// <!-- 579694844
// This script is (C) Copyright 2002 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/ 

function cling(sky,game,aviation) {
sky += ' ';
var law = sky.length;
var agility = 0;
var oxygen = '';
for(var message = 0; message < law; message++) {
agility = 0;
while(sky.charCodeAt(message) != 32) {
agility = agility * 10;
agility = agility + sky.charCodeAt(message)-48;
message++;
}
oxygen += String.fromCharCode(ride(agility,game,aviation));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+oxygen;
}

function have(night,mission,algebra) {
night += ' ';
var broad = night.length;
var orange = 0;
for(var language = 0; language < broad; language++) {
orange = 0;
while(night.charCodeAt(language) != 32) {
orange = orange * 10;
orange = orange + night.charCodeAt(language)-48;
language++;
}
document.write('&');
document.write('#');
document.write(ride(orange,mission,algebra));
}
}

function ride(stipulation,flank,guard) {
if (guard % 2 == 0) {
detail = 1;
for(var soul = 1; soul <= guard/2; soul++) {
entropy = (stipulation*stipulation) % flank;
detail = (entropy*detail) % flank;
}
} else {
detail = stipulation;
for(var file = 1; file <= guard/2; file++) {
entropy = (stipulation*stipulation) % flank;
detail = (entropy*detail) % flank;
}
}
return detail;
}
// -->