Mayweather manages to steer clear of the eddy just
in time. Soon after, Mayweather maneuvers Enterprise out of the
storm, and the crew is able to return to their quarters. The alien
visitors, meanwhile, apologize for all the trouble they've caused,
and head for the Gyrannan System. Relieved that the whole ordeal
is over, Archer wishes them luck and bids them farewell.
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