THE
OFFICIAL CATALOGUE AND INFORMATION SHEET FROM YOUR FAVOURITE GAME
CREATORS©!
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FALL 2000
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News
from the
White
Wizards
New
Company Order?
Following the announcement that
our parent company, the Mages of the Marsh© (MoM)
had been purchased by the Hash-Brown Corporation there have been some
significant changes to our corporate culture. These, of course, are completely
in the best interests of YOU, our loyal customers.
Honest.
Would we lie to you?
As a consequence, we are pleased to welcome back
Jonathon Chirp (with his Assistant, Timothy) as our new Executive Director.
Jonathon has great experience with this firm, and his untimely departure last
year was, he claimed, simply the result of professional jealously. He has
decided to carry out a radical restructuring of the company, or as he puts it
‘a witch hunt’. His goal is to make this once again the successful company
it was (before he was chucked out) and deserves to be in the future. Not that
he’s placing blame or pointing
any fingers. Oh no; that would be completely against our new corporate
culture.
However, a result of this restructuring, we
are sorry to see the back of say goodbye to such stalwarts of the industry as
Terry Rollkin & Gary Rein~Garfield. They have decided to move on to
pastures new & fresh projects, and with any luck we’ll never see or hear
from them again.
Julian Kalenda has been promoted to Deputy Director
in charge of the Notional Arm Responsible for Training & Staff Efficiency
Enforcement. He has proved his worth to the company in the four years that he
has been with us (and salutes Jonathon so nicely), and still works for the
minimum wage:- the perfect employee!
A Bold New Direction
Of course, these changes may make a difference to our
product line, but since those burks… ahem… employees who used to work for
us didn’t bother to register any owner rights, we own the copyrights and
there’s nothing they can do about it.
We will be concentrating on the areas where you have
told us you want us to go (well actually not quite; the most popular place
we’ve been told to go is quite
unprintable: there may be small
children reading). Most of the Womble of Darkness© line will
continue unchanged under the steady hand of our new Chief Designer, Timothy,
as will the ever-popular Spice Marines© range (Figures still available from Ground Zero Games™).
However most of the other ranges will be phased out to make room for our bold
new project:- more on this later!
John Gathercole
In the past we have had a certain amount of
difficulty with this gentleman. Over the last 5 years he has produced several
‘joke’ flyers parodying our products, and even at one stage claiming
credit for the creation of our entire company! But that is all behind us now.
Several weeks ago Mr Gathercole was finally tracked
down (by Lorenzo, the Vercotti brothers prize bloodhound) and our lawyers at
last had a chance to have a nice, quiet, chat with him.
After Mr Gathercole left hospital he made a formal
and sincere apology, and has pledged to never attempt to parody our products
again. Not being ones to hold a grudge, we have taken him at his word, and
hope that he can find some more productive use for his obviously misguided
enthusiasm for our company.
Advanced WtC
The new edition of Advanced
Womble, the Cleansing will be published under the banner of our parent
company, the Mages of the Marsh©.
This is a deliberate policy on our part to try to ensure that the game has the
maximum possible coverage in the industry and the hobby as a whole.
Speaking at the pre-launch announcement, Jonathon
Chirp – our glorious leader – made it clear that this decision had
absolutely nothing to do with comments made by the managing director of MoM
(in an open letter to the hobby in general) where he implied that he had
absolutely no confidence in the WWOTLTSW product range, and would happily see
it sink into oblivion. “He has been quoted out of context, and has assured
me of his good intentions” Jonathon confidently asserted. He then sat down,
started to cry and was heard to mutter “Oh my God, we’re doomed!”
The Next Big Thing
We mentioned briefly above our secret project. We
will shortly be able to reveal the name and concept behind what we hope will
redefine the game industry:- for all time.
Those of you lucky enough to go to Gencon will be
thrilled to know that you will be allowed a sneak preview if you come to our
Trade Stand, but only if you swear to secrecy! Trust us, this is going to be
huge!
New Products
for Fall 2000
Pokawomble
Finally, the product you’ve all been waiting for!
Yes, it has taken 12 months of careful and patient negotiations, but now we
can reveal the future of the gaming into the millennium! Use your favourite
womble (that you keep in a little ball when not in use) to fight the
villainous Team Rubbish and foil their dastardly schemes! Never has so much
effort been put into a game before! Literally thousands of hours in the making
oh what the
heck am I saying? This is the worst con job since.. well since our last big
game I suppose. Heh, that’s a laugh:- us doing big games. Nothing’s been
the same the ‘Night of the Long Knives’; and that little ******** Jonathon
is too busy gloating over his triumph to worry about what we
think of the situation. Never mind, I suppose that I’ll just delete this pap
and get on with the spiel: nobody will read it in the first place, but I
suppose ‘d better make the effort. You know that you’ll NEED this game more than you’ve needed any
other, so pre-order NOW to avoid the rush!
