Image Packer is a tool which lets you pack individual images
into one larger image.
This large image is then saved as
standard image file plus a definitions file
which details each stored image.
You can also generate source code to
test your packed images/sprites.
The primary use of Image Packer is for the development of
games using single-surface 3D quad sprites.
There are a set of Blitz3D
commands and functions called SpriteMaster
Pro to handle the packed sprites.
You can however use the tool to pack standard images and
extract them as normal 2D images.
Again, a Blitz system called ImageMaster
is included to handle packed images.