360 Degree Movement
Static Engine
Isometric Engine
Direct Play Tutorial
Beat-em-up Engine/Tutorial

360 Degree Movement
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Ever wondered how the basics of Sonic-like movement works? Or perhaps you just want to know how to make objects go round in circles =P. Whatever. This tutorial is for intermediate (or maybe advanced) users of TGF, who understand static. If you don't know what static movement is all about (or if you need something to jog your memory), then take a look at the tutorials at SFGHQ.

You will need the Advanced math and the Fastloop extensions for this tutorial.