Womble
the Garb-Age: Europe’s Saga (campaign book)
Back in the distant times, whilst mankind suffered
under the darkest and messiest of dark ages one lone womble saved his race
from extinction caused by chronic overwork. For his effort he was rewarded
with the highest accolade: that of being named after a continent. To find out
how he did this read this must-have guide and discover why they remember the
greatest of their tribe with a song that goes ‘Remember Euro Womble’
Trumpton by
Night
Everyone
thinks it is secure here, a nice quite country town, a friendly place where
couples believe it safe to bring up their children. Nothing could be further from the truth. Dark forces lurk within the
Town Hall, and the Fire Station holds a deadly secret! Includes information on
the slave labour camp that masquerades as the biscuit factory at Chigley, and
the secret organisation dedicated to fighting the forces of evil and their
dark overlords: Camberwick Green.
Spiffing:
XENOMORPH!
When those thoroughly British chaps and chapettes
start to explore space who could have guessed what they would encounter? Join
Lady Eleanor Ripely and the Royal Marines aboard HMS Nostromo, as their
stiff-upper-lips and skin-tight Jodhpurs are tested to their limits by
thoroughly unbritish bug-like creatures with far too many pairs of legs !
Watergate SG-1:
The RPG
When a Portal is found in the sands of Egypt that
leads into the dangerous and exotic worlds of American politics, a crack team
is formed to explore the unknown. Join them, as they search strange hotel
rooms & break into the White House in search of evidence of the legendary
cover-up. Flexible rule systems, Innovative troop play options and extensive
PR ‘spin’ makes this game look far more interesting than it actually is.
Tourist , the
Sunbathing
Less of a game, more of a way of getting cash
together for our next trip to the Caribbean. Send us money now:- we need a
holiday! Not that ‘Little Lord Jonathon’ would give us any time off, of
course. Oh no, he’s too busy sucking up to his new
corporate masters. I tell you, it was never like this under Terry
Rollkin. At least he cared about the
games. Not Jonathon (yes, Mr President, no Mr President, I’ll get my people
on it right away sir) Chirp; he’s just interested in hard currency and
getting revenge on Terry and Gary for sacking him. Guys, if you are reading
this: HELP!!! PLEASE COME BACK BEFORE THE MEGALOMANIAC DESTROYS THE COMPANY!
This
is a White Wizards Parody Production: long live the revolution!
If you can read this I’ve made it way too big... oh well, c’est la
vie. Special Thanks to Julian Napier, Steve Gill, Tink, Ian Goolding and the
Esdevium Games Team that made this all possible. Respect Guys! John Gathercole
A very Special Invitation to UK GenCon Attendees
We at the White Wizards of the Leading Tactical
Strategic Workshop are pleased to announce that during this years UK Gen-Con we
will have the exclusive use of the prestigious Derekson Suit, just next to the
Esdevium Games Demonstration rooms. We will be taking this opportunity to host a
series of seminars and discussion groups designed to promote the evolution of
our hobby. The topics covered will be of the widest scope and the highest
calibre, and the guest speakers will be people at the very heart of the games
industry. Many top names in the hobby have already expressed firm interest in
sitting on the panels that run throughout
the duration of the convention.
This
will be an unprecedented opportunity for those who attend to gain an insight -
and even a voice – into where we go from here. Topics that will be covered and the times of the events are:
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Thursday
2.00 pm
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The influence
of Platonic thought in early role playing game rules system design - hosted
by Dr Stephen Hawking ( to be confirmed)
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Thursday
7.00 pm
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Why we are the
future of gaming, and why you should ignore everything Gary Rein~Garfield
says -
hosted by Jonathon Chirp
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Friday
4.00 pm
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Games
Sweatshops new policy, consideration for their customers: what’s gone
wrong? -
hosted by Vinnie Jones (to be confirmed)
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Friday
7.00 pm
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How
Napoleon Bonaparte shapes the industry from beyond the Grave (post seminar séance by invitation only)
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Saturday
2.00 pm
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Is
there a future for the 26 sided die?
- open forum
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Saturday
8.00 pm
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The
Dichotomies of Jungian unconsciousness and racial memory in collectable
card game design - with
mystery guest speaker
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Sunday
2.00 pm
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Religion
and games: bespoke or a-la-carte? - Invited guest speakers Billy Graham & Mary Whitehouse (both to
be confirmed)
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The White
Wizards Prize Quizword
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The
rules are very simple. Firstly fill in the blank spaces, based on the pattern
below, and ‘least squares’ statistical methodology. Then look at the
clues and write in the answers; which, just to make it a little harder,
have to be first translated into Coptic Armenian. Then look for the key
words that combine to make up the Mystery
Phrase; which when converted into binary will give you the Magic Number! Finally send this
number to our website, to be entered into our grand prize drawer. We may
contact the lucky winner at some stage or other.
See?
So simple even a White Wolf player could do it! (if
they could be bothered in the first place, that is. Crosswords probably
aren’t tragically hip enough to merit their attention)
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