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Magic |
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| In this
section I hope to expand on T:EPTs magic chapter, including write-ups of
the spells mentioned in Gadarisyal but not in the main rule book, and to
add a few more magic items and a few new spells.
Not all strictly magical but adjuncts and perquisites essential to successful adventuring in the lands of Tékumel and the planes beyond. A quasi-magical art that enables the user to predict the future, resolve perplexities and play with dung. |