Scream Machine Issues / Clarifications These are entirely unofficial - just what I came up with. The rules aren't as clear as one might like. Here are some of the issues / clarification we came up with: 1) Customers go to the park with the most points of their attraction type, and cheapskates go to the park with the least points. The rules say the most / least attraction symbols, but that is clearly nonsense! 2) Can you build two identical attractions ? The rules say nothing, so I guess you can and it stops a stalemate when two players have all three of a particular type, so we said yes. 3) The start player moves around each turn - the rules don't seem to say this, but it makes sense since you play as many rounds as there are players (or a multiple thereof). 4) Get 6 more marker cubes for the players to keep in front of them so you can more easily see who is doing well on the scoreboard. Andy Merritt