Image Packer

 

Using Image Packer


After launching ImagePacker you'll see this layout:

 

The main canvas area displays the packed images. In this window you can click on any of the images. Clicking an image selects it (as inidcated by a highlight box).

The image list to the right shows what images are available for packing.
Each listed image has a symbol to the left its name.
The status of the symbol changes to indicate the following:

Green tick - Image is currently packed
Red Cross - There is no room in the pack to store the image


You have several options to assist you in putting a pack together

Loading images

a) Menu > Load Pack - Loads a previously saved pack of images
b) Click Add button to add an individual image to the pack
c) Click Add (Folder) button to add a set of images from a folder
d) Click Remove button to remove the currently selected image from the list
e) Click Rename button to change the name of the image

Image manipulation

There are a variety of image manipulation buttons available.

Saving the pack

Once you have your pack assembled you can save it as one single larger image.
The pack is saved along with a definitions file which details the images stored in the pack.
You can also generate source code for testing your packed images/sprites with.

Help files

Some options in Image Packer have a [?] button. Click this to open the associated help guide.


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