Andor (an-dor)

 

The Giver of Life

Blessed Light of the Dawn

Lord of the Harvest

 

Alignment: Neutral Good

 

Portfolio: Agriculture, Dawn, Spring, Birth, Life, Renewal, Light, Sun, Fire

 

Symbol: A golden sun disk, sometimes engraved with an open hand - the nurturing hand of Andor.

 

Description: The god Andor is usually depicted as a clean-shaven, athletic young man dressed in robes of pure-white, a blazing sun shining from behind enveloping him in holy light.  Sometimes artist have portrayed Andor as a loving father cradling his baby or as a young farmer sowing seed upon the land surrounded by newborn animals.

 

Worship: Andor is worshipped in all realms of the world, though some cultures know him by other names.  Andor’s faithful are strong in numbers and widespread across the lands.  Even those who do not choose Andor as their patron will find themselves uttering a prayer to him from time to time.  Farmers may pray for their seed to grow well or an expectant mother may pray for the safety and health of her child.

 

Temples:  A Temple of Dawn, the holy house of Andor is found in most major cities of good alignment.  They are designed to capture and reflect natural light during daylight hours and even on the most dismal of days Andor’s house is radiant and warm. At night the main nave of the temple is illuminated by a magical sun sphere imbued with light by one of the clergy.  Elsewhere in the temple a candle always burns in the dark as a beacon of Andor’s eternal light.

 

Clerical Vestments: Ceremonial robes are in the image of Andor – white with a belt of golden silk.  At least one cleric, usually the high priest known as the Father of Light, carries a tall oaken staff with a sun sphere at its top.  Travelling priests are permitted to forgo their robes and dress in simple traveller’s clothes, however on holy days and celebrations, or within the temple they are expected to wear their vestments.

 

Holy Days: The first day of each cycle is a special day for clerics of Andor, but the first day of the cycle of Andir begins the Spring Festival.  The festival celebrates the start of spring and the faithful make prayers and offerings to Andor for a prosperous year.  There are more light-hearted celebrations also which continue right through the month. At the dawn of each day clerics of Andor must pray for their spells; soon after the Temples of Light hold public ceremony

 

 

 

to give praise and welcome the day anew.  Newborn children are blessed and named at these ceremonies

 

Relationships: The church of Andor maintains good relationships with most other good aligned churches.  Andor’s enemies are the goddesses Sulekesh, and especially Sepultura the goddess of undeath.

 

Tenets of Belief:

 

v     Praise each day anew for the opportunities and changes it may bring.

v     You are the Light of Andor and you shall save others from the darkness.

v     Bless the young for they will grow and carry forth the light.

v     Fear not death for death brings renewal.

v     Abhor undeath, for the undead are an abomination that must be sought out and destroyed.

v     Aid those who need help, be not concerned with matters of law or chaos, only good.

 

Factions or Orders:      The Order of the Holy Light is a military order affiliated to the church of Andor.  It comprises of clerics, paladins and others and is dedicated to the rooting out and destruction of the Undead.

 

Game Information

 

Cleric Alignments: NG

 

Domains: Good, Protection, Plant, Renewal, Sun, Fire

 

Favoured Weapon: Mace (any)

 

Restrictions: None

 

Associated Prestige Classes:

 

v     Holy Light Hunter

 

Tithes: Clerics of Andor must make a “proportionate donation” when a temple is accessible.  The meaning of “proportionate donation” is undefined, but can be given in money, magic items or services.

 

          

 

 

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